Player Matchup

Agni
Agni
BustaMoove
Agni
Level 114
God Stats
2W - 1L
1,617 SR
Queue Stats
30W - 28L
1,512 Elo+
Solo
Chiron
Chiron
DonnysBackBish
Chiron
Level 57
God Stats
1W - 1L
1,615 SR
Queue Stats
24W - 8L
1,789 Elo+
Party 1
Nox
Nox
amnewplzhelp
Nox
Level 32
God Stats
2W - 1L
1,742 SR
Queue Stats
19W - 9L
1,662 Elo+
Party 1
Neith
Neith
itsmeneith
Neith
Level 41
God Stats
18W - 13L
1,584 SR
Queue Stats
18W - 13L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
kthxnbai
Gilgamesh
Level 122
God Stats
22W - 6L
1,835 SR
Queue Stats
245W - 223L
1,554 Elo+
Party 1
Team Averages
Level 73
1,679 SR
1,598 Elo+

VS

Team Averages
Level 45
1,493 SR
1,495 Elo+
Kukulkan
Kukulkan
Halomustard
Kukulkan
Level 16
God Stats
19W - 21L
1,522 SR
Queue Stats
27W - 34L
1,508 Elo+
Party 2
Jormungandr
Jormungandr
MagicEmu
Jormungandr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,518 Elo+
Party 2
Chaac
Chaac
Monkuin
Chaac
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,525 Elo+
Party 2
Heimdallr
Heimdallr
Randomain
Heimdallr
Level 24
God Stats
1W - 3L
1,442 SR
Queue Stats
7W - 11L
1,449 Elo+
Party 2
Discordia
Discordia
Ryangui
Discordia
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 29L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 12
13,605
1,134
17,553
10,930
4,370
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
19 / 4 / 15
16,258
1,355
34,282
18,980
8,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 6 / 21
12,887
1,074
17,046
14,255
6,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
19
6 / 4 / 16
12,928
1,077
14,551
11,446
4,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
kthxnbai
Gilgamesh
20
5 / 3 / 24
13,966
1,164
22,676
23,468
32,532
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Halomustard
Kukulkan
18
3 / 13 / 8
11,911
993
11,064
21,429
7,573
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
MagicEmu
Jormungandr
19
4 / 6 / 13
12,860
1,072
14,701
21,232
25,728
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Monkuin
Chaac
19
5 / 7 / 7
12,536
1,045
12,700
29,873
33,519
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Heimdallr
Randomain
Heimdallr
19
3 / 10 / 9
12,532
1,044
18,609
23,801
7,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Ryangui
Discordia
18
4 / 7 / 8
12,309
1,026
16,202
15,696
4,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
64
43
Kills
19
19
Deaths
43
88
Assists
45
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
W
19
4
15
6.63
L
Kukulkan
Halomustard
Kukulkan
3
13
8
0.54
L
Jormungandr
MagicEmu
Jormungandr
4
6
13
1.75
L
Chaac
Monkuin
Chaac
5
7
7
1.21
L
Heimdallr
Randomain
Heimdallr
3
10
9
0.75
L
Discordia
Ryangui
Discordia
4
7
8
1.14
W
6
6
21
2.75
W
Neith
6
4
16
3.5
W
Gilgamesh
kthxnbai
Gilgamesh
5
3
24
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,108
Damage
73,276
79,079
Taken
112,031
55,885
Mitigated
79,205
12,116
Healing
8,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,553
344
0
1,471
10,930
4,370
0
6,056
4,874
61,858
0
W
34,282
14,985
284
6,041
18,980
8,034
0
9,679
9,222
0
57,555
L
Kukulkan
Halomustard
Kukulkan
11,064
1,311
0
0
21,429
7,573
0
6,721
14,708
23,276
0
L
Jormungandr
MagicEmu
Jormungandr
14,701
4,269
0
40
21,232
25,728
0
8,764
12,468
30,075
0
L
Chaac
Monkuin
Chaac
12,700
4,402
416
7,072
29,873
33,519
0
9,405
20,468
0
36,451
L
Heimdallr
Randomain
Heimdallr
18,609
12,431
0
863
23,801
7,961
0
9,759
14,042
0
39,722
L
Discordia
Ryangui
Discordia
16,202
1,088
0
69
15,696
4,424
0
3,141
12,555
40,328
0
W
17,046
1,040
329
697
14,255
6,115
0
8,487
5,768
19,486
0
W
Neith
14,551
6,452
0
2,377
11,446
4,834
0
7,292
4,154
0
26,170
W
Gilgamesh
kthxnbai
Gilgamesh
22,676
5,752
0
917
23,468
32,532
0
10,374
13,094
5,789
31,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,644
Gold Earned
62,148
230
Minions Killed
195
9
Camps Cleared
6
1,224,078
Distance Traveled
1,168,454
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,605
1,134
130
11
4
250,389
0
W
Chiron
16,258
1,355
45
4
0
253,850
0
L
Kukulkan
11,911
993
26
2
0
218,987
0
L
Jormungandr
12,860
1,072
27
2
1
239,233
2
L
Chaac
12,536
1,045
52
4
1
246,709
0
L
Heimdallr
12,532
1,044
39
3
1
223,877
0
L
Discordia
12,309
1,026
51
4
3
239,648
0
W
Nox
12,887
1,074
8
1
0
222,691
0
W
Neith
12,928
1,077
29
2
1
212,314
0
W
Gilgamesh
13,966
1,164
18
2
4
284,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role