Player Matchup

Izanami
Izanami
DOGSQUAD99
Izanami
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 55L
1,581 Elo+
Solo
Sylvanus
Sylvanus
GammaFizzy
Sylvanus
Level 17
God Stats
4W - 2L
1,836 SR
Queue Stats
44W - 38L
1,625 Elo+
Solo
Cliodhna
Cliodhna
MangledLemon
Cliodhna
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 65L
1,598 Elo+
Solo
King Arthur
King Arthur
Micaela69
King Arthur
Level 3
God Stats
2W - 0L
1,700 SR
Queue Stats
17W - 20L
1,727 Elo+
Solo
Tiamat
Tiamat
SoraKai96
Tiamat
Level 23
God Stats
21W - 17L
1,579 SR
Queue Stats
90W - 78L
1,615 Elo+
Solo
Team Averages
Level 18
1,623 SR
1,629 Elo+

VS

Team Averages
Level 22
1,511 SR
1,591 Elo+
Sobek
Sobek
 
Sobek
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Bradenf19
Ah Puch
Level 48
God Stats
6W - 9L
1,556 SR
Queue Stats
222W - 270L
1,535 Elo+
Party 1
Guan Yu
Guan Yu
BunsMcGruber
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,665 Elo+
Solo
Mercury
Mercury
mtate420
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DOGSQUAD99
Izanami
11
5 / 1 / 2
6,772
677
4,821
4,567
1,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
GammaFizzy
Sylvanus
11
4 / 1 / 10
6,637
664
7,122
6,497
4,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cliodhna
MangledLemon
Cliodhna
11
2 / 2 / 4
6,095
610
2,329
5,180
1,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
Micaela69
King Arthur
11
5 / 0 / 1
6,851
685
7,697
6,726
3,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
SoraKai96
Tiamat
10
4 / 2 / 1
6,114
611
4,835
5,751
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 4 / 0
4,487
449
790
6,920
2,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
 
Izanami
6
1 / 6 / 0
4,359
436
3,569
7,711
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Bradenf19
Ah Puch
10
5 / 5 / 0
6,286
629
5,365
6,855
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
BunsMcGruber
Guan Yu
9
0 / 3 / 0
5,005
501
4,720
8,753
6,157
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
mtate420
Mercury
7
0 / 3 / 3
4,906
491
2,320
6,854
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
20
Kills
6
6
Deaths
21
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
0
0
L
Izanami
 
Izanami
1
6
0
0.17
L
Ah Puch
Bradenf19
Ah Puch
5
5
0
1
L
Guan Yu
BunsMcGruber
Guan Yu
0
3
0
0
W
Izanami
DOGSQUAD99
Izanami
5
1
2
6
W
Sylvanus
GammaFizzy
Sylvanus
4
1
10
9
W
Cliodhna
MangledLemon
Cliodhna
2
2
4
2
W
King Arthur
Micaela69
King Arthur
5
0
1
5.5
W
Tiamat
SoraKai96
Tiamat
4
2
1
2.25
L
Mercury
mtate420
Mercury
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,804
Damage
16,764
28,721
Taken
37,093
14,474
Mitigated
13,704
11,969
Healing
8,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
790
186
265
977
6,920
2,255
0
1,937
4,983
11,675
0
L
Izanami
 
Izanami
3,569
2,111
0
1,339
7,711
1,557
0
1,711
5,874
0
15,277
L
Ah Puch
Bradenf19
Ah Puch
5,365
552
0
889
6,855
2,015
0
4,408
2,447
28,172
0
L
Guan Yu
BunsMcGruber
Guan Yu
4,720
644
50
3,080
8,753
6,157
0
1,143
6,955
0
27,896
W
Izanami
DOGSQUAD99
Izanami
4,821
3,016
0
1,735
4,567
1,504
0
412
4,155
0
44,073
W
Sylvanus
GammaFizzy
Sylvanus
7,122
2,267
680
3,723
6,497
4,896
243
2,213
4,284
21,040
5,283
W
Cliodhna
MangledLemon
Cliodhna
2,329
115
0
1,963
5,180
1,422
0
872
4,308
0
29,326
W
King Arthur
Micaela69
King Arthur
7,697
1,555
0
2,241
6,726
3,216
398
0
6,726
0
35,033
W
Tiamat
SoraKai96
Tiamat
4,835
302
0
1,627
5,751
3,436
273
2,720
3,031
36,793
0
L
Mercury
mtate420
Mercury
2,320
1,159
0
2,153
6,854
1,720
0
2,029
4,693
0
14,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,469
Gold Earned
25,043
336
Minions Killed
198
0
Camps Cleared
0
1,025,875
Distance Traveled
947,829
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,487
449
23
2
0
173,792
0
L
Izanami
4,359
436
28
3
0
166,680
1
L
Ah Puch
6,286
629
51
5
0
187,541
0
L
Guan Yu
5,005
501
61
6
0
206,812
0
W
Izanami
6,772
677
81
8
0
186,577
5
W
Sylvanus
6,637
664
50
5
0
190,440
1
W
Cliodhna
6,095
610
69
7
0
235,499
1
W
King Arthur
6,851
685
75
8
0
222,914
0
W
Tiamat
6,114
611
61
6
0
190,445
2
L
Mercury
4,906
491
35
4
0
213,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role