Player Matchup

Kukulkan
Kukulkan
GStandardGaming
Kukulkan
Level 69
God Stats
2W - 2L
1,428 SR
Queue Stats
14W - 20L
1,409 Elo+
Party 1
Mercury
Mercury
IronHide3254
Mercury
Level 82
God Stats
1W - 3L
1,413 SR
Queue Stats
14W - 16L
1,446 Elo+
Party 1
Odin
Odin
jbernie3254
Odin
Level 114
God Stats
0W - 3L
1,177 SR
Queue Stats
14W - 16L
1,453 Elo+
Party 1
Ymir
Ymir
steven3254
Ymir
Level 9
God Stats
2W - 2L
1,567 SR
Queue Stats
2W - 2L
1,486 Elo+
Party 1
Neith
Neith
trashpanda6421
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,486 Elo+
Party 1
Team Averages
Level 58
1,417 SR
1,456 Elo+

VS

Team Averages
Level 66
1,563 SR
1,479 Elo+
Morgan Le Fay
Morgan Le Fay
BipolarProxy
Morgan Le Fay
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 8L
1,241 Elo+
Party 2
Kuzenbo
Kuzenbo
Callaway11
Kuzenbo
Level 87
God Stats
3W - 4L
1,575 SR
Queue Stats
44W - 32L
1,591 Elo+
Party 2
Neith
Neith
ChildhoodBlue
Neith
Level 35
God Stats
22W - 26L
1,439 SR
Queue Stats
108W - 113L
1,437 Elo+
Solo
Medusa
Medusa
Gwade
Medusa
Level 125
God Stats
4W - 3L
1,838 SR
Queue Stats
110W - 67L
1,607 Elo+
Party 2
Cabrakan
Cabrakan
Llorentz
Cabrakan
Level 79
God Stats
2W - 2L
1,464 SR
Queue Stats
46W - 36L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
0 / 7 / 6
10,332
939
16,749
21,913
6,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
IronHide3254
Mercury
17
6 / 10 / 2
12,247
1,113
14,184
22,298
7,098
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 8 / 2
9,647
877
8,587
27,159
25,224
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 7 / 3
10,410
946
5,207
24,061
27,781
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 10 / 2
9,909
901
8,488
16,196
5,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BipolarProxy
Morgan Le Fay
19
8 / 1 / 18
12,008
1,092
20,459
7,576
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Callaway11
Kuzenbo
19
5 / 1 / 25
11,970
1,088
15,649
16,555
23,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 0 / 15
13,864
1,260
24,540
9,229
4,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Gwade
Medusa
19
13 / 5 / 10
13,707
1,246
31,480
14,363
6,800
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Llorentz
Cabrakan
19
3 / 1 / 29
12,408
1,128
14,855
15,745
28,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
139
8
Kills
42
42
Deaths
8
15
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BipolarProxy
Morgan Le Fay
8
1
18
17
W
Kuzenbo
Callaway11
Kuzenbo
5
1
25
17.5
W
13
0
15
20.5
L
Kukulkan
0
7
6
0.43
W
Medusa
Gwade
Medusa
13
5
10
3.6
L
Mercury
IronHide3254
Mercury
6
10
2
0.7
W
Cabrakan
Llorentz
Cabrakan
3
1
29
17.5
L
0
8
2
0.13
L
1
7
3
0.36
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,215
Damage
106,983
111,627
Taken
63,468
72,332
Mitigated
66,952
4,049
Healing
12,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BipolarProxy
Morgan Le Fay
20,459
784
559
1,682
7,576
3,914
0
1,914
5,662
39,071
0
W
Kuzenbo
Callaway11
Kuzenbo
15,649
4,593
0
1,305
16,555
23,678
0
6,067
9,464
21,102
0
W
24,540
12,344
0
2,923
9,229
4,424
0
2,259
6,970
0
59,893
L
Kukulkan
16,749
1,252
965
561
21,913
6,777
0
6,838
14,936
38,931
0
W
Medusa
Gwade
Medusa
31,480
20,932
0
4,858
14,363
6,800
0
5,914
8,449
0
48,839
L
Mercury
IronHide3254
Mercury
14,184
6,461
205
1,047
22,298
7,098
0
8,294
13,704
0
32,869
W
Cabrakan
Llorentz
Cabrakan
14,855
2,156
0
1,020
15,745
28,136
0
5,802
9,943
22,703
0
L
8,587
2,255
0
0
27,159
25,224
0
14,062
12,557
0
20,159
L
5,207
1,589
0
385
24,061
27,781
0
12,766
10,992
19,333
0
L
8,488
3,469
0
886
16,196
5,452
0
7,578
8,475
0
16,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,545
Gold Earned
63,957
160
Minions Killed
190
4
Camps Cleared
10
971,977
Distance Traveled
1,027,942
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,008
1,092
37
3
2
227,231
0
W
Kuzenbo
11,970
1,088
11
1
1
226,229
2
W
Neith
13,864
1,260
95
9
5
198,298
0
L
Kukulkan
10,332
939
48
4
0
218,560
0
W
Medusa
13,707
1,246
31
3
2
178,827
0
L
Mercury
12,247
1,113
48
4
3
231,700
0
W
Cabrakan
12,408
1,128
16
1
0
197,357
0
L
Odin
9,647
877
22
2
1
225,188
0
L
Ymir
10,410
946
28
3
0
174,711
0
L
Neith
9,909
901
14
1
0
121,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role