Player Matchup

Loki
Loki
MajinBro9623
Loki
Level 147
God Stats
4W - 5L
1,707 SR
Queue Stats
126W - 134L
1,584 Elo+
Party 2
Baron Samedi
Baron Samedi
Respecks
Baron Samedi
Level 126
God Stats
2W - 1L
1,893 SR
Queue Stats
52W - 32L
1,694 Elo+
Solo
Sylvanus
Sylvanus
TheHans1999
Sylvanus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,871 Elo+
Solo
Artemis
Artemis
ValexSombra
Artemis
Level 156
God Stats
25W - 21L
1,649 SR
Queue Stats
163W - 132L
1,685 Elo+
Party 2
Vamana
Vamana
themcarrots
Vamana
Level 160
God Stats
30W - 28L
1,660 SR
Queue Stats
214W - 229L
1,620 Elo+
Party 2
Team Averages
Level 129
1,682 SR
1,691 Elo+

VS

Team Averages
Level 151
1,635 SR
1,616 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
HalfNatty1
Kukulkan
Level 160
God Stats
6W - 2L
1,680 SR
Queue Stats
395W - 336L
1,654 Elo+
Party 3
Izanami
Izanami
Nehzo
Izanami
Level 127
God Stats
15W - 9L
1,717 SR
Queue Stats
256W - 252L
1,640 Elo+
Solo
Bastet
Bastet
SinfulAndy
Bastet
Level 148
God Stats
23W - 13L
1,612 SR
Queue Stats
310W - 282L
1,630 Elo+
Party 1
Bellona
Bellona
Vindacata
Bellona
Level 160
God Stats
27W - 17L
1,664 SR
Queue Stats
496W - 439L
1,658 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,881
554
289
2,826
594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Respecks
Baron Samedi
8
0 / 2 / 0
4,304
615
1,705
3,582
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
TheHans1999
Sylvanus
3
0 / 3 / 0
3,254
465
519
3,487
1,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
ValexSombra
Artemis
5
0 / 3 / 1
3,632
519
1,752
5,115
498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vamana
8
1 / 1 / 0
4,582
655
2,734
5,025
2,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
1 / 1 / 4
4,538
648
2,385
3,925
1,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
HalfNatty1
Kukulkan
9
1 / 0 / 1
4,974
711
1,411
2,231
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Nehzo
Izanami
8
4 / 0 / 2
4,838
691
2,930
2,101
534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bastet
SinfulAndy
Bastet
7
2 / 0 / 1
4,356
622
1,885
3,137
759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Vindacata
Bellona
7
1 / 1 / 0
4,653
665
2,977
3,833
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
9
9
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
1
4
3
W
Kukulkan
HalfNatty1
Kukulkan
1
0
1
1.5
L
0
0
0
0
W
Izanami
Nehzo
Izanami
4
0
2
5
L
Baron Samedi
Respecks
Baron Samedi
0
2
0
0
W
Bastet
SinfulAndy
Bastet
2
0
1
2.5
L
Sylvanus
TheHans1999
Sylvanus
0
3
0
0
L
Artemis
ValexSombra
Artemis
0
3
1
0.17
W
Bellona
Vindacata
Bellona
1
1
0
1
L
Vamana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,999
Damage
11,588
20,035
Taken
15,227
6,352
Mitigated
5,975
7,536
Healing
6,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,385
562
0
1,217
3,925
1,566
0
100
3,825
0
11,392
W
Kukulkan
HalfNatty1
Kukulkan
1,411
297
0
674
2,231
700
0
1,213
1,018
28,622
0
L
289
77
0
1,438
2,826
594
0
96
2,730
0
14,127
W
Izanami
Nehzo
Izanami
2,930
1,541
0
851
2,101
534
0
345
1,756
0
29,670
L
Baron Samedi
Respecks
Baron Samedi
1,705
73
0
727
3,582
1,626
0
1,315
2,267
23,888
0
W
Bastet
SinfulAndy
Bastet
1,885
422
0
2,342
3,137
759
0
566
2,571
0
17,615
L
Sylvanus
TheHans1999
Sylvanus
519
168
67
848
3,487
1,628
0
0
3,487
5,183
0
L
Artemis
ValexSombra
Artemis
1,752
420
0
1,514
5,115
498
0
0
5,115
0
13,265
W
Bellona
Vindacata
Bellona
2,977
1,328
0
1,441
3,833
2,416
0
0
3,197
0
18,139
L
Vamana
2,734
749
0
2,942
5,025
2,006
0
0
5,025
0
20,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,653
Gold Earned
23,359
193
Minions Killed
234
0
Camps Cleared
0
644,120
Distance Traveled
746,633
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,538
648
18
3
0
148,357
2
W
Kukulkan
4,974
711
65
9
0
137,200
2
L
Loki
3,881
554
39
6
0
163,950
1
W
Izanami
4,838
691
71
10
0
135,821
0
L
Baron Samedi
4,304
615
60
9
0
125,343
4
W
Bastet
4,356
622
34
5
0
170,688
3
L
Sylvanus
3,254
465
12
2
0
75,027
0
L
Artemis
3,632
519
29
4
0
125,851
3
W
Bellona
4,653
665
46
7
0
154,567
2
L
Vamana
4,582
655
53
8
0
153,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role