Player Matchup

Scylla
Scylla
GBC Bubby
Scylla
Level 66
God Stats
3W - 2L
1,331 SR
Queue Stats
144W - 164L
1,350 Elo+
Party 2
Kuzenbo
Kuzenbo
GBC Kuze
Kuzenbo
Level 46
God Stats
26W - 29L
1,417 SR
Queue Stats
65W - 80L
1,418 Elo+
Party 2
Charybdis
Charybdis
GBC Moon
Charybdis
Level 84
God Stats
1W - 0L
1,243 SR
Queue Stats
114W - 138L
1,386 Elo+
Party 2
Camazotz
Camazotz
GBC Nichi
Camazotz
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 44L
1,372 Elo+
Party 2
Cthulhu
Cthulhu
GBC Trashcan
Cthulhu
Level 64
God Stats
10W - 9L
1,451 SR
Queue Stats
57W - 82L
1,389 Elo+
Party 2
Team Averages
Level 61
1,388 SR
1,383 Elo+

VS

Team Averages
Level 52
1,424 SR
1,330 Elo+
Nike
Nike
BleachdOut
Nike
Level 66
God Stats
7W - 3L
1,663 SR
Queue Stats
98W - 152L
1,313 Elo+
Party 1
Vamana
Vamana
Celub
Vamana
Level 54
God Stats
26W - 38L
1,312 SR
Queue Stats
77W - 113L
1,315 Elo+
Party 1
Chang'e
Chang'e
FroyoAnime
Chang'e
Level 65
God Stats
9W - 10L
1,335 SR
Queue Stats
174W - 214L
1,283 Elo+
Party 1
Hachiman
Hachiman
XSinZektMuertoY
Hachiman
Level 45
God Stats
0W - 2L
1,281 SR
Queue Stats
23W - 35L
1,360 Elo+
Party 1
Hera
Hera
ralphyboy18
Hera
Level 32
God Stats
0W - 1L
1,529 SR
Queue Stats
9W - 12L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GBC Bubby
Scylla
20
8 / 3 / 9
14,182
567
20,249
16,544
6,786
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
GBC Kuze
Kuzenbo
19
6 / 2 / 11
13,238
530
11,526
19,269
31,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
GBC Moon
Charybdis
20
4 / 1 / 4
14,391
576
12,833
13,645
4,897
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
GBC Nichi
Camazotz
19
4 / 2 / 6
12,450
498
7,683
13,497
5,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
GBC Trashcan
Cthulhu
19
4 / 0 / 10
12,462
498
9,240
19,674
18,447
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
9,898
396
9,347
18,985
13,564
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
Celub
Vamana
16
0 / 2 / 3
9,649
386
2,639
16,748
20,763
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
FroyoAnime
Chang'e
17
2 / 8 / 2
11,424
457
6,057
17,434
5,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
20
3 / 5 / 3
12,236
489
12,863
17,965
6,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 1
9,711
388
7,693
12,660
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
26
Kills
7
8
Deaths
26
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Vamana
Celub
Vamana
0
2
3
0.75
L
Chang'e
FroyoAnime
Chang'e
2
8
2
0.38
W
Scylla
GBC Bubby
Scylla
8
3
9
4.17
W
Kuzenbo
GBC Kuze
Kuzenbo
6
2
11
5.75
W
Charybdis
GBC Moon
Charybdis
4
1
4
6
W
Camazotz
GBC Nichi
Camazotz
4
2
6
3.5
W
Cthulhu
GBC Trashcan
Cthulhu
4
0
10
9
L
Hachiman
3
5
3
0.9
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,531
Damage
38,599
82,629
Taken
83,792
66,428
Mitigated
50,837
24,748
Healing
16,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,347
1,242
285
1,552
18,985
13,564
678
13,609
5,268
10,822
45,502
L
Vamana
Celub
Vamana
2,639
1,358
0
3,919
16,748
20,763
1,235
2,671
14,077
0
41,863
L
Chang'e
FroyoAnime
Chang'e
6,057
166
753
3,194
17,434
5,621
1,871
9,612
7,526
58,030
0
W
Scylla
GBC Bubby
Scylla
20,249
1,874
0
4,245
16,544
6,786
1,936
4,345
12,035
117,294
0
W
Kuzenbo
GBC Kuze
Kuzenbo
11,526
3,531
0
3,438
19,269
31,251
1,127
4,717
14,254
56,819
0
W
Charybdis
GBC Moon
Charybdis
12,833
6,583
0
4,243
13,645
4,897
4,065
3,000
10,513
0
146,325
W
Camazotz
GBC Nichi
Camazotz
7,683
499
0
5,942
13,497
5,047
987
3,664
9,783
0
75,258
W
Cthulhu
GBC Trashcan
Cthulhu
9,240
546
749
6,131
19,674
18,447
581
3,748
15,831
67,464
0
L
Hachiman
12,863
5,007
0
3,792
17,965
6,805
864
8,214
9,645
0
96,091
L
7,693
1,995
447
2,103
12,660
4,084
1,119
6,320
6,261
51,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,723
Gold Earned
52,918
678
Minions Killed
536
0
Camps Cleared
0
2,412,967
Distance Traveled
2,266,480
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,898
396
104
4
0
450,085
4
L
Vamana
9,649
386
71
3
0
470,493
1
L
Chang'e
11,424
457
118
5
0
408,716
1
W
Scylla
14,182
567
178
7
0
453,049
5
W
Kuzenbo
13,238
530
73
3
0
473,606
1
W
Charybdis
14,391
576
222
9
0
480,027
2
W
Camazotz
12,450
498
103
4
0
529,141
1
W
Cthulhu
12,462
498
102
4
0
477,144
2
L
Hachiman
12,236
489
159
6
0
480,769
1
L
Hera
9,711
388
84
3
0
456,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role