Player Matchup

Gilgamesh
Gilgamesh
Brawlymike
Gilgamesh
Level 127
God Stats
4W - 2L
1,557 SR
Queue Stats
25W - 19L
1,692 Elo+
Party 2
Zhong Kui
Zhong Kui
CGarcia1
Zhong Kui
Level 122
God Stats
4W - 2L
1,763 SR
Queue Stats
24W - 24L
1,600 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lines21
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,623 Elo+
Party 2
Team Averages
Level 126
1,607 SR
1,639 Elo+

VS

Team Averages
Level 128
1,370 SR
1,553 Elo+
Artemis
Artemis
DJ-KZONE1
Artemis
Level 146
God Stats
2W - 1L
1,472 SR
Queue Stats
187W - 258L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
Geuren
Sun Wukong
Level 109
God Stats
0W - 1L
1,321 SR
Queue Stats
6W - 7L
1,554 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
oddmite
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,319 SR
Queue Stats
4W - 3L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brawlymike
Gilgamesh
16
0 / 3 / 11
11,320
629
9,997
25,945
17,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
CGarcia1
Zhong Kui
15
9 / 3 / 2
12,210
678
12,421
15,999
11,492
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Lines21
Ah Muzen Cab
18
7 / 3 / 7
12,804
711
24,209
16,911
7,168
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DJ-KZONE1
Artemis
15
3 / 8 / 4
11,537
641
15,365
15,231
5,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Geuren
Sun Wukong
16
4 / 5 / 5
12,052
670
14,946
24,966
26,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
oddmite
Morgan Le Fay
15
2 / 3 / 6
11,884
660
14,087
13,141
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
16
Kills
9
9
Deaths
16
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Brawlymike
Gilgamesh
0
3
11
1.83
W
Zhong Kui
CGarcia1
Zhong Kui
9
3
2
3.33
L
Artemis
DJ-KZONE1
Artemis
3
8
4
0.63
L
Sun Wukong
Geuren
Sun Wukong
4
5
5
1.3
W
Ah Muzen Cab
Lines21
Ah Muzen Cab
7
3
7
3.5
L
Morgan Le Fay
oddmite
Morgan Le Fay
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,627
Damage
44,398
58,855
Taken
53,338
36,189
Mitigated
37,643
19,852
Healing
6,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Brawlymike
Gilgamesh
9,997
1,296
0
6,319
25,945
17,529
320
3,970
21,446
2,813
30,435
W
Zhong Kui
CGarcia1
Zhong Kui
12,421
138
39
6,366
15,999
11,492
604
5,615
9,722
35,849
0
L
Artemis
DJ-KZONE1
Artemis
15,365
5,860
182
2,296
15,231
5,753
2,010
4,072
11,159
0
42,388
L
Sun Wukong
Geuren
Sun Wukong
14,946
1,596
0
3,098
24,966
26,782
193
5,792
19,174
0
33,621
W
Ah Muzen Cab
Lines21
Ah Muzen Cab
24,209
8,420
0
7,128
16,911
7,168
1,567
5,238
11,202
0
87,181
L
Morgan Le Fay
oddmite
Morgan Le Fay
14,087
657
0
652
13,141
5,108
646
3,399
9,742
47,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,334
Gold Earned
35,473
228
Minions Killed
189
12
Camps Cleared
3
967,888
Distance Traveled
933,100
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,320
629
36
2
5
322,589
6
W
Zhong Kui
12,210
678
67
4
4
297,182
3
L
Artemis
11,537
641
64
4
1
266,466
6
L
Sun Wukong
12,052
670
47
3
2
311,390
1
W
Ah Muzen Cab
12,804
711
125
7
3
348,117
2
L
Morgan Le Fay
11,884
660
78
4
0
355,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role