Player Matchup

Anubis
Anubis
Bronze III
phantomghost54
Anubis
Bronze III
Level 55
God Stats
1W - 2L
1,570 SR
Queue Stats
2W - 3L
1,397 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 55
1,570 SR
1,397 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,682 SR
1,335 MMR
Sol
Sol
Bronze III
NVerezza
Sol
Bronze III
Level 97
God Stats
0W - 1L
1,682 SR
Queue Stats
0W - 5L
1,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 0
14,060
879
16,196
14,457
10,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HeraGilgameshPersephoneZhong KuiMulan

VS

Bans
Ah Muzen CabAo KuangNikeLokiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 0
11,943
746
10,922
20,613
9,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
7
Kills
3
3
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
W
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,196
Damage
10,922
14,457
Taken
20,613
10,157
Mitigated
9,562
7,510
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,922
4,843
0
7,057
20,613
9,562
1,341
16,875
3,738
70,706
9,580
W
16,196
963
0
7,510
14,457
10,157
2,276
9,769
4,688
88,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,060
Gold Earned
11,943
170
Minions Killed
150
6
Camps Cleared
8
245,243
Distance Traveled
259,813
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,943
746
150
9
8
259,813
3
W
Anubis
14,060
879
170
11
6
245,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role