Player Matchup

Agni
Agni
Invalidate
Agni
Level 122
God Stats
5W - 2L
1,702 SR
Queue Stats
187W - 170L
1,557 Elo+
Solo
Chiron
Chiron
Mylantson
Chiron
Level 107
God Stats
4W - 5L
1,509 SR
Queue Stats
683W - 633L
1,541 Elo+
Party 3
Baron Samedi
Baron Samedi
PHANTOMR3AVER
Baron Samedi
Level 128
God Stats
4W - 3L
1,563 SR
Queue Stats
167W - 168L
1,483 Elo+
Party 2
Ravana
Ravana
VEXjeri
Ravana
Level 128
God Stats
3W - 1L
1,574 SR
Queue Stats
199W - 173L
1,544 Elo+
Party 2
Geb
Geb
noxiss2015
Geb
Level 157
God Stats
5W - 10L
1,372 SR
Queue Stats
344W - 347L
1,538 Elo+
Party 3
Team Averages
Level 128
1,544 SR
1,533 Elo+

VS

Team Averages
Level 76
1,669 SR
1,503 Elo+
Tyr
Tyr
BestMonke
Tyr
Level 47
God Stats
6W - 4L
1,674 SR
Queue Stats
209W - 140L
1,574 Elo+
Solo
Ra
Ra
Copious22
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,293 Elo+
Party 1
Thanatos
Thanatos
OBXAJ
Thanatos
Level 113
God Stats
9W - 8L
1,654 SR
Queue Stats
458W - 426L
1,500 Elo+
Party 1
Ullr
Ullr
RadSpladle
Ullr
Level 115
God Stats
4W - 3L
1,675 SR
Queue Stats
187W - 177L
1,573 Elo+
Party 1
Xing Tian
Xing Tian
Shmucket
Xing Tian
Level 101
God Stats
1W - 1L
1,840 SR
Queue Stats
190W - 182L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 3 / 2
6,789
679
6,383
4,588
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Mylantson
Chiron
11
2 / 0 / 1
6,036
604
4,343
2,558
758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
PHANTOMR3AVER
Baron Samedi
11
2 / 0 / 0
6,017
602
6,411
4,354
2,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
VEXjeri
Ravana
9
2 / 1 / 4
5,760
576
3,043
4,275
1,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 4
5,338
534
3,499
4,938
2,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 3
5,079
508
2,567
6,770
2,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
0 / 8 / 0
4,170
417
823
5,347
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
OBXAJ
Thanatos
9
3 / 2 / 0
5,361
536
2,647
7,412
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
5,483
548
1,965
5,467
1,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Xing Tian
Shmucket
Xing Tian
8
0 / 2 / 0
4,994
499
3,827
9,103
5,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
4
4
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
3
2.5
L
0
8
0
0
W
8
3
2
3
W
Chiron
Mylantson
Chiron
2
0
1
2.5
L
Thanatos
OBXAJ
Thanatos
3
2
0
1.5
W
Baron Samedi
PHANTOMR3AVER
Baron Samedi
2
0
0
2
L
0
2
0
0
L
Xing Tian
Shmucket
Xing Tian
0
2
0
0
W
Ravana
VEXjeri
Ravana
2
1
4
4
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,679
Damage
11,829
20,713
Taken
34,099
7,413
Mitigated
13,002
9,740
Healing
12,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,567
266
0
2,721
6,770
2,813
0
2,230
4,416
0
10,767
L
823
495
0
22
5,347
1,573
32
3,713
1,362
11,704
0
W
6,383
635
0
1,450
4,588
1,062
0
490
4,030
33,005
0
W
Chiron
Mylantson
Chiron
4,343
1,513
303
1,504
2,558
758
0
0
2,558
0
35,248
L
Thanatos
OBXAJ
Thanatos
2,647
449
0
5,438
7,412
2,129
0
2,899
4,372
0
23,090
W
Baron Samedi
PHANTOMR3AVER
Baron Samedi
6,411
1,165
103
2,234
4,354
2,183
351
2,338
1,474
31,812
0
L
1,965
691
0
1,527
5,467
1,081
0
506
4,961
0
33,586
L
Xing Tian
Shmucket
Xing Tian
3,827
642
0
2,474
9,103
5,406
0
5,361
2,695
21,748
0
W
Ravana
VEXjeri
Ravana
3,043
739
0
2,270
4,275
1,294
0
38
4,237
0
28,556
W
3,499
800
0
1,876
4,938
2,116
0
1,074
3,764
11,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,940
Gold Earned
25,087
296
Minions Killed
228
0
Camps Cleared
0
1,024,286
Distance Traveled
920,224
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,079
508
22
2
0
199,699
5
L
Ra
4,170
417
21
2
0
156,521
0
W
Agni
6,789
679
69
7
0
209,208
2
W
Chiron
6,036
604
81
8
0
197,714
0
L
Thanatos
5,361
536
51
5
0
207,694
2
W
Baron Samedi
6,017
602
68
7
0
175,899
1
L
Ullr
5,483
548
85
9
0
175,073
1
L
Xing Tian
4,994
499
49
5
0
181,237
0
W
Ravana
5,760
576
62
6
0
236,145
2
W
Geb
5,338
534
16
2
0
205,320
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role