Player Matchup

Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Cher
Xbalanque
Level 134
God Stats
1W - 1L
1,742 SR
Queue Stats
140W - 158L
1,534 Elo+
Solo
Hachiman
Hachiman
Rose_la_fair
Hachiman
Level 153
God Stats
4W - 4L
1,590 SR
Queue Stats
132W - 144L
1,536 Elo+
Party 1
Geb
Geb
Roushan
Geb
Level 119
God Stats
8W - 3L
1,834 SR
Queue Stats
240W - 260L
1,531 Elo+
Party 2
Cliodhna
Cliodhna
pandadudu
Cliodhna
Level 69
God Stats
1W - 1L
1,730 SR
Queue Stats
23W - 17L
1,619 Elo+
Party 2
Team Averages
Level 126
1,679 SR
1,544 Elo+

VS

Team Averages
Level 117
1,622 SR
1,563 Elo+
Raijin
Raijin
CBrunz
Raijin
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 42L
1,597 Elo+
Party 4
Chernobog
Chernobog
HopInDaWhip
Chernobog
Level 104
God Stats
9W - 5L
1,589 SR
Queue Stats
216W - 212L
1,599 Elo+
Party 3
Kuzenbo
Kuzenbo
JohnDavidson
Kuzenbo
Level 113
God Stats
4W - 0L
1,838 SR
Queue Stats
192W - 177L
1,609 Elo+
Party 3
Nox
Nox
Lextyr
Nox
Level 125
God Stats
1W - 0L
1,728 SR
Queue Stats
34W - 28L
1,496 Elo+
Party 4
Hachiman
Hachiman
ÃrKaIX
Hachiman
Level 125
God Stats
1W - 1L
1,454 SR
Queue Stats
29W - 33L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 3 / 1
6,867
687
6,207
17,484
11,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
Cher
Xbalanque
12
1 / 4 / 2
7,034
703
7,624
7,251
2,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Rose_la_fair
Hachiman
12
0 / 4 / 4
6,804
680
2,181
6,561
3,061
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
13
1 / 3 / 3
7,618
762
7,836
8,752
10,295
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
pandadudu
Cliodhna
13
0 / 3 / 1
6,673
667
5,628
6,560
3,010
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CBrunz
Raijin
14
4 / 1 / 10
7,825
783
13,679
6,691
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
HopInDaWhip
Chernobog
12
2 / 2 / 6
7,175
718
5,447
6,915
2,811
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
JohnDavidson
Kuzenbo
14
2 / 0 / 10
8,220
822
6,453
10,452
12,384
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nox
Lextyr
Nox
15
2 / 0 / 10
7,698
770
7,691
4,939
2,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
ÃrKaIX
Hachiman
15
7 / 1 / 5
8,561
856
8,771
6,022
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
3
Kills
17
17
Deaths
4
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
1
0.5
W
Raijin
CBrunz
Raijin
4
1
10
9
L
Xbalanque
Cher
Xbalanque
1
4
2
0.5
W
Chernobog
HopInDaWhip
Chernobog
2
2
6
2.5
W
Kuzenbo
JohnDavidson
Kuzenbo
2
0
10
7
W
Nox
Lextyr
Nox
2
0
10
7
L
Hachiman
Rose_la_fair
Hachiman
0
4
4
0.5
L
Geb
1
3
3
0.83
L
Cliodhna
pandadudu
Cliodhna
0
3
1
0.17
W
Hachiman
ÃrKaIX
Hachiman
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,476
Damage
42,041
46,608
Taken
35,019
30,797
Mitigated
23,921
15,326
Healing
12,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,207
584
1,028
7,607
17,484
11,529
0
7,625
9,599
0
11,570
W
Raijin
CBrunz
Raijin
13,679
902
1,040
678
6,691
3,472
0
1,202
5,489
21,968
0
L
Xbalanque
Cher
Xbalanque
7,624
2,720
455
1,580
7,251
2,902
0
4,986
2,021
0
19,505
W
Chernobog
HopInDaWhip
Chernobog
5,447
3,624
49
570
6,915
2,811
217
1,390
5,525
0
11,053
W
Kuzenbo
JohnDavidson
Kuzenbo
6,453
2,322
4,343
4,135
10,452
12,384
60
1,852
8,600
7,508
0
W
Nox
Lextyr
Nox
7,691
531
603
492
4,939
2,501
196
1,619
3,320
19,045
0
L
Hachiman
Rose_la_fair
Hachiman
2,181
1,141
0
841
6,561
3,061
0
4,504
1,809
0
14,399
L
Geb
7,836
257
791
1,025
8,752
10,295
0
4,966
3,490
14,922
0
L
Cliodhna
pandadudu
Cliodhna
5,628
0
1,029
970
6,560
3,010
0
4,528
1,866
0
14,687
W
Hachiman
ÃrKaIX
Hachiman
8,771
3,266
0
970
6,022
2,753
0
1,773
4,249
0
24,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,996
Gold Earned
39,479
108
Minions Killed
98
0
Camps Cleared
0
904,692
Distance Traveled
1,013,052
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,867
687
6
1
0
167,940
2
W
Raijin
7,825
783
22
2
0
186,452
0
L
Xbalanque
7,034
703
32
3
0
176,045
0
W
Chernobog
7,175
718
13
1
0
190,865
1
W
Kuzenbo
8,220
822
1
0
0
215,433
0
W
Nox
7,698
770
20
2
0
214,988
1
L
Hachiman
6,804
680
35
4
0
164,436
1
L
Geb
7,618
762
15
2
0
193,829
0
L
Cliodhna
6,673
667
20
2
0
202,442
0
W
Hachiman
8,561
856
42
4
0
205,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role