Player Matchup

Anubis
Anubis
 
Anubis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DragNsR
Ao Kuang
Level 121
God Stats
1W - 1L
1,928 SR
Queue Stats
34W - 41L
1,466 Elo+
Party 2
Hel
Hel
JoyaStyle
Hel
Level 109
God Stats
2W - 2L
1,820 SR
Queue Stats
23W - 22L
1,484 Elo+
Party 2
Team Averages
Level 103
1,749 SR
1,483 Elo+

VS

Team Averages
Level 112
1,635 SR
1,664 Elo+
Gilgamesh
Gilgamesh
RagingBwolf
Gilgamesh
Level 66
God Stats
9W - 3L
1,756 SR
Queue Stats
50W - 25L
1,701 Elo+
Party 1
Zhong Kui
Zhong Kui
akorne
Zhong Kui
Level 112
God Stats
3W - 3L
1,559 SR
Queue Stats
244W - 144L
1,659 Elo+
Party 1
Cliodhna
Cliodhna
deadlystoney95
Cliodhna
Level 157
God Stats
12W - 10L
1,590 SR
Queue Stats
218W - 145L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 8 / 5
9,620
687
10,236
14,981
6,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
DragNsR
Ao Kuang
13
3 / 4 / 4
9,156
654
7,427
13,848
8,134
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 8 / 5
9,625
688
7,412
13,424
4,449
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RagingBwolf
Gilgamesh
14
4 / 2 / 11
10,097
721
9,219
13,195
9,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
akorne
Zhong Kui
15
8 / 4 / 7
10,556
754
14,103
11,349
7,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
16
8 / 3 / 10
11,080
791
14,820
9,651
3,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
9
Kills
20
20
Deaths
9
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
8
5
0.69
L
Ao Kuang
DragNsR
Ao Kuang
3
4
4
1.25
L
3
8
5
0.69
W
Gilgamesh
RagingBwolf
Gilgamesh
4
2
11
4.75
W
Zhong Kui
akorne
Zhong Kui
8
4
7
2.88
W
Cliodhna
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,075
Damage
38,142
42,253
Taken
34,195
19,085
Mitigated
20,701
10,373
Healing
4,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,236
477
0
3,324
14,981
6,502
487
4,331
10,043
33,025
0
L
Ao Kuang
DragNsR
Ao Kuang
7,427
1,442
0
1,378
13,848
8,134
722
4,806
8,476
19,424
0
L
7,412
186
1,993
3,678
13,424
4,449
360
4,752
8,233
30,778
0
W
Gilgamesh
RagingBwolf
Gilgamesh
9,219
2,458
0
490
13,195
9,858
374
10,401
2,794
685
24,348
W
Zhong Kui
akorne
Zhong Kui
14,103
1,637
0
1,432
11,349
7,623
1,483
8,317
3,032
33,210
0
W
Cliodhna
14,820
879
0
2,992
9,651
3,220
406
6,720
2,931
0
50,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,401
Gold Earned
31,733
142
Minions Killed
172
4
Camps Cleared
9
682,352
Distance Traveled
799,463
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,620
687
64
5
2
199,458
3
L
Ao Kuang
9,156
654
27
2
1
250,152
6
L
Hel
9,625
688
51
4
1
232,742
5
W
Gilgamesh
10,097
721
39
3
5
260,035
2
W
Zhong Kui
10,556
754
50
4
1
250,008
3
W
Cliodhna
11,080
791
83
6
3
289,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role