Player Matchup

Ra
Ra
SnakkyBoi
Ra
Level 127
God Stats
5W - 8L
1,486 SR
Queue Stats
23W - 27L
1,562 Elo+
Party 1
Awilix
Awilix
SurfingTheCotton
Awilix
Level 128
God Stats
3W - 2L
1,706 SR
Queue Stats
92W - 64L
1,669 Elo+
Party 1
Ares
Ares
YoGirlsSenpaii
Ares
Level 140
God Stats
0W - 1L
1,756 SR
Queue Stats
204W - 127L
1,694 Elo+
Party 1
Skadi
Skadi
sweezan
Skadi
Level 160
God Stats
5W - 4L
1,623 SR
Queue Stats
142W - 119L
1,636 Elo+
Party 1
Hercules
Hercules
tperry66
Hercules
Level 122
God Stats
0W - 2L
1,437 SR
Queue Stats
7W - 6L
1,585 Elo+
Party 1
Team Averages
Level 135
1,602 SR
1,629 Elo+

VS

Team Averages
Level 139
1,605 SR
1,645 Elo+
Anhur
Anhur
Fuhzzaye
Anhur
Level 141
God Stats
9W - 10L
1,459 SR
Queue Stats
276W - 256L
1,649 Elo+
Party 3
Ne Zha
Ne Zha
MaydayM10
Ne Zha
Level 105
God Stats
8W - 4L
1,606 SR
Queue Stats
87W - 79L
1,616 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SicBait
Morgan Le Fay
Level 158
God Stats
8W - 10L
1,557 SR
Queue Stats
399W - 379L
1,653 Elo+
Party 3
Zeus
Zeus
iTz iEpsiLon
Zeus
Level 143
God Stats
11W - 7L
1,630 SR
Queue Stats
436W - 347L
1,649 Elo+
Party 2
Nike
Nike
iTz iSigMa
Nike
Level 146
God Stats
11W - 6L
1,773 SR
Queue Stats
567W - 486L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 2
7,440
465
6,406
11,787
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 6 / 1
8,541
534
6,722
14,265
5,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 6 / 2
7,320
458
4,064
16,799
10,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
sweezan
Skadi
14
4 / 7 / 3
8,574
536
11,087
13,797
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
tperry66
Hercules
12
0 / 4 / 2
7,255
453
4,591
17,974
7,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fuhzzaye
Anhur
16
9 / 3 / 10
9,987
624
14,036
11,431
2,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
MaydayM10
Ne Zha
14
2 / 5 / 14
8,726
545
9,643
13,985
8,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
SicBait
Morgan Le Fay
17
7 / 1 / 9
10,342
646
10,642
8,265
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 1 / 12
9,645
603
11,107
8,177
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 1 / 12
10,367
648
14,384
13,058
11,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
88
10
Kills
31
31
Deaths
11
10
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Anhur
Fuhzzaye
Anhur
9
3
10
4.67
W
Ne Zha
MaydayM10
Ne Zha
2
5
14
1.8
W
Morgan Le Fay
SicBait
Morgan Le Fay
7
1
9
11.5
L
1
8
2
0.25
L
3
6
1
0.58
L
2
6
2
0.5
W
6
1
12
12
W
7
1
12
13
L
Skadi
sweezan
Skadi
4
7
3
0.79
L
Hercules
tperry66
Hercules
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,870
Damage
59,812
74,622
Taken
54,916
29,893
Mitigated
28,885
19,642
Healing
16,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Fuhzzaye
Anhur
14,036
7,321
0
2,367
11,431
2,977
3,268
894
10,501
0
61,100
W
Ne Zha
MaydayM10
Ne Zha
9,643
2,622
575
3,156
13,985
8,547
0
3,229
10,580
227
28,796
W
Morgan Le Fay
SicBait
Morgan Le Fay
10,642
1,742
0
1,322
8,265
3,233
680
3,168
4,888
71,515
0
L
6,406
723
1,011
3,113
11,787
3,484
240
5,770
5,577
45,124
0
L
6,722
2,216
0
2,961
14,265
5,122
627
4,512
9,313
0
45,063
L
4,064
277
294
3,205
16,799
10,099
0
5,838
10,841
20,282
0
W
11,107
862
0
3,994
8,177
2,216
54
1,797
6,322
68,137
0
W
14,384
2,413
0
4,607
13,058
11,912
390
964
11,575
9,977
56,243
L
Skadi
sweezan
Skadi
11,087
5,128
0
2,579
13,797
3,198
0
2,189
11,480
0
53,043
L
Hercules
tperry66
Hercules
4,591
1,596
0
6,479
17,974
7,990
734
5,510
11,549
0
36,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,130
Gold Earned
49,067
386
Minions Killed
517
0
Camps Cleared
0
1,421,425
Distance Traveled
1,545,444
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,987
624
97
6
0
277,602
2
W
Ne Zha
8,726
545
37
2
0
297,591
9
W
Morgan Le Fay
10,342
646
144
9
0
302,597
3
L
Ra
7,440
465
98
6
0
275,921
4
L
Awilix
8,541
534
82
5
0
319,876
0
L
Ares
7,320
458
34
2
0
289,480
6
W
Zeus
9,645
603
116
7
0
333,454
3
W
Nike
10,367
648
123
8
0
334,200
6
L
Skadi
8,574
536
87
5
0
254,811
2
L
Hercules
7,255
453
85
5
0
281,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role