Player Matchup

Bastet
Bastet
Catzse
Bastet
Level 87
God Stats
6W - 6L
1,510 SR
Queue Stats
48W - 51L
1,472 Elo+
Party 1
Zeus
Zeus
Cyric Got U
Zeus
Level 107
God Stats
4W - 6L
1,542 SR
Queue Stats
76W - 69L
1,508 Elo+
Party 1
Izanami
Izanami
Fletcher859
Izanami
Level 17
God Stats
31W - 24L
1,618 SR
Queue Stats
60W - 62L
1,478 Elo+
Party 1
Susano
Susano
Squishyonyou
Susano
Level 48
God Stats
9W - 10L
1,411 SR
Queue Stats
359W - 323L
1,488 Elo+
Solo
Neith
Neith
Wa Zing
Neith
Level 24
God Stats
80W - 69L
1,574 SR
Queue Stats
95W - 83L
1,544 Elo+
Party 1
Team Averages
Level 57
1,531 SR
1,498 Elo+

VS

Team Averages
Level 85
1,736 SR
1,734 Elo+
Ganesha
Ganesha
EmperorDratinni
Ganesha
Level 85
God Stats
5W - 1L
1,688 SR
Queue Stats
140W - 63L
1,716 Elo+
Party 2
Mercury
Mercury
EviLMonKeY2636
Mercury
Level 105
God Stats
13W - 5L
1,809 SR
Queue Stats
591W - 263L
1,735 Elo+
Party 2
Hel
Hel
KingDooki
Hel
Level 106
God Stats
10W - 4L
1,738 SR
Queue Stats
376W - 165L
1,721 Elo+
Party 2
Odin
Odin
Loogyone
Odin
Level 19
God Stats
14W - 1L
2,011 SR
Queue Stats
39W - 9L
1,767 Elo+
Party 2
Hades
Hades
screachin elf
Hades
Level 109
God Stats
6W - 5L
1,435 SR
Queue Stats
607W - 273L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Catzse
Bastet
15
3 / 3 / 0
9,231
923
7,667
7,113
3,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
0 / 6 / 2
8,736
874
14,858
10,844
3,505
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Fletcher859
Izanami
15
0 / 5 / 3
8,700
870
6,949
12,579
4,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
15
1 / 6 / 2
8,610
861
5,718
15,264
5,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Wa Zing
Neith
15
0 / 8 / 4
8,568
857
7,608
16,673
6,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

147

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 27
10,720
1,072
7,812
14,311
24,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 2 / 16
10,352
1,035
12,201
8,600
3,888
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 2 / 19
10,070
1,007
7,364
7,728
6,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
17
8 / 0 / 15
10,684
1,068
8,523
10,954
6,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
10 / 0 / 16
11,013
1,101
20,926
12,237
9,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
121
4
Kills
28
28
Deaths
4
11
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Bastet
Catzse
Bastet
3
3
0
1
L
0
6
2
0.17
W
0
0
27
13.5
W
6
2
16
7
L
Izanami
Fletcher859
Izanami
0
5
3
0.3
W
4
2
19
6.75
W
Odin
8
0
15
15.5
L
Susano
1
6
2
0.33
L
Neith
Wa Zing
Neith
0
8
4
0.25
W
10
0
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,800
Damage
56,826
62,473
Taken
53,830
23,687
Mitigated
50,318
1,215
Healing
19,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Catzse
Bastet
7,667
1,631
0
677
7,113
3,533
0
4,440
2,455
0
21,622
L
14,858
2,305
0
37
10,844
3,505
0
5,290
5,515
40,348
0
W
7,812
888
0
1,452
14,311
24,069
0
3,096
11,215
24,209
0
W
12,201
6,231
0
639
8,600
3,888
0
2,414
6,004
0
36,037
L
Izanami
Fletcher859
Izanami
6,949
5,401
0
430
12,579
4,775
0
7,488
4,861
0
25,599
W
7,364
285
7,875
4,072
7,728
6,335
0
1,519
4,891
16,837
0
W
Odin
8,523
3,088
0
655
10,954
6,681
0
4,453
6,501
0
12,451
L
Susano
5,718
974
0
0
15,264
5,718
0
8,922
5,869
0
19,363
L
Neith
Wa Zing
Neith
7,608
3,304
0
71
16,673
6,156
0
9,448
7,011
0
20,021
W
20,926
1,950
964
3,519
12,237
9,345
0
3,376
8,331
34,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,845
Gold Earned
52,839
198
Minions Killed
172
9
Camps Cleared
5
875,403
Distance Traveled
1,002,926
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,231
923
32
3
0
206,660
0
L
Zeus
8,736
874
61
6
7
143,368
0
W
Ganesha
10,720
1,072
5
1
0
197,956
0
W
Mercury
10,352
1,035
62
6
2
213,819
1
L
Izanami
8,700
870
46
5
1
148,291
0
W
Hel
10,070
1,007
31
3
1
180,904
0
W
Odin
10,684
1,068
23
2
1
207,527
0
L
Susano
8,610
861
44
4
1
192,935
0
L
Neith
8,568
857
15
2
0
184,149
0
W
Hades
11,013
1,101
51
5
1
202,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role