Player Matchup

Bastet
Bastet
MrSchnimy
Bastet
Level 149
God Stats
4W - 0L
1,919 SR
Queue Stats
168W - 77L
1,744 Elo+
Party 1
Nemesis
Nemesis
SilentBunbun
Nemesis
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 6L
1,647 Elo+
Party 1
Geb
Geb
agingcrayon7263
Geb
Level 160
God Stats
2W - 0L
1,913 SR
Queue Stats
316W - 180L
1,705 Elo+
Party 1
Team Averages
Level 106
1,777 SR
1,699 Elo+

VS

Team Averages
Level 57
1,535 SR
1,539 Elo+
Medusa
Medusa
FazetGaming
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,377 Elo+
Solo
Sun Wukong
Sun Wukong
SelecHearing
Sun Wukong
Level 27
God Stats
6W - 5L
1,678 SR
Queue Stats
105W - 71L
1,580 Elo+
Party 2
Ne Zha
Ne Zha
VANDY81
Ne Zha
Level 140
God Stats
6W - 2L
1,427 SR
Queue Stats
51W - 29L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MrSchnimy
Bastet
13
9 / 1 / 8
8,724
872
11,533
6,660
3,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
SilentBunbun
Nemesis
13
7 / 2 / 6
8,425
843
9,469
8,048
3,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 12
7,848
785
3,815
7,171
5,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
0 / 9 / 1
5,827
583
1,301
8,574
1,633
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
SelecHearing
Sun Wukong
10
1 / 4 / 0
6,415
642
3,758
9,347
6,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
VANDY81
Ne Zha
11
3 / 5 / 1
7,515
752
5,021
9,292
3,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
18
Kills
4
4
Deaths
18
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
9
1
0.06
W
Bastet
MrSchnimy
Bastet
9
1
8
13
L
Sun Wukong
SelecHearing
Sun Wukong
1
4
0
0.25
W
Nemesis
SilentBunbun
Nemesis
7
2
6
5
L
Ne Zha
VANDY81
Ne Zha
3
5
1
0.7
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,817
Damage
10,080
21,879
Taken
27,213
12,249
Mitigated
11,883
6,636
Healing
4,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
1,301
609
0
61
8,574
1,633
0
719
7,511
0
4,048
W
Bastet
MrSchnimy
Bastet
11,533
1,819
0
2,770
6,660
3,017
514
453
6,127
0
26,057
L
Sun Wukong
SelecHearing
Sun Wukong
3,758
599
85
2,188
9,347
6,819
0
2,458
6,633
0
18,550
W
Nemesis
SilentBunbun
Nemesis
9,469
4,020
0
1,401
8,048
3,311
1,092
70
7,770
0
33,400
L
Ne Zha
VANDY81
Ne Zha
5,021
702
0
1,791
9,292
3,431
0
822
8,080
0
17,303
W
3,815
593
495
1,970
7,171
5,921
345
0
6,958
13,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,997
Gold Earned
19,757
117
Minions Killed
72
6
Camps Cleared
3
593,416
Distance Traveled
469,147
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,827
583
10
1
0
135,295
2
W
Bastet
8,724
872
36
4
3
204,125
0
L
Sun Wukong
6,415
642
38
4
1
154,984
1
W
Nemesis
8,425
843
64
6
3
196,987
1
L
Ne Zha
7,515
752
24
2
2
178,868
3
W
Geb
7,848
785
17
2
0
192,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role