Player Matchup

Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Silver I
 
Ah Puch
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver I
Janyyboii
Jormungandr
Silver I
Level 124
God Stats
0W - 2L
1,284 SR
Queue Stats
202W - 239L
1,181 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,428 SR
1,394 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,533 SR
1,078 MMR
Bacchus
Bacchus
Silver IV
CyberDioniso
Bacchus
Silver IV
Level 129
God Stats
127W - 137L
1,506 SR
Queue Stats
1,154W - 1,568L
825 MMR
Solo
Medusa
Medusa
Gold V
EndOfWatch69
Medusa
Gold V
Level 122
God Stats
15W - 3L
1,712 SR
Queue Stats
128W - 136L
1,190 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
SoChildishKDLD
Baron Samedi
Gold V
Level 140
God Stats
1W - 2L
1,381 SR
Queue Stats
172W - 179L
1,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 9 / 7
9,645
689
15,720
16,268
6,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
 
Ah Puch
13
4 / 7 / 3
9,487
678
12,899
12,114
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
Janyyboii
Jormungandr
13
3 / 4 / 4
10,429
745
10,274
18,112
21,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AthenaSolGebArtioGilgamesh

VS

Bans
CliodhnaCerberusScyllaCabrakanNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CyberDioniso
Bacchus
14
3 / 4 / 15
11,000
786
6,615
23,321
27,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
16
11 / 3 / 8
11,915
851
19,440
11,559
4,621
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SoChildishKDLD
Baron Samedi
16
6 / 2 / 12
11,130
795
14,998
15,685
7,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
9
Kills
20
20
Deaths
9
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
9
7
0.61
L
Ah Puch
 
Ah Puch
4
7
3
0.79
W
Bacchus
CyberDioniso
Bacchus
3
4
15
2.63
W
Medusa
11
3
8
5
L
Jormungandr
Janyyboii
Jormungandr
3
4
4
1.25
W
Baron Samedi
SoChildishKDLD
Baron Samedi
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,893
Damage
41,053
46,494
Taken
50,565
31,767
Mitigated
38,878
5,964
Healing
17,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
15,720
8,926
0
549
16,268
6,366
131
8,990
7,278
0
42,013
L
Ah Puch
 
Ah Puch
12,899
72
0
2,428
12,114
4,011
46
5,049
7,065
31,817
0
W
Bacchus
CyberDioniso
Bacchus
6,615
793
106
5,384
23,321
27,146
418
10,951
12,370
17,261
0
W
Medusa
19,440
7,819
0
2,788
11,559
4,621
2,140
3,762
7,797
0
64,812
L
Jormungandr
Janyyboii
Jormungandr
10,274
2,414
0
2,987
18,112
21,390
0
7,970
10,142
25,018
0
W
Baron Samedi
SoChildishKDLD
Baron Samedi
14,998
743
2,183
7,240
15,685
7,111
395
9,236
6,449
41,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,561
Gold Earned
34,045
142
Minions Killed
195
5
Camps Cleared
6
653,795
Distance Traveled
793,452
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,645
689
59
4
4
183,013
0
L
Ah Puch
9,487
678
48
3
1
235,836
1
W
Bacchus
11,000
786
18
1
0
285,053
1
W
Medusa
11,915
851
101
7
1
247,071
7
L
Jormungandr
10,429
745
35
3
0
234,946
0
W
Baron Samedi
11,130
795
76
5
5
261,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role