Player Matchup

Skadi
Skadi
HobbsTv
Skadi
Level 67
God Stats
11W - 11L
1,441 SR
Queue Stats
37W - 58L
1,255 Elo+
Solo
Zeus
Zeus
MonDzl
Zeus
Level 58
God Stats
2W - 2L
1,312 SR
Queue Stats
138W - 220L
1,244 Elo+
Solo
King Arthur
King Arthur
VILE_V4LENT1NE
King Arthur
Level 27
God Stats
6W - 3L
1,813 SR
Queue Stats
23W - 17L
1,350 Elo+
Solo
Team Averages
Level 51
1,522 SR
1,283 Elo+

VS

Team Averages
Level 32
1,586 SR
1,366 Elo+
Nox
Nox
Axswagg9033
Nox
Level 25
God Stats
2W - 2L
1,830 SR
Queue Stats
82W - 113L
1,246 Elo+
Solo
Amaterasu
Amaterasu
Ttv Artemis7995
Amaterasu
Level 62
God Stats
0W - 1L
1,430 SR
Queue Stats
19W - 24L
1,351 Elo+
Party 1
Khepri
Khepri
XbubblegumX5075
Khepri
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HobbsTv
Skadi
11
3 / 5 / 7
7,402
740
9,421
6,702
2,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
MonDzl
Zeus
12
5 / 4 / 3
8,090
809
8,367
5,956
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
VILE_V4LENT1NE
King Arthur
12
5 / 1 / 6
8,050
805
7,718
8,048
7,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 3
8,030
803
7,925
8,118
3,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Ttv Artemis7995
Amaterasu
10
4 / 3 / 2
6,962
696
4,244
10,908
5,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 7 / 2
6,258
626
2,514
10,305
7,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
13
Kills
10
10
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
6
3
3
2.5
W
Skadi
HobbsTv
Skadi
3
5
7
1.3
W
Zeus
MonDzl
Zeus
5
4
3
1.63
L
Amaterasu
Ttv Artemis7995
Amaterasu
4
3
2
1.67
W
King Arthur
VILE_V4LENT1NE
King Arthur
5
1
6
8
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,506
Damage
14,683
20,706
Taken
29,331
11,559
Mitigated
16,560
2,550
Healing
3,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,925
983
68
583
8,118
3,406
49
2,829
5,123
27,905
0
W
Skadi
HobbsTv
Skadi
9,421
5,928
0
599
6,702
2,265
429
3,210
3,492
0
22,100
W
Zeus
MonDzl
Zeus
8,367
2,444
11
798
5,956
2,091
0
4,144
1,812
26,408
0
L
Amaterasu
Ttv Artemis7995
Amaterasu
4,244
2,269
48
2,363
10,908
5,551
0
3,062
7,479
0
10,177
W
King Arthur
VILE_V4LENT1NE
King Arthur
7,718
1,477
0
1,142
8,048
7,203
225
3,428
4,620
0
19,113
L
2,514
553
227
558
10,305
7,603
0
2,521
7,478
4,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,542
Gold Earned
21,250
95
Minions Killed
65
5
Camps Cleared
3
494,885
Distance Traveled
486,202
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,030
803
51
5
1
160,716
0
W
Skadi
7,402
740
25
3
2
146,618
1
W
Zeus
8,090
809
46
5
3
156,777
1
L
Amaterasu
6,962
696
10
1
2
181,721
0
W
King Arthur
8,050
805
24
2
0
191,490
0
L
Khepri
6,258
626
4
0
0
143,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role