Player Matchup

Bastet
Bastet
Clipperking93
Bastet
Level 28
God Stats
23W - 19L
1,514 SR
Queue Stats
124W - 119L
1,452 Elo+
Solo
Mulan
Mulan
Guardian_S117
Mulan
Level 26
God Stats
2W - 1L
1,732 SR
Queue Stats
11W - 8L
1,399 Elo+
Solo
Thoth
Thoth
LeChip840
Thoth
Level 17
God Stats
12W - 11L
1,643 SR
Queue Stats
53W - 95L
1,374 Elo+
Party 1
Neith
Neith
RiSector
Neith
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 152L
1,401 Elo+
Party 1
Geb
Geb
SethCypher
Geb
Level 29
God Stats
9W - 5L
1,607 SR
Queue Stats
22W - 26L
1,397 Elo+
Solo
Team Averages
Level 25
1,599 SR
1,405 Elo+

VS

Team Averages
Level 25
1,460 SR
1,393 Elo+
Anubis
Anubis
Bossmiguel123
Anubis
Level 29
God Stats
5W - 4L
1,425 SR
Queue Stats
42W - 37L
1,550 Elo+
Solo
Heimdallr
Heimdallr
Chantz101
Heimdallr
Level 34
God Stats
104W - 89L
1,403 SR
Queue Stats
305W - 338L
1,329 Elo+
Party 2
Kuzenbo
Kuzenbo
Cryptid101
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 176L
1,371 Elo+
Party 2
Chaac
Chaac
JesusMG_101
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,307 Elo+
Party 2
Fenrir
Fenrir
WetworkWolf
Fenrir
Level 18
God Stats
4W - 8L
1,473 SR
Queue Stats
5W - 12L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 4
8,306
519
8,270
13,265
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
6 / 1 / 3
8,348
522
8,172
9,246
6,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
LeChip840
Thoth
13
1 / 7 / 1
8,048
503
5,290
10,423
2,134
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
RiSector
Neith
13
5 / 2 / 2
7,750
484
10,285
10,432
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 1 / 7
8,071
504
8,050
13,163
7,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 0
9,564
598
18,315
16,276
7,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Chantz101
Heimdallr
9
1 / 4 / 3
6,371
398
6,173
7,898
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
Cryptid101
Kuzenbo
12
1 / 3 / 2
7,290
456
4,570
13,556
13,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 0
7,825
489
1,928
8,128
4,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
12
2 / 6 / 2
7,445
465
5,169
13,972
5,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
18
Kills
15
15
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
11
2
0
5.5
L
Heimdallr
Chantz101
Heimdallr
1
4
3
0.63
W
4
4
4
1.5
L
Kuzenbo
Cryptid101
Kuzenbo
1
3
2
0.67
W
6
1
3
7.5
L
0
3
0
0
W
Thoth
LeChip840
Thoth
1
7
1
0.21
W
Neith
RiSector
Neith
5
2
2
3
W
2
1
7
5.5
L
Fenrir
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,067
Damage
36,155
56,529
Taken
59,830
24,685
Mitigated
32,292
17,141
Healing
19,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,315
1,481
312
10,884
16,276
7,510
240
5,910
10,178
56,147
0
L
Heimdallr
Chantz101
Heimdallr
6,173
3,538
0
1,462
7,898
2,391
0
2,702
5,196
0
23,048
W
8,270
3,819
0
4,418
13,265
3,989
147
6,016
7,249
0
48,927
L
Kuzenbo
Cryptid101
Kuzenbo
4,570
1,662
0
915
13,556
13,215
0
2,954
10,563
19,636
0
W
8,172
2,367
0
1,346
9,246
6,684
691
3,078
6,168
0
34,562
L
1,928
270
0
1,049
8,128
4,080
322
0
7,815
1,182
36,842
W
Thoth
LeChip840
Thoth
5,290
196
0
829
10,423
2,134
1,274
5,610
4,813
47,787
0
W
Neith
RiSector
Neith
10,285
5,220
0
3,098
10,432
4,207
1,070
2,945
7,487
0
54,761
W
8,050
1,407
3,210
4,240
13,163
7,671
289
5,236
7,927
21,231
0
L
Fenrir
5,169
2,753
0
5,231
13,972
5,096
0
2,111
11,775
0
42,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,523
Gold Earned
38,495
361
Minions Killed
310
0
Camps Cleared
0
1,457,854
Distance Traveled
1,341,360
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,564
598
89
6
0
277,545
0
L
Heimdallr
6,371
398
40
3
0
195,556
3
W
Bastet
8,306
519
78
5
0
303,594
3
L
Kuzenbo
7,290
456
21
1
0
282,767
1
W
Mulan
8,348
522
73
5
0
292,659
4
L
Chaac
7,825
489
85
5
0
314,595
0
W
Thoth
8,048
503
97
6
0
228,657
0
W
Neith
7,750
484
93
6
0
305,421
2
W
Geb
8,071
504
20
1
0
327,523
8
L
Fenrir
7,445
465
75
5
0
270,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role