Player Matchup

Danzaburou
Danzaburou
GenericEric3rd
Danzaburou
Level 28
God Stats
2W - 2L
1,605 SR
Queue Stats
37W - 31L
1,551 Elo+
Solo
Cthulhu
Cthulhu
R4Z0R95
Cthulhu
Level 29
God Stats
4W - 3L
1,914 SR
Queue Stats
82W - 75L
1,569 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SlowMobiuz
Morgan Le Fay
Level 28
God Stats
5W - 1L
1,995 SR
Queue Stats
89W - 56L
1,681 Elo+
Party 1
Bastet
Bastet
SpedBrycen
Bastet
Level 29
God Stats
2W - 3L
1,555 SR
Queue Stats
69W - 76L
1,516 Elo+
Solo
Bacchus
Bacchus
Twoworlds3
Bacchus
Level 28
God Stats
16W - 21L
1,502 SR
Queue Stats
101W - 104L
1,532 Elo+
Party 1
Team Averages
Level 28
1,714 SR
1,570 Elo+

VS

Team Averages
Level 19
1,527 SR
1,546 Elo+
Jing Wei
Jing Wei
Hey_Kaylee
Jing Wei
Level 18
God Stats
16W - 6L
1,731 SR
Queue Stats
23W - 15L
1,549 Elo+
Solo
Scylla
Scylla
Mac789
Scylla
Level 10
God Stats
1W - 1L
1,223 SR
Queue Stats
15W - 14L
1,593 Elo+
Solo
Achilles
Achilles
RylicTWG
Achilles
Level 29
God Stats
6W - 1L
1,469 SR
Queue Stats
109W - 112L
1,462 Elo+
Solo
Yemoja
Yemoja
TheDudeReaper
Yemoja
Level 22
God Stats
4W - 2L
1,462 SR
Queue Stats
25W - 11L
1,595 Elo+
Solo
Fenrir
Fenrir
sdfghs
Fenrir
Level 17
God Stats
4W - 1L
1,747 SR
Queue Stats
28W - 20L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GenericEric3rd
Danzaburou
2
0 / 1 / 0
3,552
355
660
892
90
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
R4Z0R95
Cthulhu
2
0 / 0 / 0
3,559
356
0
120
36
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morgan Le Fay
SlowMobiuz
Morgan Le Fay
11
4 / 1 / 0
6,355
636
9,022
5,978
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
SpedBrycen
Bastet
12
2 / 0 / 0
6,515
652
4,472
4,378
1,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Twoworlds3
Bacchus
9
0 / 2 / 0
4,922
492
1,730
6,667
5,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hey_Kaylee
Jing Wei
11
2 / 1 / 1
6,280
628
4,616
9,278
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Mac789
Scylla
2
0 / 2 / 0
3,733
373
268
1,225
350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
RylicTWG
Achilles
8
0 / 2 / 0
5,156
516
1,833
7,081
4,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 1
5,833
583
2,382
6,779
3,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
sdfghs
Fenrir
10
1 / 0 / 0
6,016
602
1,297
6,478
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
6
Kills
4
4
Deaths
6
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
GenericEric3rd
Danzaburou
0
1
0
0
W
Jing Wei
Hey_Kaylee
Jing Wei
2
1
1
2.5
W
Scylla
Mac789
Scylla
0
2
0
0
L
Cthulhu
R4Z0R95
Cthulhu
0
0
0
0
W
Achilles
RylicTWG
Achilles
0
2
0
0
L
Morgan Le Fay
SlowMobiuz
Morgan Le Fay
4
1
0
4
L
Bastet
SpedBrycen
Bastet
2
0
0
2
W
1
1
1
1.5
L
Bacchus
Twoworlds3
Bacchus
0
2
0
0
W
Fenrir
sdfghs
Fenrir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,884
Damage
10,396
18,035
Taken
30,841
8,513
Mitigated
13,852
6,974
Healing
10,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
GenericEric3rd
Danzaburou
660
298
0
140
892
90
0
48
844
0
2,206
W
Jing Wei
Hey_Kaylee
Jing Wei
4,616
3,383
0
4,043
9,278
2,786
506
4,394
4,680
0
47,873
W
Scylla
Mac789
Scylla
268
35
0
120
1,225
350
0
1,000
153
2,429
0
L
Cthulhu
R4Z0R95
Cthulhu
0
0
0
0
120
36
0
0
120
0
0
W
Achilles
RylicTWG
Achilles
1,833
136
0
1,162
7,081
4,638
0
0
7,081
0
16,737
L
Morgan Le Fay
SlowMobiuz
Morgan Le Fay
9,022
1,141
0
2,265
5,978
2,009
0
1,753
4,193
37,829
0
L
Bastet
SpedBrycen
Bastet
4,472
961
0
2,809
4,378
1,198
0
0
3,941
0
34,472
W
2,382
499
753
818
6,779
3,867
100
3,680
2,975
20,813
0
L
Bacchus
Twoworlds3
Bacchus
1,730
129
0
1,760
6,667
5,180
0
817
5,850
16,873
0
W
Fenrir
sdfghs
Fenrir
1,297
286
0
3,804
6,478
2,211
0
1,166
5,200
0
34,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,903
Gold Earned
27,018
178
Minions Killed
254
0
Camps Cleared
0
648,175
Distance Traveled
800,115
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,552
355
2
0
0
24,106
0
W
Jing Wei
6,280
628
89
9
0
201,974
2
W
Scylla
3,733
373
4
0
0
37,938
0
L
Cthulhu
3,559
356
0
0
0
10,362
0
W
Achilles
5,156
516
37
4
0
190,458
0
L
Morgan Le Fay
6,355
636
62
6
0
211,094
3
L
Bastet
6,515
652
91
9
0
204,206
3
W
Yemoja
5,833
583
42
4
0
168,060
1
L
Bacchus
4,922
492
23
2
0
198,407
0
W
Fenrir
6,016
602
82
8
0
201,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role