Player Matchup

He Bo
He Bo
GrucciSenpai
He Bo
Level 126
God Stats
0W - 2L
1,314 SR
Queue Stats
31W - 31L
1,465 Elo+
Solo
Nu Wa
Nu Wa
KemestN7
Nu Wa
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,238 Elo+
Party 2
Sol
Sol
MrZekom
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,825 Elo+
Party 2
Hou Yi
Hou Yi
itsWAHOO
Hou Yi
Level 66
God Stats
0W - 1L
1,390 SR
Queue Stats
1W - 5L
1,288 Elo+
Party 2
Hel
Hel
lunglocc8
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,599 Elo+
Party 2
Team Averages
Level 78
1,441 SR
1,483 Elo+

VS

Team Averages
Level 48
1,376 SR
1,468 Elo+
Heimdallr
Heimdallr
Bahoozle
Heimdallr
Level 64
God Stats
1W - 4L
1,182 SR
Queue Stats
66W - 77L
1,472 Elo+
Party 3
Hel
Hel
Friedjesus
Hel
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 28L
1,610 Elo+
Party 1
Tiamat
Tiamat
Katastrephy
Tiamat
Level 103
God Stats
1W - 1L
1,196 SR
Queue Stats
176W - 110L
1,625 Elo+
Party 1
Ravana
Ravana
Soarai_wG
Ravana
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 35L
1,451 Elo+
Solo
Skadi
Skadi
Tub Snell
Skadi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,184 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 11
8,836
631
12,926
17,932
5,272
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
KemestN7
Nu Wa
16
3 / 3 / 13
9,913
708
10,884
15,401
5,450
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
18
5 / 3 / 11
10,693
764
11,119
15,601
5,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
itsWAHOO
Hou Yi
18
7 / 4 / 11
10,459
747
17,184
18,865
7,203
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 4 / 8
10,275
734
8,918
20,213
7,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bahoozle
Heimdallr
18
3 / 2 / 12
10,429
745
18,210
10,373
4,207
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
3 / 4 / 10
10,113
722
12,541
13,163
5,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
17
3 / 4 / 14
10,564
755
16,008
20,973
31,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
Soarai_wG
Ravana
15
2 / 5 / 9
9,754
697
5,248
13,205
8,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Tub Snell
Skadi
19
9 / 5 / 10
12,313
880
26,309
15,064
5,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
75
20
Kills
20
20
Deaths
20
54
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bahoozle
Heimdallr
3
2
12
4.5
W
3
4
10
2
L
1
6
11
1.08
W
Tiamat
3
4
14
2.5
L
Nu Wa
KemestN7
Nu Wa
3
3
13
3.17
L
Sol
5
3
11
3.5
W
Ravana
Soarai_wG
Ravana
2
5
9
1.3
W
Skadi
Tub Snell
Skadi
9
5
10
2.8
L
Hou Yi
itsWAHOO
Hou Yi
7
4
11
3.13
L
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,031
Damage
78,316
88,012
Taken
72,778
30,193
Mitigated
56,215
54,922
Healing
35,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bahoozle
Heimdallr
18,210
2,214
1,221
2,627
10,373
4,207
1,109
7,959
2,414
0
36,631
W
12,541
460
11,977
6,523
13,163
5,342
975
9,390
3,773
21,457
0
L
12,926
892
2,555
2,881
17,932
5,272
0
8,017
9,741
14,469
0
W
Tiamat
16,008
983
846
3,923
20,973
31,824
744
10,070
10,903
26,716
0
L
Nu Wa
KemestN7
Nu Wa
10,884
3,016
2,032
3,512
15,401
5,450
573
5,151
10,120
17,737
0
L
Sol
11,119
3,247
759
4,342
15,601
5,057
1,741
4,356
11,051
26,729
0
W
Ravana
Soarai_wG
Ravana
5,248
449
1,017
1,940
13,205
8,966
1,131
7,056
6,149
0
11,866
W
Skadi
Tub Snell
Skadi
26,309
8,245
1,861
3,755
15,064
5,876
1,016
9,372
5,692
0
56,738
L
Hou Yi
itsWAHOO
Hou Yi
17,184
8,382
1,269
3,597
18,865
7,203
2,007
4,100
14,669
0
28,658
L
8,918
579
21,920
12,055
20,213
7,211
819
6,925
13,242
28,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,176
Gold Earned
53,173
115
Minions Killed
153
0
Camps Cleared
0
1,346,255
Distance Traveled
1,274,451
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,429
745
38
3
0
267,349
0
W
Hel
10,113
722
20
1
0
274,902
1
L
He Bo
8,836
631
1
0
0
248,132
1
W
Tiamat
10,564
755
11
1
0
245,381
0
L
Nu Wa
9,913
708
12
1
0
267,839
0
L
Sol
10,693
764
39
3
0
269,763
0
W
Ravana
9,754
697
17
1
0
255,814
0
W
Skadi
12,313
880
67
5
0
231,005
0
L
Hou Yi
10,459
747
16
1
0
255,131
1
L
Hel
10,275
734
47
3
0
305,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role