Player Matchup

Agni
Agni
Griefhound
Agni
Level 17
God Stats
11W - 8L
1,837 SR
Queue Stats
19W - 26L
1,531 Elo+
Party 1
Ymir
Ymir
Lm0hh
Ymir
Level 17
God Stats
2W - 0L
1,779 SR
Queue Stats
3W - 3L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PAAAAAAAAAAAAAPI
Tsukuyomi
Level 21
God Stats
18W - 12L
1,546 SR
Queue Stats
58W - 74L
1,510 Elo+
Party 1
Izanami
Izanami
Shyguyxx
Izanami
Level 18
God Stats
4W - 2L
1,837 SR
Queue Stats
5W - 6L
1,469 Elo+
Party 1
Yemoja
Yemoja
goodkid123
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,714 Elo+
Party 1
Team Averages
Level 15
1,700 SR
1,535 Elo+

VS

Team Averages
Level 16
1,486 SR
1,463 Elo+
Freya
Freya
BlackMagick333
Freya
Level 23
God Stats
12W - 11L
1,554 SR
Queue Stats
261W - 295L
1,464 Elo+
Solo
Fenrir
Fenrir
JujuTw-
Fenrir
Level 25
God Stats
0W - 2L
1,239 SR
Queue Stats
29W - 29L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
LedFalcon
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
McClutchin
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,430 Elo+
Party 3
Hades
Hades
sharkzl
Hades
Level 6
God Stats
6W - 6L
1,638 SR
Queue Stats
6W - 10L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 14
6,745
1,124
8,387
4,872
1,762
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Lm0hh
Ymir
12
1 / 1 / 13
6,938
1,156
3,336
6,703
4,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
13
6 / 1 / 10
7,550
1,258
6,353
6,190
2,163
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Shyguyxx
Izanami
12
5 / 2 / 10
7,295
1,216
10,965
4,739
1,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
goodkid123
Yemoja
12
2 / 1 / 12
6,940
1,157
1,930
3,662
2,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

377

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
5,958
993
4,507
8,444
3,106
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
JujuTw-
Fenrir
10
1 / 2 / 0
5,606
934
848
2,602
1,346
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
LedFalcon
Cthulhu
12
2 / 4 / 4
6,562
1,094
5,077
11,656
6,831
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
McClutchin
Ah Muzen Cab
12
1 / 3 / 5
6,458
1,076
7,384
6,814
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
sharkzl
Hades
11
2 / 1 / 2
6,365
1,061
3,786
4,969
2,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
16
Kills
6
6
Deaths
16
59
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
2
1
14
9
L
Fenrir
JujuTw-
Fenrir
1
2
0
0.5
L
Cthulhu
LedFalcon
Cthulhu
2
4
4
1
W
Ymir
Lm0hh
Ymir
1
1
13
7.5
L
Ah Muzen Cab
McClutchin
Ah Muzen Cab
1
3
5
1.17
W
Tsukuyomi
6
1
10
11
W
Izanami
Shyguyxx
Izanami
5
2
10
5
W
Yemoja
goodkid123
Yemoja
2
1
12
8
L
Hades
sharkzl
Hades
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,971
Damage
21,602
26,166
Taken
34,485
12,114
Mitigated
15,871
6,482
Healing
3,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,507
1,635
0
1,160
8,444
3,106
0
2,223
6,221
11,139
0
W
8,387
1,320
239
652
4,872
1,762
0
2,772
1,963
11,892
0
L
Fenrir
JujuTw-
Fenrir
848
59
0
72
2,602
1,346
0
1,111
1,491
0
1,617
L
Cthulhu
LedFalcon
Cthulhu
5,077
169
0
905
11,656
6,831
0
5,417
6,239
10,856
0
W
Ymir
Lm0hh
Ymir
3,336
849
0
660
6,703
4,442
0
2,929
3,736
9,431
0
L
Ah Muzen Cab
McClutchin
Ah Muzen Cab
7,384
2,504
0
343
6,814
2,571
0
3,138
3,676
0
23,788
W
Tsukuyomi
6,353
2,176
0
50
6,190
2,163
0
2,584
3,606
0
13,861
W
Izanami
Shyguyxx
Izanami
10,965
7,219
0
348
4,739
1,654
0
2,090
2,564
0
22,440
W
Yemoja
goodkid123
Yemoja
1,930
657
3,918
615
3,662
2,093
0
2,648
927
5,823
0
L
Hades
sharkzl
Hades
3,786
541
49
721
4,969
2,017
0
1,764
3,205
12,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,468
Gold Earned
30,949
89
Minions Killed
78
4
Camps Cleared
4
608,985
Distance Traveled
430,874
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,958
993
12
2
2
70,614
0
W
Agni
6,745
1,124
6
1
1
128,976
0
L
Fenrir
5,606
934
5
1
2
46,306
0
L
Cthulhu
6,562
1,094
8
1
0
98,913
0
W
Ymir
6,938
1,156
16
3
1
121,369
2
L
Ah Muzen Cab
6,458
1,076
29
5
0
97,270
0
W
Tsukuyomi
7,550
1,258
25
4
0
144,388
0
W
Izanami
7,295
1,216
31
5
2
106,803
0
W
Yemoja
6,940
1,157
11
2
0
107,449
1
L
Hades
6,365
1,061
24
4
0
117,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role