Player Matchup

Hun Batz
Hun Batz
AGhostGuy
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 160L
1,420 Elo+
Solo
Ymir
Ymir
Alterego5332
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,271 Elo+
Party 1
Nu Wa
Nu Wa
Kyrstlh
Nu Wa
Level 3
God Stats
10W - 8L
1,500 SR
Queue Stats
17W - 16L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
M-cubed92
Baron Samedi
Level 123
God Stats
5W - 4L
1,536 SR
Queue Stats
50W - 36L
1,554 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ryuko SSZ
Tsukuyomi
Level 4
God Stats
2W - 0L
1,709 SR
Queue Stats
2W - 2L
1,110 Elo+
Solo
Team Averages
Level 32
1,549 SR
1,374 Elo+

VS

Team Averages
Level 22
1,499 SR
1,405 Elo+
Hun Batz
Hun Batz
ElCano3281
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,237 Elo+
Solo
Ganesha
Ganesha
JohnDeathman
Ganesha
Level 29
God Stats
51W - 67L
1,476 SR
Queue Stats
239W - 323L
1,396 Elo+
Solo
Loki
Loki
Monsterxfive
Loki
Level 26
God Stats
2W - 2L
1,273 SR
Queue Stats
31W - 30L
1,440 Elo+
Solo
Thanatos
Thanatos
NBG Angel
Thanatos
Level 24
God Stats
9W - 17L
1,365 SR
Queue Stats
66W - 68L
1,426 Elo+
Solo
Danzaburou
Danzaburou
Osm0f0Jones
Danzaburou
Level 27
God Stats
3W - 3L
1,882 SR
Queue Stats
8W - 8L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AGhostGuy
Hun Batz
20
9 / 6 / 19
14,687
1,049
15,434
20,783
8,065
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
5 / 5 / 29
15,346
1,096
10,068
25,297
35,567
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Kyrstlh
Nu Wa
20
9 / 7 / 25
14,591
1,042
28,301
18,307
4,232
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
M-cubed92
Baron Samedi
20
12 / 5 / 24
16,428
1,173
38,186
20,247
11,507
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
Ryuko SSZ
Tsukuyomi
20
8 / 10 / 23
14,328
1,023
24,214
23,840
20,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ElCano3281
Hun Batz
20
3 / 14 / 14
12,749
911
15,570
26,676
9,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
JohnDeathman
Ganesha
20
1 / 8 / 26
13,938
996
21,073
29,561
27,980
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
7 / 9 / 17
14,632
1,045
17,460
25,139
8,374
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
NBG Angel
Thanatos
20
17 / 7 / 11
17,006
1,215
25,860
24,570
8,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Osm0f0Jones
Danzaburou
20
5 / 5 / 18
14,914
1,065
23,407
19,626
6,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
119
43
Kills
33
33
Deaths
43
120
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AGhostGuy
Hun Batz
9
6
19
3.08
W
5
5
29
3.9
L
Hun Batz
ElCano3281
Hun Batz
3
14
14
0.71
L
Ganesha
JohnDeathman
Ganesha
1
8
26
1.75
W
Nu Wa
Kyrstlh
Nu Wa
9
7
25
3.07
W
Baron Samedi
M-cubed92
Baron Samedi
12
5
24
4.8
L
7
9
17
1.72
L
Thanatos
NBG Angel
Thanatos
17
7
11
3.21
L
Danzaburou
Osm0f0Jones
Danzaburou
5
5
18
2.8
W
Tsukuyomi
Ryuko SSZ
Tsukuyomi
8
10
23
1.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,203
Damage
103,370
108,474
Taken
125,572
79,421
Mitigated
61,357
16,945
Healing
19,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AGhostGuy
Hun Batz
15,434
4,870
0
0
20,783
8,065
0
3,347
17,436
0
32,762
W
10,068
1,636
0
2,149
25,297
35,567
0
3,725
21,572
25,386
0
L
Hun Batz
ElCano3281
Hun Batz
15,570
1,830
0
1,304
26,676
9,672
0
16,003
10,304
0
42,337
L
Ganesha
JohnDeathman
Ganesha
21,073
1,373
159
808
29,561
27,980
0
18,031
11,080
42,807
0
W
Nu Wa
Kyrstlh
Nu Wa
28,301
10,317
81
1,063
18,307
4,232
0
7,043
11,264
46,202
0
W
Baron Samedi
M-cubed92
Baron Samedi
38,186
2,741
6,809
6,537
20,247
11,507
0
4,228
16,019
82,738
0
L
17,460
5,037
0
100
25,139
8,374
0
14,751
10,122
0
40,353
L
Thanatos
NBG Angel
Thanatos
25,860
9,298
0
10,992
24,570
8,958
0
12,123
12,157
0
51,201
L
Danzaburou
Osm0f0Jones
Danzaburou
23,407
13,330
0
5,838
19,626
6,373
0
13,928
5,354
0
77,650
W
Tsukuyomi
Ryuko SSZ
Tsukuyomi
24,214
6,954
0
306
23,840
20,050
0
2,730
20,953
0
38,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,380
Gold Earned
73,239
242
Minions Killed
293
1
Camps Cleared
0
1,184,726
Distance Traveled
1,271,041
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,687
1,049
29
2
0
273,554
0
W
Ymir
15,346
1,096
29
2
0
234,836
0
L
Hun Batz
12,749
911
65
5
0
228,187
1
L
Ganesha
13,938
996
5
0
0
247,774
0
W
Nu Wa
14,591
1,042
45
3
0
226,433
1
W
Baron Samedi
16,428
1,173
118
8
0
232,302
0
L
Loki
14,632
1,045
42
3
0
289,195
0
L
Thanatos
17,006
1,215
61
4
0
278,137
0
L
Danzaburou
14,914
1,065
120
9
0
227,748
1
W
Tsukuyomi
14,328
1,023
21
2
1
217,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role