Player Matchup

Anubis
Anubis
Brazzerspro
Anubis
Level 159
God Stats
3W - 1L
1,481 SR
Queue Stats
171W - 172L
1,455 Elo+
Party 2
Awilix
Awilix
MajorHacker561
Awilix
Level 108
God Stats
3W - 2L
1,539 SR
Queue Stats
311W - 323L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
PizzzaManx69x
Zhong Kui
Level 155
God Stats
27W - 27L
1,456 SR
Queue Stats
372W - 375L
1,515 Elo+
Solo
Artio
Artio
claimedleopard9
Artio
Level 102
God Stats
3W - 2L
1,433 SR
Queue Stats
202W - 210L
1,483 Elo+
Party 2
Izanami
Izanami
traliece
Izanami
Level 102
God Stats
66W - 49L
1,566 SR
Queue Stats
478W - 455L
1,507 Elo+
Solo
Team Averages
Level 125
1,495 SR
1,495 Elo+

VS

Team Averages
Level 103
1,472 SR
1,502 Elo+
Fenrir
Fenrir
DOJ CHEMIST
Fenrir
Level 107
God Stats
10W - 16L
1,528 SR
Queue Stats
170W - 159L
1,516 Elo+
Party 1
Artemis
Artemis
FlashKillaSam
Artemis
Level 109
God Stats
0W - 3L
1,272 SR
Queue Stats
166W - 156L
1,469 Elo+
Solo
Merlin
Merlin
HardDckChampion
Merlin
Level 92
God Stats
1W - 2L
1,455 SR
Queue Stats
166W - 141L
1,535 Elo+
Solo
Ymir
Ymir
Lowkey trick
Ymir
Level 144
God Stats
0W - 5L
1,373 SR
Queue Stats
134W - 141L
1,488 Elo+
Party 1
Mulan
Mulan
Twasmo
Mulan
Level 64
God Stats
0W - 1L
1,731 SR
Queue Stats
8W - 20L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
5 / 2 / 3
6,500
650
5,581
4,911
1,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 1 / 5
6,408
641
5,398
5,450
1,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
PizzzaManx69x
Zhong Kui
11
2 / 1 / 0
6,397
640
4,606
6,033
3,689
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 7
5,399
540
2,048
9,199
4,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
traliece
Izanami
10
2 / 1 / 0
6,207
621
3,037
4,963
1,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
3 / 2 / 0
5,440
544
2,352
5,650
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
9
3 / 3 / 1
5,629
563
5,632
5,611
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 3 / 2
4,884
488
4,792
4,623
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 3 / 3
4,696
470
2,074
9,581
3,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
Twasmo
Mulan
7
0 / 1 / 0
4,444
444
1,315
5,684
2,792
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
8
8
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
2
3
3.25
L
Fenrir
3
2
0
1.5
L
Artemis
3
3
1
1.17
L
2
3
2
1
L
0
3
3
0.5
W
3
1
5
5.5
W
Zhong Kui
PizzzaManx69x
Zhong Kui
2
1
0
2
L
Mulan
Twasmo
Mulan
0
1
0
0
W
0
3
7
1.17
W
Izanami
traliece
Izanami
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,670
Damage
16,165
30,556
Taken
31,149
12,785
Mitigated
10,161
14,271
Healing
8,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,581
860
0
2,508
4,911
1,957
441
2,619
1,946
32,491
0
L
Fenrir
2,352
567
0
2,040
5,650
1,488
0
1,363
4,287
0
21,763
L
Artemis
5,632
2,515
0
1,686
5,611
1,344
0
672
4,939
0
30,977
L
4,792
510
0
919
4,623
807
0
2,359
2,264
19,272
0
L
2,074
473
167
1,828
9,581
3,730
0
4,214
5,367
14,923
0
W
5,398
2,138
0
2,555
5,450
1,467
0
866
4,558
0
32,057
W
Zhong Kui
PizzzaManx69x
Zhong Kui
4,606
771
0
3,470
6,033
3,689
1,871
0
6,033
39,485
0
L
Mulan
Twasmo
Mulan
1,315
254
0
1,636
5,684
2,792
0
3,627
2,057
0
14,791
W
2,048
465
445
3,052
9,199
4,605
0
2,649
6,364
10,754
0
W
Izanami
traliece
Izanami
3,037
1,941
190
2,051
4,963
1,067
636
174
4,789
0
39,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,911
Gold Earned
25,093
337
Minions Killed
183
0
Camps Cleared
0
903,077
Distance Traveled
892,493
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,500
650
68
7
0
178,464
2
L
Fenrir
5,440
544
55
6
0
208,143
3
L
Artemis
5,629
563
60
6
0
165,459
3
L
Merlin
4,884
488
23
2
0
170,036
2
L
Ymir
4,696
470
21
2
0
159,786
5
W
Awilix
6,408
641
71
7
0
211,186
1
W
Zhong Kui
6,397
640
91
9
0
150,285
0
L
Mulan
4,444
444
24
2
0
189,069
3
W
Artio
5,399
540
18
2
0
188,826
5
W
Izanami
6,207
621
89
9
0
174,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role