Player Matchup

Hercules
Hercules
CaptnBusDatAs
Hercules
Level 108
God Stats
3W - 4L
1,647 SR
Queue Stats
155W - 146L
1,596 Elo+
Party 2
Awilix
Awilix
Dayquan
Awilix
Level 108
God Stats
31W - 19L
1,585 SR
Queue Stats
198W - 183L
1,598 Elo+
Party 2
Cthulhu
Cthulhu
ImAbord
Cthulhu
Level 88
God Stats
5W - 4L
1,711 SR
Queue Stats
210W - 207L
1,597 Elo+
Party 2
Zeus
Zeus
XxBlazeMasterxX
Zeus
Level 153
God Stats
3W - 3L
1,608 SR
Queue Stats
73W - 76L
1,504 Elo+
Party 2
Neith
Neith
tippy1022
Neith
Level 17
God Stats
6W - 3L
1,598 SR
Queue Stats
30W - 25L
1,594 Elo+
Party 2
Team Averages
Level 95
1,630 SR
1,578 Elo+

VS

Team Averages
Level 88
1,509 SR
1,547 Elo+
Amaterasu
Amaterasu
ClawzForPrez
Amaterasu
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 13L
1,578 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DrShizno
Kumbhakarna
Level 135
God Stats
1W - 3L
1,397 SR
Queue Stats
235W - 238L
1,555 Elo+
Party 1
Izanami
Izanami
HoyMeNoyMeNoy
Izanami
Level 65
God Stats
2W - 1L
1,830 SR
Queue Stats
43W - 45L
1,505 Elo+
Party 1
Zeus
Zeus
LordQuesoDip
Zeus
Level 85
God Stats
3W - 4L
1,498 SR
Queue Stats
97W - 75L
1,566 Elo+
Party 1
Bakasura
Bakasura
ShakerTheChief
Bakasura
Level 125
God Stats
0W - 2L
1,318 SR
Queue Stats
193W - 195L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CaptnBusDatAs
Hercules
11
4 / 1 / 5
6,488
541
4,457
6,743
2,996
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Awilix
Dayquan
Awilix
12
6 / 1 / 3
7,356
613
5,849
6,171
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
ImAbord
Cthulhu
12
2 / 1 / 4
6,965
580
5,706
7,029
6,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 1
6,762
564
4,380
3,097
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
tippy1022
Neith
12
0 / 0 / 4
6,752
563
3,706
4,185
955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ClawzForPrez
Amaterasu
10
1 / 3 / 2
5,943
495
4,209
10,136
5,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kumbhakarna
DrShizno
Kumbhakarna
9
0 / 2 / 2
5,627
469
1,487
9,996
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
11
0 / 3 / 0
6,330
528
2,590
6,422
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 1
5,860
488
1,883
4,657
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
12
3 / 3 / 0
6,892
574
3,289
8,102
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
4
4
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
CaptnBusDatAs
Hercules
4
1
5
6.5
L
Amaterasu
ClawzForPrez
Amaterasu
1
3
2
0.67
W
Awilix
Dayquan
Awilix
6
1
3
7.5
L
Kumbhakarna
DrShizno
Kumbhakarna
0
2
2
0.5
L
Izanami
0
3
0
0
W
Cthulhu
ImAbord
Cthulhu
2
1
4
4
L
0
3
1
0.17
L
Bakasura
3
3
0
1
W
2
1
1
2.5
W
Neith
tippy1022
Neith
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,098
Damage
13,458
27,225
Taken
39,313
13,234
Mitigated
17,045
10,998
Healing
11,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CaptnBusDatAs
Hercules
4,457
1,921
574
2,904
6,743
2,996
37
1,074
5,360
0
16,006
L
Amaterasu
ClawzForPrez
Amaterasu
4,209
1,491
0
4,698
10,136
5,131
0
3,939
5,608
0
22,959
W
Awilix
Dayquan
Awilix
5,849
2,724
0
2,581
6,171
1,924
0
1,490
4,657
0
40,057
L
Kumbhakarna
DrShizno
Kumbhakarna
1,487
63
310
2,359
9,996
6,563
0
2,514
7,436
16,102
0
L
Izanami
2,590
2,151
0
1,901
6,422
1,572
0
0
6,422
0
45,796
W
Cthulhu
ImAbord
Cthulhu
5,706
620
0
1,647
7,029
6,478
11
103
6,468
32,035
0
L
1,883
131
79
1,107
4,657
1,207
0
1,280
3,377
28,645
0
L
Bakasura
3,289
2,021
0
997
8,102
2,572
0
1,628
6,384
0
38,592
W
4,380
754
0
559
3,097
881
99
451
2,539
35,661
0
W
Neith
tippy1022
Neith
3,706
1,848
0
2,733
4,185
955
948
296
3,889
0
45,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,323
Gold Earned
30,652
358
Minions Killed
352
0
Camps Cleared
0
1,139,646
Distance Traveled
1,137,395
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,488
541
27
2
0
238,445
3
L
Amaterasu
5,943
495
56
5
0
213,088
3
W
Awilix
7,356
613
71
6
0
257,457
4
L
Kumbhakarna
5,627
469
30
3
0
223,925
0
L
Izanami
6,330
528
97
8
0
205,711
6
W
Cthulhu
6,965
580
78
7
0
203,175
2
L
Zeus
5,860
488
85
7
0
225,944
3
L
Bakasura
6,892
574
84
7
0
268,727
2
W
Zeus
6,762
564
79
7
0
241,273
3
W
Neith
6,752
563
103
9
0
199,296
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role