Player Matchup

Ymir
Ymir
Faenik
Ymir
Level 19
God Stats
7W - 3L
1,815 SR
Queue Stats
10W - 5L
1,548 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HyperOne2225
Cu Chulainn
Level 15
God Stats
2W - 3L
1,703 SR
Queue Stats
8W - 6L
1,665 Elo+
Solo
The Morrigan
The Morrigan
ItzLowRez
The Morrigan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 165L
1,659 Elo+
Solo
Thor
Thor
tryclopsit
Thor
Level 19
God Stats
8W - 1L
1,808 SR
Queue Stats
13W - 8L
1,548 Elo+
Party 1
Heimdallr
Heimdallr
zevallos2010
Heimdallr
Level 105
God Stats
4W - 0L
2,016 SR
Queue Stats
165W - 151L
1,523 Elo+
Party 1
Team Averages
Level 37
1,768 SR
1,589 Elo+

VS

Team Averages
Level 17
1,570 SR
1,515 Elo+
Ymir
Ymir
GiveMeKissMane
Ymir
Level 26
God Stats
5W - 4L
1,672 SR
Queue Stats
39W - 42L
1,439 Elo+
Solo
Jing Wei
Jing Wei
Hasao1221
Jing Wei
Level 26
God Stats
1W - 3L
1,376 SR
Queue Stats
68W - 67L
1,492 Elo+
Solo
Ra
Ra
Mr_StickyIckyIck
Ra
Level 16
God Stats
1W - 1L
1,748 SR
Queue Stats
14W - 17L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
NikoBlacky
Tsukuyomi
Level 8
God Stats
4W - 2L
1,742 SR
Queue Stats
24W - 24L
1,669 Elo+
Solo
Merlin
Merlin
Train_wreck_tom
Merlin
Level 8
God Stats
0W - 1L
1,314 SR
Queue Stats
10W - 14L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Faenik
Ymir
6
0 / 1 / 8
4,433
739
1,752
5,001
2,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
HyperOne2225
Cu Chulainn
7
0 / 0 / 0
4,236
706
499
1,760
775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
ItzLowRez
The Morrigan
8
0 / 0 / 0
4,654
776
941
1,880
470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 0 / 0
4,024
671
463
3,365
854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
zevallos2010
Heimdallr
8
8 / 0 / 1
5,233
872
6,192
3,843
1,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 4 / 0
3,370
562
1,309
5,247
1,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Hasao1221
Jing Wei
5
0 / 4 / 0
3,258
543
2,220
3,869
646
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 0 / 0
3,977
663
286
2,744
707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
NikoBlacky
Tsukuyomi
3
0 / 1 / 0
3,136
523
246
1,519
231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,707
618
625
1,748
339
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
9
Kills
1
1
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
Faenik
Ymir
0
1
8
4
L
1
4
0
0.25
L
Jing Wei
Hasao1221
Jing Wei
0
4
0
0
W
Cu Chulainn
HyperOne2225
Cu Chulainn
0
0
0
0
W
The Morrigan
ItzLowRez
The Morrigan
0
0
0
0
L
0
0
0
0
L
Tsukuyomi
NikoBlacky
Tsukuyomi
0
1
0
0
L
0
0
0
0
W
1
0
0
1
W
Heimdallr
zevallos2010
Heimdallr
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,847
Damage
4,686
15,849
Taken
15,127
5,594
Mitigated
3,593
7,055
Healing
3,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Faenik
Ymir
1,752
784
253
1,121
5,001
2,334
0
951
4,050
6,448
0
L
1,309
162
0
769
5,247
1,670
0
1,274
3,973
4,759
0
L
Jing Wei
Hasao1221
Jing Wei
2,220
1,556
0
354
3,869
646
0
478
3,391
0
11,057
W
Cu Chulainn
HyperOne2225
Cu Chulainn
499
87
0
687
1,760
775
0
523
1,135
0
17,960
W
The Morrigan
ItzLowRez
The Morrigan
941
165
0
974
1,880
470
0
286
1,594
28,657
0
L
286
0
0
1,098
2,744
707
0
941
1,803
19,915
0
L
Tsukuyomi
NikoBlacky
Tsukuyomi
246
51
0
611
1,519
231
0
0
1,519
0
4,843
L
625
0
0
396
1,748
339
0
0
1,748
11,869
0
W
463
0
0
2,502
3,365
854
0
0
3,365
0
17,091
W
Heimdallr
zevallos2010
Heimdallr
6,192
4,094
0
1,518
3,843
1,161
151
358
3,485
0
22,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,580
Gold Earned
17,448
185
Minions Killed
122
0
Camps Cleared
0
628,148
Distance Traveled
572,974
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,433
739
10
2
0
122,286
1
L
Ymir
3,370
562
9
2
0
147,290
2
L
Jing Wei
3,258
543
16
3
0
132,531
2
W
Cu Chulainn
4,236
706
39
7
0
142,007
3
W
The Morrigan
4,654
776
56
9
0
114,135
0
L
Ra
3,977
663
44
7
0
118,798
0
L
Tsukuyomi
3,136
523
18
3
0
49,539
1
L
Merlin
3,707
618
35
6
0
124,816
2
W
Thor
4,024
671
46
8
0
134,062
0
W
Heimdallr
5,233
872
34
6
0
115,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role