Player Matchup

Hun Batz
Hun Batz
AchillesIMissyou
Hun Batz
Level 29
God Stats
0W - 4L
1,167 SR
Queue Stats
198W - 186L
1,582 Elo+
Solo
Mulan
Mulan
Buni4
Mulan
Level 4
God Stats
1W - 2L
1,745 SR
Queue Stats
4W - 7L
1,445 Elo+
Solo
Ra
Ra
Knatsu0109
Ra
Level 11
God Stats
1W - 1L
1,710 SR
Queue Stats
8W - 6L
1,709 Elo+
Party 2
Apollo
Apollo
ScuzzyCheeks
Apollo
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 169L
1,489 Elo+
Party 2
Ao Kuang
Ao Kuang
Shtumpem
Ao Kuang
Level 20
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 34L
1,569 Elo+
Solo
Team Averages
Level 37
1,524 SR
1,559 Elo+

VS

Team Averages
Level 23
1,561 SR
1,531 Elo+
Cupid
Cupid
Barberedy
Cupid
Level 55
God Stats
1W - 3L
1,393 SR
Queue Stats
61W - 67L
1,496 Elo+
Party 1
Susano
Susano
BigJuicerMan187
Susano
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 50L
1,634 Elo+
Solo
Poseidon
Poseidon
CendoLisMe
Poseidon
Level 4
God Stats
2W - 2L
1,730 SR
Queue Stats
2W - 2L
1,675 Elo+
Solo
Kukulkan
Kukulkan
CourtofRoderick
Kukulkan
Level 21
God Stats
2W - 0L
1,685 SR
Queue Stats
39W - 34L
1,358 Elo+
Solo
Guan Yu
Guan Yu
Tchiiiii
Guan Yu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 4
8,562
428
6,134
16,182
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Buni4
Mulan
12
1 / 10 / 6
7,630
382
7,957
16,955
11,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 6 / 8
9,318
466
9,393
16,346
10,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
15
2 / 8 / 2
9,127
456
5,106
17,672
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Shtumpem
Ao Kuang
14
9 / 12 / 5
10,014
501
10,423
21,250
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Barberedy
Cupid
20
9 / 2 / 2
12,188
609
13,672
18,186
6,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
26 / 4 / 3
14,193
710
34,959
16,494
7,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
CendoLisMe
Poseidon
12
2 / 8 / 5
8,673
434
2,195
8,027
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
14
0 / 5 / 8
9,648
482
6,074
8,006
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Tchiiiii
Guan Yu
15
7 / 0 / 12
11,022
551
13,260
15,656
12,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
74
18
Kills
44
44
Deaths
19
25
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
W
Cupid
Barberedy
Cupid
9
2
2
5
W
26
4
3
6.88
L
Mulan
Buni4
Mulan
1
10
6
0.4
W
Poseidon
CendoLisMe
Poseidon
2
8
5
0.56
W
Kukulkan
0
5
8
0.8
L
3
6
8
1.17
L
Apollo
2
8
2
0.38
L
Ao Kuang
Shtumpem
Ao Kuang
9
12
5
0.96
W
Guan Yu
Tchiiiii
Guan Yu
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,013
Damage
70,160
88,405
Taken
66,369
35,310
Mitigated
31,141
20,595
Healing
21,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,134
2,021
0
2,746
16,182
4,402
0
1,470
14,487
0
42,211
W
Cupid
Barberedy
Cupid
13,672
8,172
330
9,837
18,186
6,793
4,719
3,613
14,528
0
112,553
W
34,959
12,808
0
3,490
16,494
7,111
1,072
4,364
11,915
0
109,000
L
Mulan
Buni4
Mulan
7,957
1,653
118
2,502
16,955
11,132
0
1,513
14,780
0
21,622
W
Poseidon
CendoLisMe
Poseidon
2,195
316
0
37
8,027
2,093
696
2,202
5,737
18,900
0
W
Kukulkan
6,074
336
0
328
8,006
3,004
1,344
5,596
2,364
49,986
0
L
9,393
767
1,637
4,609
16,346
10,521
0
2,512
13,513
57,535
0
L
Apollo
5,106
2,636
0
4,213
17,672
3,991
1,374
1,595
15,995
0
56,906
L
Ao Kuang
Shtumpem
Ao Kuang
10,423
2,256
0
4,770
21,250
5,264
0
2,231
18,710
23,180
0
W
Guan Yu
Tchiiiii
Guan Yu
13,260
2,258
1,487
5,593
15,656
12,140
1,082
4,041
10,825
2,799
42,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,651
Gold Earned
55,724
345
Minions Killed
529
0
Camps Cleared
0
1,673,841
Distance Traveled
1,836,623
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,562
428
83
4
0
358,365
5
W
Cupid
12,188
609
173
9
0
350,124
0
W
Susano
14,193
710
147
7
0
412,619
0
L
Mulan
7,630
382
32
2
0
299,612
1
W
Poseidon
8,673
434
37
2
0
358,594
0
W
Kukulkan
9,648
482
96
5
0
327,559
3
L
Ra
9,318
466
95
5
0
350,557
3
L
Apollo
9,127
456
108
5
0
332,002
2
L
Ao Kuang
10,014
501
27
1
0
333,305
1
W
Guan Yu
11,022
551
76
4
0
387,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role