Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Andrey13771
The Morrigan
Level 118
God Stats
1W - 2L
1,477 SR
Queue Stats
82W - 97L
1,447 Elo+
Solo
Medusa
Medusa
Enosulp
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
Mulham17
King Arthur
Level 36
God Stats
0W - 1L
1,253 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
TuwnsiixNoor
Zeus
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 55L
1,344 Elo+
Party 1
Team Averages
Level 90
1,446 SR
1,458 Elo+

VS

Team Averages
Level 60
1,697 SR
1,382 Elo+
Hou Yi
Hou Yi
Fhoenix_DBK
Hou Yi
Level 21
God Stats
1W - 0L
1,780 SR
Queue Stats
6W - 5L
1,380 Elo+
Solo
Zeus
Zeus
Jinduk
Zeus
Level 25
God Stats
3W - 0L
1,656 SR
Queue Stats
58W - 50L
1,469 Elo+
Solo
Chronos
Chronos
aprenti-jedi
Chronos
Level 156
God Stats
2W - 2L
1,619 SR
Queue Stats
93W - 112L
1,435 Elo+
Solo
Ymir
Ymir
ilikebanananers
Ymir
Level 80
God Stats
7W - 0L
1,929 SR
Queue Stats
243W - 243L
1,464 Elo+
Solo
King Arthur
King Arthur
muchpainkiller
King Arthur
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 26L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
2 / 6 / 5
8,885
683
8,678
18,687
15,563
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
Andrey13771
The Morrigan
17
6 / 3 / 4
10,647
819
14,211
8,157
3,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Enosulp
Medusa
15
1 / 8 / 3
8,319
640
8,226
11,621
4,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Mulham17
King Arthur
15
2 / 7 / 6
9,130
702
9,322
15,771
20,006
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 8 / 3
8,165
628
8,976
10,379
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
8 / 1 / 16
10,693
823
12,289
10,199
4,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
Jinduk
Zeus
20
10 / 1 / 13
12,126
933
21,944
12,538
6,064
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos
aprenti-jedi
Chronos
17
7 / 3 / 12
10,538
811
6,443
12,419
5,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 21
9,500
731
6,389
17,106
19,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
muchpainkiller
King Arthur
17
5 / 3 / 17
10,881
837
11,637
16,801
15,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
111
12
Kills
32
32
Deaths
12
21
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
6
5
0.75
L
The Morrigan
Andrey13771
The Morrigan
6
3
4
2.67
L
Medusa
Enosulp
Medusa
1
8
3
0.31
W
Hou Yi
8
1
16
16
W
Zeus
Jinduk
Zeus
10
1
13
16.5
L
King Arthur
Mulham17
King Arthur
2
7
6
0.71
L
1
8
3
0.31
W
Chronos
aprenti-jedi
Chronos
7
3
12
4.33
W
2
4
21
3.13
W
King Arthur
muchpainkiller
King Arthur
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,413
Damage
58,702
64,615
Taken
69,063
47,519
Mitigated
51,671
11,600
Healing
26,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,678
1,285
911
4,418
18,687
15,563
0
8,398
10,289
733
20,923
L
The Morrigan
Andrey13771
The Morrigan
14,211
2,364
314
1,975
8,157
3,558
0
4,625
3,532
19,659
4,967
L
Medusa
Enosulp
Medusa
8,226
2,506
237
412
11,621
4,687
0
5,697
5,924
0
14,556
W
Hou Yi
12,289
5,388
1,424
4,238
10,199
4,224
1,587
3,380
6,409
0
30,064
W
Zeus
Jinduk
Zeus
21,944
2,712
1,424
3,766
12,538
6,064
848
2,620
9,623
55,736
0
L
King Arthur
Mulham17
King Arthur
9,322
939
23
1,187
15,771
20,006
0
8,100
7,671
0
17,773
L
8,976
84
731
1,392
10,379
3,705
0
8,122
2,257
19,769
0
W
Chronos
aprenti-jedi
Chronos
6,443
2,561
1,218
2,526
12,419
5,572
1,517
3,176
8,929
18,821
0
W
6,389
2,661
1,390
2,557
17,106
19,950
310
4,289
12,233
11,044
0
W
King Arthur
muchpainkiller
King Arthur
11,637
1,593
2,001
6,317
16,801
15,861
541
4,045
12,324
257
20,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,146
Gold Earned
53,738
112
Minions Killed
146
0
Camps Cleared
0
1,080,073
Distance Traveled
1,285,359
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,885
683
33
3
0
241,915
3
L
The Morrigan
10,647
819
34
3
0
217,231
1
L
Medusa
8,319
640
13
1
0
216,827
0
W
Hou Yi
10,693
823
29
2
0
215,888
0
W
Zeus
12,126
933
74
6
0
287,213
0
L
King Arthur
9,130
702
9
1
0
211,044
1
L
Zeus
8,165
628
23
2
0
193,056
0
W
Chronos
10,538
811
19
1
0
263,227
0
W
Ymir
9,500
731
5
0
0
259,404
1
W
King Arthur
10,881
837
19
1
0
259,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role