Player Matchup

Medusa
Medusa
AxxA Yack
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,044 Elo+
Solo
Chaac
Chaac
HazePeppaPig
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,327 Elo+
Solo
Cliodhna
Cliodhna
TH_ZAIMOT_
Cliodhna
Level 29
God Stats
2W - 3L
1,433 SR
Queue Stats
92W - 118L
1,301 Elo+
Solo
Athena
Athena
WhaleWatcher16
Athena
Level 26
God Stats
5W - 9L
1,498 SR
Queue Stats
54W - 71L
1,312 Elo+
Solo
Scylla
Scylla
stop7778
Scylla
Level 18
God Stats
0W - 1L
1,090 SR
Queue Stats
10W - 21L
1,306 Elo+
Solo
Team Averages
Level 18
1,404 SR
1,258 Elo+

VS

Team Averages
Level 19
1,475 SR
1,299 Elo+
Geb
Geb
Detective-Mury
Geb
Level 29
God Stats
13W - 10L
1,501 SR
Queue Stats
32W - 35L
1,306 Elo+
Solo
Amaterasu
Amaterasu
Tokillag0d
Amaterasu
Level 13
God Stats
38W - 32L
1,401 SR
Queue Stats
52W - 49L
1,263 Elo+
Party 1
Sol
Sol
XxXPaCkErSrUlEx
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 169L
1,327 Elo+
Solo
Artemis
Artemis
mercierbynight
Artemis
Level 18
God Stats
33W - 33L
1,473 SR
Queue Stats
49W - 47L
1,341 Elo+
Party 1
Nemesis
Nemesis
uchiha514
Nemesis
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 9L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AxxA Yack
Medusa
8
1 / 10 / 2
6,076
357
4,783
12,107
4,116
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 4 / 4
7,211
424
7,141
12,571
6,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
TH_ZAIMOT_
Cliodhna
14
8 / 3 / 3
8,777
516
9,594
13,699
4,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 5 / 4
6,846
403
4,138
20,809
12,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
stop7778
Scylla
1
0 / 0 / 0
3,171
187
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 8
8,732
514
5,573
13,495
12,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
Tokillag0d
Amaterasu
17
3 / 0 / 0
10,401
612
6,001
9,215
9,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 2 / 1
10,018
589
15,015
12,702
4,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
7 / 4 / 7
9,404
553
11,581
8,309
2,970
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
uchiha514
Nemesis
12
1 / 5 / 0
7,776
457
3,182
11,799
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
12
Kills
22
22
Deaths
14
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
AxxA Yack
Medusa
1
10
2
0.2
W
3
3
8
2.33
L
3
4
4
1.25
L
Cliodhna
TH_ZAIMOT_
Cliodhna
8
3
3
3.17
W
Amaterasu
Tokillag0d
Amaterasu
3
0
0
3
L
0
5
4
0.4
W
8
2
1
4.25
W
7
4
7
2.63
L
Scylla
stop7778
Scylla
0
0
0
0
W
Nemesis
uchiha514
Nemesis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,656
Damage
41,352
59,186
Taken
55,520
28,293
Mitigated
33,091
10,360
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AxxA Yack
Medusa
4,783
2,228
0
220
12,107
4,116
114
3,666
8,441
0
15,027
W
5,573
989
0
1,307
13,495
12,096
935
100
12,897
26,613
0
L
7,141
1,795
0
3,978
12,571
6,838
0
2,337
10,234
0
35,762
L
Cliodhna
TH_ZAIMOT_
Cliodhna
9,594
2,353
0
2,090
13,699
4,536
0
3,523
10,176
0
47,294
W
Amaterasu
Tokillag0d
Amaterasu
6,001
2,323
0
4,392
9,215
9,877
3,925
0
9,125
4,238
75,284
L
4,138
1,240
0
4,072
20,809
12,803
100
11,880
8,929
21,929
0
W
15,015
9,626
0
3,917
12,702
4,535
2,170
2,616
10,086
56,655
0
W
11,581
7,245
0
1,591
8,309
2,970
2,233
393
7,794
0
52,428
L
Scylla
stop7778
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
uchiha514
Nemesis
3,182
1,648
0
3,650
11,799
3,613
0
1,211
10,388
0
40,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,081
Gold Earned
46,331
187
Minions Killed
415
0
Camps Cleared
0
1,271,901
Distance Traveled
1,586,768
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,076
357
20
1
0
260,372
2
W
Geb
8,732
514
15
1
0
320,619
0
L
Chaac
7,211
424
59
3
0
331,889
0
L
Cliodhna
8,777
516
74
4
0
371,298
3
W
Amaterasu
10,401
612
146
9
0
355,028
0
L
Athena
6,846
403
34
2
0
308,342
3
W
Sol
10,018
589
99
6
0
324,245
0
W
Artemis
9,404
553
87
5
0
269,586
0
L
Scylla
3,171
187
0
0
0
0
0
W
Nemesis
7,776
457
68
4
0
317,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role