Player Matchup

Danzaburou
Danzaburou
ATrentz
Danzaburou
Level 43
God Stats
6W - 3L
1,600 SR
Queue Stats
65W - 80L
1,350 Elo+
Party 4
Scylla
Scylla
BuckJ2322
Scylla
Level 44
God Stats
2W - 1L
1,541 SR
Queue Stats
110W - 115L
1,442 Elo+
Party 2
Bellona
Bellona
MAJINMAGNI
Bellona
Level 100
God Stats
2W - 4L
1,257 SR
Queue Stats
248W - 262L
1,442 Elo+
Party 4
Jormungandr
Jormungandr
Marty_Mar_1
Jormungandr
Level 118
God Stats
1W - 0L
1,685 SR
Queue Stats
104W - 107L
1,443 Elo+
Party 2
Da Ji
Da Ji
PimpDaddyShon
Da Ji
Level 101
God Stats
1W - 0L
1,616 SR
Queue Stats
39W - 27L
1,569 Elo+
Solo
Team Averages
Level 81
1,540 SR
1,449 Elo+

VS

Team Averages
Level 70
1,410 SR
1,427 Elo+
Fenrir
Fenrir
AxesAndAlloys
Fenrir
Level 82
God Stats
0W - 2L
1,314 SR
Queue Stats
8W - 12L
1,388 Elo+
Party 3
Izanami
Izanami
CodeE21
Izanami
Level 109
God Stats
5W - 11L
1,332 SR
Queue Stats
709W - 776L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
XMrTooloudX
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 49L
1,335 Elo+
Party 3
Ymir
Ymir
borfleo
Ymir
Level 29
God Stats
4W - 6L
1,363 SR
Queue Stats
119W - 135L
1,477 Elo+
Party 1
Chronos
Chronos
cheesye
Chronos
Level 104
God Stats
4W - 4L
1,540 SR
Queue Stats
360W - 344L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ATrentz
Danzaburou
15
2 / 2 / 11
9,508
475
7,794
11,399
3,636
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
BuckJ2322
Scylla
17
4 / 2 / 8
10,187
509
9,924
8,681
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
MAJINMAGNI
Bellona
16
9 / 1 / 9
11,108
555
14,312
16,912
21,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Marty_Mar_1
Jormungandr
20
5 / 2 / 8
11,970
599
14,101
14,277
17,381
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
11 / 1 / 8
10,740
537
16,306
11,954
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 1
9,973
499
12,624
19,189
8,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
CodeE21
Izanami
17
1 / 6 / 3
10,075
504
8,172
15,334
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
XMrTooloudX
Sun Wukong
11
0 / 9 / 2
7,656
383
2,767
17,225
10,928
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
borfleo
Ymir
11
0 / 6 / 1
7,564
378
2,946
16,268
13,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
cheesye
Chronos
14
1 / 5 / 0
8,991
450
8,689
16,010
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
31
Kills
8
8
Deaths
31
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ATrentz
Danzaburou
2
2
11
3.75
L
6
5
1
1.3
W
Scylla
BuckJ2322
Scylla
4
2
8
4
L
Izanami
CodeE21
Izanami
1
6
3
0.42
W
Bellona
MAJINMAGNI
Bellona
9
1
9
13.5
W
Jormungandr
Marty_Mar_1
Jormungandr
5
2
8
4.5
W
11
1
8
15
L
Sun Wukong
XMrTooloudX
Sun Wukong
0
9
2
0.11
L
Ymir
borfleo
Ymir
0
6
1
0.08
L
Chronos
cheesye
Chronos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,437
Damage
35,198
63,223
Taken
84,026
50,479
Mitigated
43,398
20,019
Healing
13,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ATrentz
Danzaburou
7,794
3,621
355
4,565
11,399
3,636
1,179
1,950
9,449
0
62,023
L
12,624
2,648
0
3,726
19,189
8,355
490
9,033
10,074
0
52,471
W
Scylla
BuckJ2322
Scylla
9,924
197
0
1,598
8,681
2,707
392
2,105
6,576
62,944
0
L
Izanami
CodeE21
Izanami
8,172
4,922
0
4,386
15,334
5,146
0
1,486
13,818
0
98,415
W
Bellona
MAJINMAGNI
Bellona
14,312
1,908
0
5,846
16,912
21,961
200
3,049
13,863
1,308
53,081
W
Jormungandr
Marty_Mar_1
Jormungandr
14,101
3,725
0
2,477
14,277
17,381
476
943
13,334
97,467
0
W
16,306
3,915
0
5,178
11,954
4,794
72
3,588
8,366
0
69,039
L
Sun Wukong
XMrTooloudX
Sun Wukong
2,767
469
0
608
17,225
10,928
237
5,405
11,692
0
29,520
L
Ymir
borfleo
Ymir
2,946
757
0
1,680
16,268
13,781
0
4,723
11,295
15,880
0
L
Chronos
cheesye
Chronos
8,689
3,004
0
2,757
16,010
5,188
50
3,779
12,071
64,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,513
Gold Earned
44,259
578
Minions Killed
445
0
Camps Cleared
0
1,896,567
Distance Traveled
1,860,818
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,508
475
95
5
0
358,873
5
L
Fenrir
9,973
499
82
4
0
407,824
1
W
Scylla
10,187
509
135
7
0
373,248
6
L
Izanami
10,075
504
176
9
0
336,517
2
W
Bellona
11,108
555
68
3
0
384,880
0
W
Jormungandr
11,970
599
190
10
0
345,811
5
W
Da Ji
10,740
537
90
5
0
433,755
1
L
Sun Wukong
7,656
383
44
2
0
373,115
0
L
Ymir
7,564
378
30
2
0
354,493
2
L
Chronos
8,991
450
113
6
0
388,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role