Player Matchup

Rama
Rama
CHARMAR FARLAR
Rama
Level 48
God Stats
8W - 13L
1,613 SR
Queue Stats
17W - 31L
1,305 Elo+
Solo
Ah Puch
Ah Puch
JokerOobedadaya
Ah Puch
Level 154
God Stats
5W - 3L
1,541 SR
Queue Stats
715W - 751L
1,473 Elo+
Party 1
Serqet
Serqet
NiteShadow718
Serqet
Level 84
God Stats
1W - 1L
1,276 SR
Queue Stats
253W - 255L
1,446 Elo+
Party 1
Tyr
Tyr
ReinereSama
Tyr
Level 49
God Stats
14W - 13L
1,526 SR
Queue Stats
113W - 117L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
THA SUPA
Gilgamesh
Level 69
God Stats
91W - 100L
1,492 SR
Queue Stats
219W - 231L
1,445 Elo+
Party 1
Team Averages
Level 81
1,490 SR
1,439 Elo+

VS

Team Averages
Level 77
1,455 SR
1,463 Elo+
Kukulkan
Kukulkan
BsG DiDaCt x98
Kukulkan
Level 41
God Stats
26W - 31L
1,448 SR
Queue Stats
583W - 636L
1,421 Elo+
Solo
Ra
Ra
GHOSST POWNS
Ra
Level 8
God Stats
3W - 2L
1,637 SR
Queue Stats
20W - 21L
1,474 Elo+
Party 2
Achilles
Achilles
SevereGameGuy
Achilles
Level 105
God Stats
3W - 1L
1,381 SR
Queue Stats
97W - 110L
1,446 Elo+
Party 2
Ymir
Ymir
TFL Orphan
Ymir
Level 108
God Stats
1W - 2L
1,286 SR
Queue Stats
61W - 55L
1,511 Elo+
Party 2
Jing Wei
Jing Wei
arnieDS56
Jing Wei
Level 122
God Stats
7W - 10L
1,521 SR
Queue Stats
424W - 424L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 13
10,230
1,023
8,943
7,729
2,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
12 / 0 / 12
12,698
1,270
29,210
2,833
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 3 / 13
10,794
1,079
8,587
8,078
3,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 0 / 18
10,377
1,038
9,406
11,704
6,428
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
THA SUPA
Gilgamesh
18
4 / 1 / 18
11,804
1,180
7,882
7,836
4,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

268

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
0 / 10 / 2
9,722
972
14,087
17,811
7,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 9 / 1
9,419
942
2,112
13,716
5,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
SevereGameGuy
Achilles
16
3 / 8 / 1
9,993
999
8,590
20,698
23,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
0 / 1 / 4
9,360
936
4,362
10,079
9,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
arnieDS56
Jing Wei
16
2 / 1 / 1
9,446
945
4,326
7,436
3,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
14
29
Kills
5
5
Deaths
29
74
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
10
2
0.1
W
3
1
13
9.5
L
0
9
1
0.06
W
12
0
12
18
W
6
3
13
4.17
W
4
0
18
13
L
Achilles
SevereGameGuy
Achilles
3
8
1
0.44
L
0
1
4
2
W
Gilgamesh
THA SUPA
Gilgamesh
4
1
18
13
L
Jing Wei
arnieDS56
Jing Wei
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,028
Damage
33,477
38,180
Taken
69,740
17,625
Mitigated
49,936
7,502
Healing
4,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
14,087
2,000
0
210
17,811
7,822
0
6,421
10,879
39,502
0
W
8,943
6,634
0
1,371
7,729
2,790
0
4,077
3,367
0
33,195
L
2,112
388
443
542
13,716
5,976
0
5,625
7,653
27,296
0
W
29,210
1,250
0
1,435
2,833
1,112
0
1,497
1,292
62,247
0
W
8,587
2,726
0
0
8,078
3,265
0
4,611
3,421
0
11,946
W
9,406
1,713
0
1,359
11,704
6,428
0
6,663
4,676
0
14,782
L
Achilles
SevereGameGuy
Achilles
8,590
3,385
102
1,688
20,698
23,254
0
10,154
9,765
3,395
16,899
L
4,362
420
657
446
10,079
9,354
0
4,739
5,111
12,570
0
W
Gilgamesh
THA SUPA
Gilgamesh
7,882
1,476
1,875
1,462
7,836
4,030
0
4,700
2,851
6,441
9,271
L
Jing Wei
arnieDS56
Jing Wei
4,326
2,587
0
383
7,436
3,530
0
2,972
4,321
0
19,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,903
Gold Earned
47,940
196
Minions Killed
202
10
Camps Cleared
8
1,080,161
Distance Traveled
931,715
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,722
972
53
5
7
183,982
0
W
Rama
10,230
1,023
60
6
4
192,627
0
L
Ra
9,419
942
81
8
1
163,844
1
W
Ah Puch
12,698
1,270
103
10
3
221,188
0
W
Serqet
10,794
1,079
7
1
3
207,691
0
W
Tyr
10,377
1,038
11
1
0
224,166
0
L
Achilles
9,993
999
22
2
0
184,443
1
L
Ymir
9,360
936
15
2
0
203,964
2
W
Gilgamesh
11,804
1,180
15
2
0
234,489
0
L
Jing Wei
9,446
945
31
3
0
195,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role