Player Matchup

Ymir
Ymir
BananaMan666Noob
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Solo
Cliodhna
Cliodhna
FrotheyToast
Cliodhna
Level 29
God Stats
7W - 1L
1,834 SR
Queue Stats
69W - 38L
1,702 Elo+
Solo
Merlin
Merlin
SecondPlaceBoy
Merlin
Level 8
God Stats
1W - 1L
1,827 SR
Queue Stats
1W - 2L
1,506 Elo+
Party 1
Chronos
Chronos
TTV_lmaorxmos
Chronos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 55L
1,649 Elo+
Solo
Artemis
Artemis
vipeder_spitter
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,506 Elo+
Party 1
Team Averages
Level 15
1,632 SR
1,606 Elo+

VS

Team Averages
Level 24
1,602 SR
1,601 Elo+
Nike
Nike
BloodRiot69
Nike
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,678 Elo+
Solo
Hades
Hades
DreamTenjin
Hades
Level 26
God Stats
2W - 2L
1,806 SR
Queue Stats
86W - 72L
1,686 Elo+
Solo
Charybdis
Charybdis
Jennifrmdablock7
Charybdis
Level 27
God Stats
17W - 12L
1,757 SR
Queue Stats
115W - 101L
1,586 Elo+
Solo
Terra
Terra
ToneyMoistman
Terra
Level 31
God Stats
3W - 3L
1,311 SR
Queue Stats
125W - 130L
1,508 Elo+
Party 2
Loki
Loki
dayar04
Loki
Level 29
God Stats
12W - 7L
1,635 SR
Queue Stats
121W - 120L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 2
5,244
437
1,317
8,663
3,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
FrotheyToast
Cliodhna
11
4 / 2 / 1
6,912
576
7,599
7,444
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 4 / 0
5,101
425
1,606
4,375
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
12
2 / 2 / 2
6,566
547
4,089
9,348
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

8
0 / 10 / 0
5,082
424
2,174
8,058
1,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
7,177
598
10,237
10,481
5,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 0 / 2
8,140
678
5,709
7,033
2,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
13
9 / 1 / 4
8,480
707
8,864
8,144
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
3 / 0 / 9
7,241
603
1,573
6,548
6,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
dayar04
Loki
11
3 / 2 / 2
6,956
580
3,150
6,631
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
23
24
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
2
3
3
1.17
W
6
0
2
7
L
Cliodhna
FrotheyToast
Cliodhna
4
2
1
2.25
W
Charybdis
9
1
4
11
L
0
4
0
0
L
Chronos
2
2
2
1.5
W
3
0
9
7.5
W
Loki
dayar04
Loki
3
2
2
2
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,785
Damage
29,533
37,888
Taken
38,837
11,209
Mitigated
18,481
7,522
Healing
18,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,317
940
0
305
8,663
3,892
48
1,769
6,724
8,747
0
W
10,237
2,307
0
4,052
10,481
5,247
0
3,596
6,885
0
40,297
W
5,709
1,110
213
4,195
7,033
2,895
0
1,470
5,314
45,899
0
L
Cliodhna
FrotheyToast
Cliodhna
7,599
802
0
2,993
7,444
2,285
0
1,994
5,360
0
35,995
W
Charybdis
8,864
5,456
0
5,512
8,144
2,383
2,534
377
7,754
0
67,695
L
1,606
84
0
10
4,375
1,334
297
2,427
1,903
19,688
0
L
Chronos
4,089
714
0
3,999
9,348
2,618
822
434
8,243
39,653
0
W
1,573
396
161
1,684
6,548
6,145
320
562
5,986
12,461
0
W
Loki
dayar04
Loki
3,150
934
0
2,770
6,631
1,811
150
831
5,800
0
35,343
L
2,174
1,302
0
215
8,058
1,080
0
658
7,400
0
16,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,905
Gold Earned
37,994
239
Minions Killed
363
0
Camps Cleared
0
1,126,947
Distance Traveled
1,167,800
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,244
437
15
1
0
222,104
0
W
Nike
7,177
598
65
5
0
231,355
4
W
Hades
8,140
678
89
7
0
238,510
1
L
Cliodhna
6,912
576
73
6
0
264,848
3
W
Charybdis
8,480
707
112
9
0
192,081
2
L
Merlin
5,101
425
32
3
0
223,333
0
L
Chronos
6,566
547
91
8
0
247,538
0
W
Terra
7,241
603
26
2
0
265,657
5
W
Loki
6,956
580
71
6
0
240,197
3
L
Artemis
5,082
424
28
2
0
169,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role