Player Matchup

Freya
Freya
 
Freya
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Conomaster
Heimdallr
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 27L
1,472 Elo+
Party 1
Fenrir
Fenrir
Saocartandor
Fenrir
Level 18
God Stats
57W - 58L
1,437 SR
Queue Stats
66W - 82L
1,333 Elo+
Solo
Da Ji
Da Ji
TWOcmInTrueDMG
Da Ji
Level 12
God Stats
4W - 3L
1,409 SR
Queue Stats
45W - 43L
1,455 Elo+
Party 1
Yemoja
Yemoja
pantumaka19
Yemoja
Level 44
God Stats
1W - 0L
1,489 SR
Queue Stats
127W - 139L
1,480 Elo+
Party 1
Team Averages
Level 23
1,467 SR
1,448 Elo+

VS

Team Averages
Level 27
1,675 SR
1,499 Elo+
Cthulhu
Cthulhu
ResNullius
Cthulhu
Level 60
God Stats
5W - 3L
1,866 SR
Queue Stats
11W - 12L
1,591 Elo+
Party 2
The Morrigan
The Morrigan
THEpengugod
The Morrigan
Level 28
God Stats
5W - 5L
1,777 SR
Queue Stats
194W - 213L
1,573 Elo+
Solo
Loki
Loki
kurshan
Loki
Level 23
God Stats
3W - 2L
1,731 SR
Queue Stats
6W - 7L
1,503 Elo+
Solo
Fenrir
Fenrir
xeroxado
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,335 Elo+
Party 2
Hachiman
Hachiman
耀武扬威
Hachiman
Level 18
God Stats
5W - 6L
1,500 SR
Queue Stats
30W - 30L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
27 / 3 / 16
18,680
1,437
60,573
19,313
8,218
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Conomaster
Heimdallr
20
3 / 8 / 30
13,607
1,047
15,444
21,881
9,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
20
8 / 8 / 19
13,346
1,027
13,519
19,101
15,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 9 / 27
13,451
1,035
15,337
20,154
9,024
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Yemoja
20
2 / 4 / 27
12,794
984
9,685
17,548
17,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ResNullius
Cthulhu
20
5 / 5 / 19
13,318
1,024
15,697
32,054
32,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
THEpengugod
The Morrigan
20
9 / 9 / 17
14,376
1,106
23,277
18,224
7,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
kurshan
Loki
19
7 / 11 / 17
13,551
1,042
15,292
22,561
9,877
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
xeroxado
Fenrir
19
2 / 12 / 19
12,136
934
15,445
27,685
22,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
耀武扬威
Hachiman
20
8 / 9 / 15
13,774
1,060
21,639
20,592
8,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
118
46
Kills
31
32
Deaths
46
119
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
27
3
16
11.67
W
Heimdallr
Conomaster
Heimdallr
3
8
30
2.25
L
Cthulhu
ResNullius
Cthulhu
5
5
19
2.9
W
Fenrir
8
8
19
2.19
L
The Morrigan
THEpengugod
The Morrigan
9
9
17
1.94
W
6
9
27
2.17
L
Loki
kurshan
Loki
7
11
17
1.41
W
Yemoja
2
4
27
3.88
L
Fenrir
xeroxado
Fenrir
2
12
19
0.96
L
Hachiman
耀武扬威
Hachiman
8
9
15
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,558
Damage
91,350
97,997
Taken
121,116
59,391
Mitigated
81,764
18,433
Healing
10,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
60,573
19,716
0
11,407
19,313
8,218
0
7,577
11,487
102,737
0
W
Heimdallr
Conomaster
Heimdallr
15,444
6,337
0
440
21,881
9,283
0
8,320
12,617
0
30,302
L
Cthulhu
ResNullius
Cthulhu
15,697
1,757
721
5,695
32,054
32,839
0
19,349
12,705
24,854
0
W
Fenrir
13,519
2,104
0
913
19,101
15,344
0
5,778
12,986
0
23,534
L
The Morrigan
THEpengugod
The Morrigan
23,277
4,434
0
764
18,224
7,424
0
11,388
6,705
42,783
3,882
W
15,337
2,708
0
110
20,154
9,024
0
4,927
14,948
0
26,993
L
Loki
kurshan
Loki
15,292
3,237
0
243
22,561
9,877
0
12,952
9,609
0
33,554
W
Yemoja
9,685
1,329
4,072
1,491
17,548
17,522
0
7,843
9,275
28,699
0
L
Fenrir
xeroxado
Fenrir
15,445
5,216
0
1,683
27,685
22,984
0
13,107
13,776
0
25,556
L
Hachiman
耀武扬威
Hachiman
21,639
11,378
0
1,582
20,592
8,640
0
13,462
7,130
0
47,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,878
Gold Earned
67,155
218
Minions Killed
195
8
Camps Cleared
8
1,161,582
Distance Traveled
1,185,078
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
18,680
1,437
99
8
4
269,899
0
W
Heimdallr
13,607
1,047
31
2
2
195,506
0
L
Cthulhu
13,318
1,024
30
2
1
259,175
0
W
Fenrir
13,346
1,027
19
1
1
287,426
3
L
The Morrigan
14,376
1,106
51
4
2
216,130
0
W
Da Ji
13,451
1,035
24
2
1
233,228
0
L
Loki
13,551
1,042
21
2
1
270,682
0
W
Yemoja
12,794
984
45
3
0
175,523
0
L
Fenrir
12,136
934
22
2
4
227,407
0
L
Hachiman
13,774
1,060
71
5
0
211,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role