Player Matchup

Sol
Sol
BISHOP5629
Sol
Level 104
God Stats
1W - 0L
1,736 SR
Queue Stats
27W - 49L
1,182 Elo+
Party 1
Bacchus
Bacchus
Purpl3Indian
Bacchus
Level 15
God Stats
3W - 7L
1,053 SR
Queue Stats
8W - 23L
902 Elo+
Party 1
Medusa
Medusa
RotenRecluse
Medusa
Level 24
God Stats
5W - 3L
1,194 SR
Queue Stats
5W - 3L
1,104 Elo+
Party 1
Team Averages
Level 48
1,328 SR
1,063 Elo+

VS

Team Averages
Level 35
1,693 SR
1,528 Elo+
Anubis
Anubis
Beannstatic
Anubis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,238 Elo+
Party 2
Fenrir
Fenrir
Electronix 247
Fenrir
Level 28
God Stats
9W - 2L
1,851 SR
Queue Stats
16W - 4L
1,846 Elo+
Solo
Izanami
Izanami
LEGLESSxNINJA
Izanami
Level 8
God Stats
0W - 3L
1,727 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 4
13,328
635
20,292
13,883
5,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Purpl3Indian
Bacchus
16
2 / 3 / 13
13,779
656
6,590
19,822
23,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
17
10 / 9 / 5
14,195
676
22,282
19,814
6,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
4 / 8 / 5
12,734
606
12,254
18,271
8,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
10 / 3 / 5
14,334
683
21,251
23,030
24,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
15
0 / 6 / 11
11,709
558
6,261
17,301
6,166

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
17
Kills
14
15
Deaths
17
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
Anubis
4
8
5
0.81
L
10
3
5
4.17
L
Izanami
0
6
11
0.92
W
Bacchus
Purpl3Indian
Bacchus
2
3
13
2.83
W
Medusa
10
9
5
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,164
Damage
39,766
53,519
Taken
58,602
35,680
Mitigated
39,080
7,317
Healing
11,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,292
2,951
399
2,703
13,883
5,125
1,593
2,270
11,021
68,475
0
L
Anubis
12,254
867
0
3,203
18,271
8,122
0
7,369
10,566
36,632
0
L
21,251
3,461
0
7,849
23,030
24,792
0
10,618
11,682
900
49,618
L
Izanami
6,261
2,762
0
213
17,301
6,166
0
8,348
8,721
0
31,737
W
Bacchus
Purpl3Indian
Bacchus
6,590
499
0
2,602
19,822
23,676
154
5,021
14,156
24,121
0
W
Medusa
22,282
12,066
0
1,613
19,814
6,879
685
6,107
13,237
0
64,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,302
Gold Earned
38,777
226
Minions Killed
168
8
Camps Cleared
6
1,046,959
Distance Traveled
949,989
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,328
635
114
5
6
391,574
0
L
Anubis
12,734
606
62
3
3
265,537
1
L
Fenrir
14,334
683
53
3
3
411,705
2
L
Izanami
11,709
558
53
3
0
272,747
0
W
Bacchus
13,779
656
34
2
1
350,004
3
W
Medusa
14,195
676
78
4
1
305,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role