Player Matchup

Sylvanus
Sylvanus
AnneFrankGushy
Sylvanus
Level 88
God Stats
2W - 3L
1,340 SR
Queue Stats
10W - 11L
1,407 Elo+
Party 1
Hel
Hel
Eros8185
Hel
Level 62
God Stats
0W - 1L
1,194 SR
Queue Stats
0W - 7L
1,246 Elo+
Solo
Da Ji
Da Ji
Inspire Famine
Da Ji
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,265 Elo+
Party 1
Rama
Rama
Lucasboituva
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 121L
1,343 Elo+
Solo
Cu Chulainn
Cu Chulainn
savagelyfe59
Cu Chulainn
Level 144
God Stats
0W - 2L
1,490 SR
Queue Stats
32W - 42L
1,302 Elo+
Solo
Team Averages
Level 89
1,405 SR
1,313 Elo+

VS

Team Averages
Level 101
1,549 SR
1,368 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Ironrath_Pharaoh
Charybdis
Level 122
God Stats
3W - 4L
1,593 SR
Queue Stats
42W - 52L
1,450 Elo+
Party 2
Scylla
Scylla
MOC_Littlefinger
Scylla
Level 83
God Stats
2W - 6L
1,449 SR
Queue Stats
2W - 6L
1,115 Elo+
Party 2
Geb
Geb
MonsterGills
Geb
Level 155
God Stats
1W - 1L
1,574 SR
Queue Stats
26W - 39L
1,350 Elo+
Party 2
Gilgamesh
Gilgamesh
StankyPeter
Gilgamesh
Level 61
God Stats
146W - 119L
1,630 SR
Queue Stats
467W - 547L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 1 / 1
4,764
953
723
2,823
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
0 / 0 / 0
3,746
749
817
1,850
520
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 3 / 2
4,049
810
2,090
5,264
1,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 4
4,440
888
2,528
4,316
1,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
savagelyfe59
Cu Chulainn
10
2 / 1 / 0
4,938
988
3,302
5,640
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 0 / 3
4,673
935
3,719
1,268
346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
10
1 / 1 / 3
4,900
980
3,627
3,929
1,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 2 / 3
4,179
836
2,757
2,619
606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 2
5,293
1,059
2,591
3,718
2,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
StankyPeter
Gilgamesh
9
2 / 0 / 1
4,930
986
3,762
4,079
1,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
3
Kills
6
6
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
3
2.5
L
Sylvanus
1
1
1
1.5
L
0
0
0
0
L
0
3
2
0.33
W
Charybdis
1
1
3
2.5
L
0
1
4
2
W
0
2
3
0.75
W
2
1
2
3
W
Gilgamesh
StankyPeter
Gilgamesh
2
0
1
2.5
L
Cu Chulainn
savagelyfe59
Cu Chulainn
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,460
Damage
16,456
19,893
Taken
15,613
7,925
Mitigated
6,541
3,201
Healing
3,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,719
1,252
0
195
1,268
346
282
175
1,093
14,823
0
L
Sylvanus
723
304
626
572
2,823
1,708
0
1,411
1,370
9,811
1,967
L
817
88
784
462
1,850
520
0
1,053
797
2,268
0
L
2,090
288
0
0
5,264
1,846
0
2,377
2,887
0
6,131
W
Charybdis
3,627
2,290
0
721
3,929
1,232
0
238
3,691
0
15,325
L
2,528
1,654
52
545
4,316
1,268
1
1,937
2,299
0
8,202
W
2,757
112
172
175
2,619
606
0
88
2,531
8,219
0
W
2,591
418
0
1,083
3,718
2,479
0
787
2,931
5,881
0
W
Gilgamesh
StankyPeter
Gilgamesh
3,762
934
0
1,072
4,079
1,878
0
180
3,899
0
11,396
L
Cu Chulainn
savagelyfe59
Cu Chulainn
3,302
904
0
160
5,640
2,583
0
2,557
2,882
0
15,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,937
Gold Earned
23,975
98
Minions Killed
105
3
Camps Cleared
5
463,107
Distance Traveled
512,106
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,673
935
32
6
1
104,478
0
L
Sylvanus
4,764
953
35
7
0
79,278
0
L
Hel
3,746
749
5
1
0
71,239
1
L
Da Ji
4,049
810
12
2
0
109,902
0
W
Charybdis
4,900
980
29
6
2
101,434
1
L
Rama
4,440
888
19
4
0
98,562
2
W
Scylla
4,179
836
13
3
1
98,717
0
W
Geb
5,293
1,059
9
2
0
101,531
1
W
Gilgamesh
4,930
986
22
4
1
105,946
0
L
Cu Chulainn
4,938
988
27
5
3
104,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role