Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Jahownd
Bastet
Level 155
God Stats
13W - 10L
1,614 SR
Queue Stats
493W - 461L
1,519 Elo+
Party 2
Ra
Ra
JazanReyers
Ra
Level 86
God Stats
8W - 7L
1,618 SR
Queue Stats
586W - 568L
1,517 Elo+
Solo
Jormungandr
Jormungandr
RemiyRomi
Jormungandr
Level 59
God Stats
3W - 1L
1,802 SR
Queue Stats
360W - 348L
1,531 Elo+
Solo
Mulan
Mulan
xYourBiggestFanx
Mulan
Level 147
God Stats
10W - 8L
1,605 SR
Queue Stats
333W - 275L
1,541 Elo+
Party 2
Team Averages
Level 110
1,628 SR
1,521 Elo+

VS

Team Averages
Level 106
1,589 SR
1,572 Elo+
Thanatos
Thanatos
Basicks
Thanatos
Level 145
God Stats
4W - 4L
1,530 SR
Queue Stats
191W - 175L
1,586 Elo+
Party 3
Zeus
Zeus
FineokaysPecs
Zeus
Level 106
God Stats
2W - 4L
1,456 SR
Queue Stats
521W - 508L
1,567 Elo+
Solo
Charybdis
Charybdis
GEELOWW
Charybdis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 75L
1,652 Elo+
Party 1
Geb
Geb
InTheLab_
Geb
Level 96
God Stats
4W - 1L
1,872 SR
Queue Stats
6W - 6L
1,521 Elo+
Party 1
Gilgamesh
Gilgamesh
Vaxlare
Gilgamesh
Level 101
God Stats
3W - 4L
1,587 SR
Queue Stats
156W - 140L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
5 / 0 / 1
6,507
651
6,422
3,610
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Jahownd
Bastet
10
2 / 2 / 2
5,620
562
3,197
6,504
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 2 / 3
5,960
596
3,140
4,166
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
RemiyRomi
Jormungandr
9
1 / 0 / 5
5,405
541
2,875
6,652
4,492
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 0 / 0
6,822
682
4,441
5,814
3,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Basicks
Thanatos
11
2 / 2 / 1
5,747
575
2,144
6,603
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
1 / 1 / 1
5,091
509
5,042
2,731
663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
GEELOWW
Charybdis
8
0 / 5 / 0
4,523
452
956
6,821
858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 1
4,580
458
1,151
6,657
2,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Vaxlare
Gilgamesh
10
1 / 2 / 0
5,726
573
3,472
7,360
4,007
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
4
4
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
0
1
5.5
L
Thanatos
Basicks
Thanatos
2
2
1
1.25
L
1
1
1
1.5
L
Charybdis
GEELOWW
Charybdis
0
5
0
0
L
0
2
1
0.25
W
Bastet
Jahownd
Bastet
2
2
2
1.5
W
2
2
3
1.75
W
Jormungandr
RemiyRomi
Jormungandr
1
0
5
3.5
L
Gilgamesh
Vaxlare
Gilgamesh
1
2
0
0.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,075
Damage
12,765
26,746
Taken
30,172
11,760
Mitigated
10,040
11,251
Healing
10,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,422
3,482
0
447
3,610
964
0
198
3,412
0
39,192
L
Thanatos
Basicks
Thanatos
2,144
405
0
5,729
6,603
2,171
0
1,455
5,118
0
28,618
L
5,042
612
0
580
2,731
663
0
1,357
1,326
26,122
0
L
Charybdis
GEELOWW
Charybdis
956
690
0
1,086
6,821
858
0
411
6,370
0
23,980
L
1,151
121
30
1,399
6,657
2,341
0
2,596
3,983
5,591
0
W
Bastet
Jahownd
Bastet
3,197
761
0
3,386
6,504
1,931
0
921
5,435
0
30,603
W
3,140
580
184
1,000
4,166
1,203
176
1,647
2,299
32,771
0
W
Jormungandr
RemiyRomi
Jormungandr
2,875
1,142
30
1,735
6,652
4,492
0
2,140
4,423
17,109
0
L
Gilgamesh
Vaxlare
Gilgamesh
3,472
417
0
1,907
7,360
4,007
0
0
6,988
3,462
26,986
W
4,441
857
0
4,469
5,814
3,170
0
1,744
4,018
0
46,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,314
Gold Earned
25,667
347
Minions Killed
273
0
Camps Cleared
0
1,005,200
Distance Traveled
980,130
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,507
651
71
7
0
199,472
6
L
Thanatos
5,747
575
81
8
0
202,698
0
L
Zeus
5,091
509
46
5
0
192,668
6
L
Charybdis
4,523
452
50
5
0
181,045
3
L
Geb
4,580
458
8
1
0
208,832
3
W
Bastet
5,620
562
66
7
0
205,740
4
W
Ra
5,960
596
80
8
0
204,314
3
W
Jormungandr
5,405
541
30
3
0
198,357
2
L
Gilgamesh
5,726
573
88
9
0
194,887
3
W
Mulan
6,822
682
100
10
0
197,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role