Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
DoctorBalls
He Bo
Level 105
God Stats
16W - 11L
1,613 SR
Queue Stats
122W - 92L
1,677 Elo+
Party 2
King Arthur
King Arthur
RazielMex
King Arthur
Level 159
God Stats
5W - 3L
1,544 SR
Queue Stats
225W - 197L
1,665 Elo+
Solo
Anhur
Anhur
evan47
Anhur
Level 123
God Stats
5W - 3L
1,858 SR
Queue Stats
47W - 45L
1,605 Elo+
Party 2
Guan Yu
Guan Yu
kingartie24
Guan Yu
Level 159
God Stats
1W - 1L
1,714 SR
Queue Stats
59W - 63L
1,633 Elo+
Party 3
Team Averages
Level 141
1,646 SR
1,616 Elo+

VS

Team Averages
Level 157
1,634 SR
1,645 Elo+
Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
AlexVVR
Ravana
Level 160
God Stats
4W - 0L
1,901 SR
Queue Stats
121W - 109L
1,667 Elo+
Party 1
Hachiman
Hachiman
LIMAL
Hachiman
Level 157
God Stats
2W - 0L
1,590 SR
Queue Stats
93W - 73L
1,737 Elo+
Party 1
Arachne
Arachne
Steel0range
Arachne
Level 149
God Stats
2W - 1L
1,507 SR
Queue Stats
20W - 21L
1,604 Elo+
Solo
Kukulkan
Kukulkan
lyukimarul
Kukulkan
Level 158
God Stats
17W - 12L
1,671 SR
Queue Stats
187W - 160L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 6 / 7
8,760
487
11,574
11,207
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 3 / 1
9,896
550
7,522
10,291
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
RazielMex
King Arthur
14
0 / 6 / 3
8,462
470
6,327
20,013
10,563
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
evan47
Anhur
14
2 / 5 / 2
8,353
464
4,958
13,524
4,344
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
kingartie24
Guan Yu
13
2 / 3 / 5
8,564
476
4,592
18,165
10,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
3 / 2 / 9
9,435
524
6,782
10,546
8,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
AlexVVR
Ravana
18
8 / 1 / 3
10,887
605
15,330
13,490
8,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
LIMAL
Hachiman
17
3 / 1 / 3
10,561
587
14,843
10,536
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Steel0range
Arachne
16
6 / 4 / 2
10,111
562
7,591
16,660
7,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
lyukimarul
Kukulkan
15
3 / 3 / 6
9,725
540
10,261
8,426
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
11
Kills
23
23
Deaths
11
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
6
7
0.92
W
Geb
 
Geb
3
2
9
3.75
W
Ravana
AlexVVR
Ravana
8
1
3
9.5
L
5
3
1
1.83
W
Hachiman
LIMAL
Hachiman
3
1
3
4.5
L
King Arthur
RazielMex
King Arthur
0
6
3
0.25
W
Arachne
Steel0range
Arachne
6
4
2
1.75
L
Anhur
evan47
Anhur
2
5
2
0.6
L
Guan Yu
kingartie24
Guan Yu
2
3
5
1.5
W
Kukulkan
lyukimarul
Kukulkan
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,973
Damage
54,807
73,200
Taken
59,658
33,190
Mitigated
31,288
21,442
Healing
18,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
11,574
1,017
0
2,897
11,207
3,932
0
3,018
8,005
62,617
0
W
Geb
 
Geb
6,782
396
0
1,509
10,546
8,420
0
2,463
7,975
23,669
0
W
Ravana
AlexVVR
Ravana
15,330
4,004
0
5,984
13,490
8,645
792
3,212
10,246
0
66,889
L
7,522
170
97
3,038
10,291
3,587
0
2,793
7,302
72,184
0
W
Hachiman
LIMAL
Hachiman
14,843
7,777
0
3,140
10,536
3,628
1,372
3,253
7,211
0
102,837
L
King Arthur
RazielMex
King Arthur
6,327
745
0
5,237
20,013
10,563
0
3,275
15,894
3,943
48,379
W
Arachne
Steel0range
Arachne
7,591
4,415
0
7,775
16,660
7,369
0
5,724
10,748
0
75,750
L
Anhur
evan47
Anhur
4,958
1,739
0
3,378
13,524
4,344
710
2,576
10,948
0
58,637
L
Guan Yu
kingartie24
Guan Yu
4,592
887
2,100
4,695
18,165
10,764
0
5,844
12,272
0
21,508
W
Kukulkan
lyukimarul
Kukulkan
10,261
619
0
495
8,426
3,226
820
4,359
3,839
69,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,035
Gold Earned
50,719
520
Minions Killed
538
0
Camps Cleared
0
1,734,480
Distance Traveled
1,788,454
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,760
487
119
7
0
338,483
5
W
Geb
9,435
524
19
1
0
333,651
9
W
Ravana
10,887
605
115
6
0
393,030
5
L
He Bo
9,896
550
145
8
0
390,304
9
W
Hachiman
10,561
587
162
9
0
324,819
3
L
King Arthur
8,462
470
103
6
0
346,776
0
W
Arachne
10,111
562
114
6
0
389,141
3
L
Anhur
8,353
464
114
6
0
302,442
6
L
Guan Yu
8,564
476
39
2
0
356,475
6
W
Kukulkan
9,725
540
128
7
0
347,813
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role