Player Matchup

Scylla
Scylla
CDSpiritsAway
Scylla
Level 24
God Stats
8W - 13L
1,376 SR
Queue Stats
41W - 44L
1,404 Elo+
Party 1
Xing Tian
Xing Tian
FourOsprey4264
Xing Tian
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Tat Tyker
Cliodhna
Level 88
God Stats
15W - 9L
1,588 SR
Queue Stats
140W - 137L
1,466 Elo+
Party 1
Bellona
Bellona
UsefulCeiling10
Bellona
Level 16
God Stats
1W - 1L
1,281 SR
Queue Stats
20W - 9L
1,833 Elo+
Party 1
Artemis
Artemis
ghosthustlerxx
Artemis
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 34L
1,359 Elo+
Solo
Team Averages
Level 29
1,449 SR
1,513 Elo+

VS

Team Averages
Level 19
1,485 SR
1,448 Elo+
Thanatos
Thanatos
LikeMyTendiesHot
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,436 Elo+
Solo
Bellona
Bellona
TOPHU_YT
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,402 Elo+
Solo
Ra
Ra
blazedking99
Ra
Level 18
God Stats
0W - 2L
1,301 SR
Queue Stats
20W - 35L
1,417 Elo+
Solo
Hun Batz
Hun Batz
brunonf
Hun Batz
Level 26
God Stats
0W - 1L
1,410 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
zazashakur_
Gilgamesh
Level 13
God Stats
18W - 19L
1,713 SR
Queue Stats
27W - 23L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 11
9,363
551
6,109
8,269
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
FourOsprey4264
Xing Tian
11
1 / 2 / 14
8,197
482
3,148
12,717
10,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Tat Tyker
Cliodhna
14
12 / 0 / 7
9,980
587
11,983
8,474
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
15 / 1 / 4
10,474
616
15,916
12,280
12,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
9 / 1 / 5
9,189
541
9,612
9,573
3,291
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 11 / 1
7,085
417
5,817
14,639
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
TOPHU_YT
Bellona
13
1 / 9 / 0
7,901
465
3,986
16,344
8,320
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 6 / 1
6,316
372
1,997
6,562
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
brunonf
Hun Batz
10
2 / 9 / 1
7,134
420
2,008
13,916
3,391
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
zazashakur_
Gilgamesh
10
0 / 8 / 0
6,406
377
4,197
13,811
5,181
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
8
41
Kills
5
6
Deaths
43
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
W
Xing Tian
FourOsprey4264
Xing Tian
1
2
14
4
L
2
11
1
0.23
L
Bellona
TOPHU_YT
Bellona
1
9
0
0.11
W
Cliodhna
Tat Tyker
Cliodhna
12
0
7
15.5
W
15
1
4
17
L
0
6
1
0.08
L
Hun Batz
brunonf
Hun Batz
2
9
1
0.28
W
9
1
5
11.5
L
Gilgamesh
zazashakur_
Gilgamesh
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,768
Damage
18,005
51,313
Taken
65,272
31,561
Mitigated
22,515
14,707
Healing
12,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,109
555
0
1,108
8,269
2,730
282
1,753
6,326
48,829
0
W
Xing Tian
FourOsprey4264
Xing Tian
3,148
295
0
1,911
12,717
10,498
300
2,798
9,831
21,069
0
L
5,817
1,207
0
7,110
14,639
3,985
0
2,958
11,519
0
32,941
L
Bellona
TOPHU_YT
Bellona
3,986
1,467
140
1,411
16,344
8,320
0
3,471
12,729
0
41,054
W
Cliodhna
Tat Tyker
Cliodhna
11,983
767
0
3,412
8,474
2,931
93
2,737
5,691
0
69,916
W
15,916
3,099
0
2,664
12,280
12,111
0
2,868
9,412
13,148
52,058
L
1,997
44
125
1,392
6,562
1,638
0
2,107
4,227
24,927
0
L
Hun Batz
brunonf
Hun Batz
2,008
347
178
1,723
13,916
3,391
390
2,840
10,789
0
13,131
W
9,612
5,591
0
5,612
9,573
3,291
821
373
9,176
0
49,767
L
Gilgamesh
zazashakur_
Gilgamesh
4,197
481
0
793
13,811
5,181
0
1,186
12,625
114
34,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,203
Gold Earned
34,842
403
Minions Killed
276
0
Camps Cleared
0
1,609,566
Distance Traveled
1,377,991
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,363
551
106
6
0
307,226
0
W
Xing Tian
8,197
482
26
2
0
299,522
2
L
Thanatos
7,085
417
59
3
0
296,812
0
L
Bellona
7,901
465
87
5
0
293,481
0
W
Cliodhna
9,980
587
88
5
0
388,927
3
W
Bellona
10,474
616
111
7
0
322,346
2
L
Ra
6,316
372
51
3
0
188,499
3
L
Hun Batz
7,134
420
28
2
0
290,254
2
W
Artemis
9,189
541
72
4
0
291,545
3
L
Gilgamesh
6,406
377
51
3
0
308,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role