Player Matchup

Osiris
Osiris
BAKIBEKI
Osiris
Level 23
God Stats
2W - 1L
1,692 SR
Queue Stats
26W - 37L
1,383 Elo+
Solo
Mercury
Mercury
Kali038440
Mercury
Level 15
God Stats
2W - 1L
1,783 SR
Queue Stats
14W - 10L
1,414 Elo+
Solo
Danzaburou
Danzaburou
Livid710
Danzaburou
Level 15
God Stats
21W - 22L
1,561 SR
Queue Stats
22W - 22L
1,480 Elo+
Solo
Nox
Nox
Sar1a
Nox
Level 18
God Stats
2W - 3L
1,794 SR
Queue Stats
36W - 35L
1,501 Elo+
Solo
Kukulkan
Kukulkan
Shlatz
Kukulkan
Level 24
God Stats
5W - 3L
1,575 SR
Queue Stats
20W - 11L
1,513 Elo+
Solo
Team Averages
Level 19
1,681 SR
1,458 Elo+

VS

Team Averages
Level 13
1,490 SR
1,433 Elo+
Sylvanus
Sylvanus
Jawirgoh
Sylvanus
Level 25
God Stats
31W - 30L
1,527 SR
Queue Stats
131W - 129L
1,525 Elo+
Solo
Amaterasu
Amaterasu
Tokillag0d
Amaterasu
Level 14
God Stats
38W - 32L
1,437 SR
Queue Stats
52W - 49L
1,284 Elo+
Party 1
Osiris
Osiris
TyeDyeSpanks
Osiris
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,660 Elo+
Solo
Artemis
Artemis
mercierbynight
Artemis
Level 18
God Stats
33W - 33L
1,483 SR
Queue Stats
49W - 47L
1,350 Elo+
Party 1
Thor
Thor
uchiha514
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BAKIBEKI
Osiris
19
5 / 8 / 4
12,293
512
10,827
16,598
12,825
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Kali038440
Mercury
18
10 / 5 / 8
12,385
516
19,079
20,870
6,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Livid710
Danzaburou
16
2 / 9 / 12
10,560
440
10,195
21,146
7,319
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nox
Sar1a
Nox
19
9 / 5 / 7
13,309
555
13,521
12,958
5,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Shlatz
Kukulkan
16
4 / 8 / 9
10,976
457
9,225
14,804
5,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jawirgoh
Sylvanus
20
8 / 5 / 3
13,546
564
16,312
22,095
24,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
Tokillag0d
Amaterasu
20
24 / 4 / 2
15,385
641
29,017
27,148
33,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
16
0 / 5 / 5
10,256
427
4,946
17,013
11,356
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
1 / 8 / 8
11,263
469
8,736
14,663
5,259
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
15
2 / 9 / 5
10,468
436
5,374
17,427
6,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
58
30
Kills
35
35
Deaths
31
40
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
BAKIBEKI
Osiris
5
8
4
0.88
W
Sylvanus
Jawirgoh
Sylvanus
8
5
3
1.9
L
Mercury
Kali038440
Mercury
10
5
8
2.8
L
Danzaburou
Livid710
Danzaburou
2
9
12
0.89
L
Nox
Sar1a
Nox
9
5
7
2.5
L
Kukulkan
Shlatz
Kukulkan
4
8
9
1.06
W
Amaterasu
Tokillag0d
Amaterasu
24
4
2
6.25
W
Osiris
0
5
5
0.5
W
1
8
8
0.63
W
Thor
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,847
Damage
64,385
86,376
Taken
98,346
38,568
Mitigated
80,995
17,353
Healing
26,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BAKIBEKI
Osiris
10,827
5,587
0
2,013
16,598
12,825
132
3,571
13,027
0
54,285
W
Sylvanus
Jawirgoh
Sylvanus
16,312
3,906
989
8,185
22,095
24,223
4,434
6,772
15,199
89,566
15,630
L
Mercury
Kali038440
Mercury
19,079
13,108
0
4,130
20,870
6,940
1,176
4,157
16,713
0
79,003
L
Danzaburou
Livid710
Danzaburou
10,195
5,923
0
5,323
21,146
7,319
1,482
4,684
16,462
0
42,246
L
Nox
Sar1a
Nox
13,521
584
877
3,587
12,958
5,919
340
4,326
8,632
60,833
0
L
Kukulkan
Shlatz
Kukulkan
9,225
1,781
0
1,423
14,804
5,565
986
2,752
12,052
56,695
0
W
Amaterasu
Tokillag0d
Amaterasu
29,017
12,183
0
10,695
27,148
33,743
1,491
3,945
23,181
17,553
95,075
W
Osiris
4,946
695
0
1,282
17,013
11,356
555
4,705
11,991
0
41,031
W
8,736
3,762
0
2,180
14,663
5,259
1,110
4,380
10,012
0
78,402
W
Thor
5,374
1,075
0
3,195
17,427
6,414
0
2,124
15,217
0
49,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,523
Gold Earned
60,918
482
Minions Killed
577
0
Camps Cleared
0
2,112,039
Distance Traveled
1,986,202
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,293
512
94
4
0
435,069
3
W
Sylvanus
13,546
564
180
8
0
323,744
4
L
Mercury
12,385
516
103
4
0
490,618
0
L
Danzaburou
10,560
440
61
3
0
384,823
4
L
Nox
13,309
555
99
4
0
442,241
3
L
Kukulkan
10,976
457
125
5
0
359,288
0
W
Amaterasu
15,385
641
143
6
0
450,932
0
W
Osiris
10,256
427
74
3
0
428,852
0
W
Artemis
11,263
469
111
5
0
387,315
0
W
Thor
10,468
436
69
3
0
395,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role