Player Matchup

Nox
Nox
Anim3Girl
Nox
Level 8
God Stats
10W - 4L
1,787 SR
Queue Stats
35W - 32L
1,357 Elo+
Solo
Gilgamesh
Gilgamesh
Dantes7113
Gilgamesh
Level 15
God Stats
1W - 1L
1,264 SR
Queue Stats
27W - 30L
1,369 Elo+
Solo
Anhur
Anhur
Gnoxified
Anhur
Level 20
God Stats
15W - 9L
1,543 SR
Queue Stats
21W - 28L
1,287 Elo+
Party 1
Loki
Loki
ReversalLol
Loki
Level 18
God Stats
1W - 0L
1,747 SR
Queue Stats
23W - 33L
1,346 Elo+
Solo
Artio
Artio
TaterTotYot
Artio
Level 17
God Stats
15W - 15L
1,426 SR
Queue Stats
21W - 29L
1,284 Elo+
Party 1
Team Averages
Level 16
1,553 SR
1,329 Elo+

VS

Team Averages
Level 21
1,467 SR
1,381 Elo+
Ra
Ra
 
Ra
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
ASM2DaMoon
Cliodhna
Level 15
God Stats
2W - 2L
1,479 SR
Queue Stats
14W - 15L
1,399 Elo+
Party 2
Ymir
Ymir
DHXC
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,098 Elo+
Solo
Danzaburou
Danzaburou
DabDaddy45
Danzaburou
Level 47
God Stats
15W - 20L
1,380 SR
Queue Stats
60W - 59L
1,406 Elo+
Party 2
Anhur
Anhur
Zebon
Anhur
Level 26
God Stats
1W - 2L
1,474 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 12
7,758
554
8,246
6,794
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
Dantes7113
Gilgamesh
12
4 / 2 / 5
7,332
524
7,108
10,384
5,465
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Gnoxified
Anhur
14
18 / 2 / 3
9,308
665
17,151
7,843
1,970
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
9 / 1 / 6
8,829
631
7,540
8,171
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 3 / 21
7,869
562
3,975
15,561
15,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 6 / 1
4,981
356
1,213
3,822
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
ASM2DaMoon
Cliodhna
12
5 / 7 / 2
7,536
538
12,682
14,834
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
DHXC
Ymir
8
0 / 9 / 0
5,399
386
2,074
16,308
7,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
DabDaddy45
Danzaburou
11
2 / 6 / 2
7,102
507
4,875
12,600
2,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
Zebon
Anhur
10
2 / 8 / 0
6,715
480
6,072
9,264
1,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
14
36
Kills
9
11
Deaths
36
47
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
6
1
0.08
L
Cliodhna
ASM2DaMoon
Cliodhna
5
7
2
0.86
W
5
3
12
3.67
L
Ymir
DHXC
Ymir
0
9
0
0
L
Danzaburou
DabDaddy45
Danzaburou
2
6
2
0.5
W
Gilgamesh
Dantes7113
Gilgamesh
4
2
5
3.25
W
Anhur
Gnoxified
Anhur
18
2
3
9.75
W
9
1
6
12
W
0
3
21
3.5
L
Anhur
Zebon
Anhur
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,020
Damage
26,916
48,753
Taken
56,828
28,124
Mitigated
16,686
13,686
Healing
6,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,213
691
0
20
3,822
719
143
1,308
2,373
10,984
0
L
Cliodhna
ASM2DaMoon
Cliodhna
12,682
2,294
0
2,138
14,834
3,626
555
3,489
11,230
0
45,815
W
8,246
2,192
0
2,165
6,794
2,164
2,341
825
5,961
32,765
0
L
Ymir
DHXC
Ymir
2,074
411
0
712
16,308
7,617
168
3,401
12,829
10,718
0
L
Danzaburou
DabDaddy45
Danzaburou
4,875
2,012
0
3,219
12,600
2,888
0
2,357
10,079
0
33,302
W
Gilgamesh
Dantes7113
Gilgamesh
7,108
1,123
0
1,786
10,384
5,465
462
510
9,873
3,397
30,634
W
Anhur
Gnoxified
Anhur
17,151
11,156
0
1,708
7,843
1,970
4,109
188
7,644
0
43,502
W
7,540
2,077
0
3,177
8,171
2,796
752
977
7,154
0
44,293
W
3,975
364
432
4,418
15,561
15,729
1,060
687
14,808
13,046
0
L
Anhur
Zebon
Anhur
6,072
3,252
0
433
9,264
1,836
409
1,597
7,581
0
18,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,096
Gold Earned
31,733
297
Minions Killed
236
0
Camps Cleared
0
1,263,735
Distance Traveled
963,289
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,981
356
26
2
0
111,013
0
L
Cliodhna
7,536
538
91
7
0
236,057
0
W
Nox
7,758
554
69
5
0
240,038
3
L
Ymir
5,399
386
18
1
0
182,612
0
L
Danzaburou
7,102
507
61
4
0
223,777
1
W
Gilgamesh
7,332
524
54
4
0
234,624
1
W
Anhur
9,308
665
61
4
0
245,871
0
W
Loki
8,829
631
91
7
0
281,489
0
W
Artio
7,869
562
22
2
0
261,713
1
L
Anhur
6,715
480
40
3
0
209,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role