Player Matchup

Olorun
Olorun
FKC109
Olorun
Level 27
God Stats
20W - 24L
1,525 SR
Queue Stats
24W - 33L
1,385 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FranciscoFN321
Morgan Le Fay
Level 29
God Stats
2W - 0L
1,516 SR
Queue Stats
40W - 37L
1,410 Elo+
Solo
Cthulhu
Cthulhu
Killer00701
Cthulhu
Level 27
God Stats
5W - 7L
1,354 SR
Queue Stats
17W - 26L
1,376 Elo+
Party 1
Sol
Sol
Z7Faber
Sol
Level 33
God Stats
9W - 13L
1,452 SR
Queue Stats
31W - 39L
1,405 Elo+
Party 1
Loki
Loki
yossefga
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,391 Elo+
Solo
Team Averages
Level 27
1,469 SR
1,394 Elo+

VS

Team Averages
Level 21
1,550 SR
1,405 Elo+
Loki
Loki
Cracro0
Loki
Level 25
God Stats
1W - 1L
1,673 SR
Queue Stats
35W - 34L
1,407 Elo+
Solo
Bellona
Bellona
GRQW
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,263 Elo+
Solo
Yemoja
Yemoja
Helixbarber
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,473 Elo+
Solo
Hades
Hades
Spider X6129
Hades
Level 11
God Stats
10W - 10L
1,712 SR
Queue Stats
121W - 165L
1,376 Elo+
Party 2
Charybdis
Charybdis
athurmp
Charybdis
Level 54
God Stats
2W - 5L
1,366 SR
Queue Stats
19W - 16L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FKC109
Olorun
15
8 / 1 / 4
9,964
524
6,488
9,186
3,153
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
FranciscoFN321
Morgan Le Fay
17
12 / 3 / 6
11,348
597
16,001
11,702
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Killer00701
Cthulhu
18
6 / 3 / 2
11,320
596
15,244
13,429
12,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
16
6 / 0 / 12
10,350
545
13,832
12,987
4,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
16
9 / 4 / 7
10,660
561
11,346
12,701
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Cracro0
Loki
14
3 / 7 / 1
8,658
456
7,798
15,314
4,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
GRQW
Bellona
10
0 / 12 / 3
6,607
348
4,549
19,269
11,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
12
1 / 7 / 2
7,818
411
3,259
14,806
13,773
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
4 / 8 / 1
7,772
409
5,436
16,687
7,532
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
athurmp
Charybdis
14
3 / 7 / 0
8,496
447
9,234
13,370
4,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
41
Kills
11
11
Deaths
41
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
Cracro0
Loki
3
7
1
0.5
W
Olorun
FKC109
Olorun
8
1
4
10
W
Morgan Le Fay
FranciscoFN321
Morgan Le Fay
12
3
6
5
L
Bellona
GRQW
Bellona
0
12
3
0.13
L
Yemoja
1
7
2
0.29
W
Cthulhu
Killer00701
Cthulhu
6
3
2
2.33
L
4
8
1
0.56
W
Sol
6
0
12
12
L
Charybdis
athurmp
Charybdis
3
7
0
0.43
W
Loki
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,911
Damage
30,276
60,005
Taken
79,446
29,674
Mitigated
41,768
23,365
Healing
9,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Cracro0
Loki
7,798
2,129
0
2,178
15,314
4,862
547
7,793
6,600
0
44,851
W
Olorun
FKC109
Olorun
6,488
2,637
822
3,287
9,186
3,153
981
845
8,341
50,161
0
W
Morgan Le Fay
FranciscoFN321
Morgan Le Fay
16,001
2,522
0
3,479
11,702
4,652
583
3,719
7,983
68,566
0
L
Bellona
GRQW
Bellona
4,549
667
0
1,497
19,269
11,149
0
12,112
6,981
5,607
15,879
L
Yemoja
3,259
1,013
837
1,287
14,806
13,773
524
6,966
7,685
20,730
0
W
Cthulhu
Killer00701
Cthulhu
15,244
1,096
0
3,973
13,429
12,839
1,501
1,686
11,743
66,978
0
L
5,436
881
220
1,681
16,687
7,532
434
13,370
3,170
25,641
0
W
Sol
13,832
4,699
0
8,482
12,987
4,814
3,167
2,408
10,579
61,560
6,393
L
Charybdis
athurmp
Charybdis
9,234
3,479
0
2,071
13,370
4,452
0
8,717
4,653
0
62,435
W
Loki
11,346
3,497
0
3,322
12,701
4,216
0
1,772
10,929
0
60,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,642
Gold Earned
39,351
474
Minions Killed
309
0
Camps Cleared
0
1,811,474
Distance Traveled
1,698,205
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,658
456
76
4
0
372,397
3
W
Olorun
9,964
524
77
4
0
345,394
1
W
Morgan Le Fay
11,348
597
93
5
0
370,618
8
L
Bellona
6,607
348
32
2
0
345,919
2
L
Yemoja
7,818
411
35
2
0
314,243
3
W
Cthulhu
11,320
596
124
7
0
356,866
2
L
Hades
7,772
409
54
3
0
342,439
0
W
Sol
10,350
545
99
5
0
368,939
3
L
Charybdis
8,496
447
112
6
0
323,207
8
W
Loki
10,660
561
81
4
0
369,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role