Player Matchup

Nemesis
Nemesis
AK-_-BANDIDO
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,359 Elo+
Solo
Cabrakan
Cabrakan
Kohlmate
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 70L
1,386 Elo+
Solo
Merlin
Merlin
consolajugador
Merlin
Level 3
God Stats
7W - 4L
1,675 SR
Queue Stats
10W - 15L
1,388 Elo+
Solo
Skadi
Skadi
frostythesmurfmn
Skadi
Level 28
God Stats
1W - 2L
1,439 SR
Queue Stats
58W - 50L
1,418 Elo+
Solo
Cernunnos
Cernunnos
pigeonist
Cernunnos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,127 Elo+
Solo
Team Averages
Level 17
1,523 SR
1,336 Elo+

VS

Team Averages
Level 20
1,429 SR
1,230 Elo+
Anubis
Anubis
LethalWolf8702
Anubis
Level 42
God Stats
15W - 11L
1,565 SR
Queue Stats
44W - 75L
1,246 Elo+
Party 1
Bellona
Bellona
NOVA PHX7185
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,183 Elo+
Party 1
Ymir
Ymir
Sully65
Ymir
Level 6
God Stats
2W - 1L
1,348 SR
Queue Stats
3W - 5L
1,222 Elo+
Party 1
Ravana
Ravana
YmirTheGoat
Ravana
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,257 Elo+
Party 1
Apollo
Apollo
javo555
Apollo
Level 45
God Stats
3W - 10L
1,231 SR
Queue Stats
28W - 46L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AK-_-BANDIDO
Nemesis
8
1 / 6 / 0
6,179
386
1,748
7,616
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Kohlmate
Cabrakan
11
0 / 3 / 1
7,124
445
2,353
13,734
9,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 7 / 0
7,203
450
2,932
10,649
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 6 / 0
7,852
491
6,501
11,429
2,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
pigeonist
Cernunnos
10
0 / 7 / 1
6,099
381
5,911
10,374
2,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 6
10,424
652
12,679
6,825
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
NOVA PHX7185
Bellona
14
2 / 1 / 4
8,659
541
3,169
6,959
5,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Sully65
Ymir
13
2 / 0 / 7
8,374
523
2,842
7,911
6,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
15
12 / 0 / 7
9,910
619
13,480
9,468
3,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
javo555
Apollo
12
3 / 1 / 5
7,989
499
5,906
5,036
1,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
58
3
Kills
29
29
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AK-_-BANDIDO
Nemesis
1
6
0
0.17
L
Cabrakan
Kohlmate
Cabrakan
0
3
1
0.17
W
10
1
6
13
W
Bellona
NOVA PHX7185
Bellona
2
1
4
4
W
Ymir
Sully65
Ymir
2
0
7
5.5
W
Ravana
12
0
7
15.5
L
0
7
0
0
L
2
6
0
0.33
W
Apollo
javo555
Apollo
3
1
5
5.5
L
Cernunnos
pigeonist
Cernunnos
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,445
Damage
38,076
53,802
Taken
36,199
19,180
Mitigated
19,988
8,062
Healing
9,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AK-_-BANDIDO
Nemesis
1,748
224
0
1,076
7,616
1,523
0
1,961
5,655
0
17,161
L
Cabrakan
Kohlmate
Cabrakan
2,353
94
1,820
1,711
13,734
9,599
0
3,103
10,631
22,271
0
W
12,679
198
0
3,840
6,825
2,682
550
1,373
5,452
66,069
0
W
Bellona
NOVA PHX7185
Bellona
3,169
573
0
285
6,959
5,191
753
1,392
5,567
6,422
25,580
W
Ymir
Sully65
Ymir
2,842
708
0
870
7,911
6,722
370
838
7,073
19,663
0
W
Ravana
13,480
3,293
0
3,990
9,468
3,834
0
1,174
8,294
0
53,631
L
2,932
113
0
2,631
10,649
2,559
262
6,153
4,496
50,143
0
L
6,501
2,184
0
631
11,429
2,858
622
2,092
9,337
0
37,413
W
Apollo
javo555
Apollo
5,906
3,070
0
951
5,036
1,559
4,546
508
4,528
0
41,989
L
Cernunnos
pigeonist
Cernunnos
5,911
2,096
0
193
10,374
2,641
0
2,682
7,692
0
28,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,457
Gold Earned
45,356
307
Minions Killed
381
0
Camps Cleared
0
1,157,219
Distance Traveled
1,646,479
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,179
386
37
2
0
161,427
0
L
Cabrakan
7,124
445
48
3
0
285,313
1
W
Anubis
10,424
652
118
7
0
301,748
4
W
Bellona
8,659
541
75
5
0
368,386
0
W
Ymir
8,374
523
30
2
0
317,698
2
W
Ravana
9,910
619
74
5
0
367,805
2
L
Merlin
7,203
450
112
7
0
236,501
4
L
Skadi
7,852
491
63
4
0
241,922
1
W
Apollo
7,989
499
84
5
0
290,842
1
L
Cernunnos
6,099
381
47
3
0
232,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role