Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Cyber2310
Sun Wukong
Level 25
God Stats
8W - 9L
1,348 SR
Queue Stats
30W - 38L
1,364 Elo+
Party 3
Ares
Ares
Mcdm0n3210
Ares
Level 18
God Stats
8W - 4L
1,457 SR
Queue Stats
13W - 11L
1,481 Elo+
Party 3
Anubis
Anubis
Obamapro10
Anubis
Level 24
God Stats
4W - 5L
1,302 SR
Queue Stats
14W - 13L
1,449 Elo+
Party 3
Ra
Ra
negodocongo
Ra
Level 4
God Stats
2W - 0L
1,736 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 35
1,469 SR
1,459 Elo+

VS

Team Averages
Level 19
1,500 SR
1,507 Elo+
Hel
Hel
ARRAIA28
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,469 Elo+
Party 2
Nemesis
Nemesis
SiIenttssz-
Nemesis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,303 Elo+
Party 4
Ymir
Ymir
iamkira1234
Ymir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,718 Elo+
Party 2
Nox
Nox
tonabad123
Nox
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 39L
1,328 Elo+
Party 4
Merlin
Merlin
uCarlinhUS
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
7 / 1 / 0
6,215
777
2,714
5,563
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Cyber2310
Sun Wukong
8
2 / 0 / 2
5,138
642
3,125
4,902
1,813
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
3 / 1 / 8
5,385
673
2,055
5,340
2,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
Obamapro10
Anubis
8
6 / 1 / 6
5,444
681
4,953
4,313
1,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 2 / 3
5,437
680
2,636
3,825
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 1
3,328
416
1,107
2,272
404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
SiIenttssz-
Nemesis
6
0 / 3 / 1
4,130
516
1,559
4,401
797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

5
0 / 3 / 1
3,728
466
1,031
4,862
1,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 5 / 0
4,705
588
2,869
4,419
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
uCarlinhUS
Merlin
6
2 / 7 / 0
4,411
551
5,296
5,651
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
20
Kills
5
5
Deaths
21
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
1
0
7
L
0
3
1
0.17
W
Sun Wukong
Cyber2310
Sun Wukong
2
0
2
3
W
3
1
8
7
W
Anubis
Obamapro10
Anubis
6
1
6
9
L
Nemesis
SiIenttssz-
Nemesis
0
3
1
0.17
L
0
3
1
0.17
W
2
2
3
1.75
L
3
5
0
0.6
L
Merlin
uCarlinhUS
Merlin
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,483
Damage
11,862
23,943
Taken
21,605
9,205
Mitigated
5,388
12,467
Healing
2,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,714
673
0
5,765
5,563
1,669
0
298
5,240
0
29,512
L
1,107
619
341
359
2,272
404
0
1,696
576
3,465
0
W
Sun Wukong
Cyber2310
Sun Wukong
3,125
562
0
2,116
4,902
1,813
606
1,138
3,724
0
23,275
W
2,055
205
0
1,297
5,340
2,724
204
2,716
2,332
6,794
0
W
Anubis
Obamapro10
Anubis
4,953
313
217
2,145
4,313
1,808
622
2,875
1,168
21,164
0
L
Nemesis
SiIenttssz-
Nemesis
1,559
900
0
1,386
4,401
797
0
106
4,255
0
14,578
L
1,031
446
0
48
4,862
1,828
0
1,962
2,900
3,967
0
W
2,636
1,029
35
892
3,825
1,191
222
2,299
1,176
21,875
0
L
2,869
131
0
88
4,419
1,380
0
2,408
1,929
13,601
0
L
Merlin
uCarlinhUS
Merlin
5,296
1,055
0
418
5,651
979
0
3,350
2,301
15,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,619
Gold Earned
20,302
213
Minions Killed
96
0
Camps Cleared
0
763,096
Distance Traveled
664,669
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,215
777
60
8
0
184,460
2
L
Hel
3,328
416
3
0
0
76,779
0
W
Sun Wukong
5,138
642
50
6
0
154,106
2
W
Ares
5,385
673
16
2
0
149,152
2
W
Anubis
5,444
681
29
4
0
119,195
0
L
Nemesis
4,130
516
35
4
0
166,738
1
L
Ymir
3,728
466
10
1
0
135,970
1
W
Ra
5,437
680
58
7
0
156,183
0
L
Nox
4,705
588
20
3
0
160,455
0
L
Merlin
4,411
551
28
4
0
124,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role