Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Benson092
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
318W - 385L
1,445 Elo+
Party 3
Arachne
Arachne
JSteeze94
Arachne
Level 84
God Stats
2W - 3L
1,412 SR
Queue Stats
57W - 64L
1,472 Elo+
Party 2
Jing Wei
Jing Wei
KING KLIPPY
Jing Wei
Level 103
God Stats
2W - 3L
1,066 SR
Queue Stats
143W - 153L
1,452 Elo+
Party 3
Team Averages
Level 102
1,396 SR
1,474 Elo+

VS

Team Averages
Level 106
1,358 SR
1,419 Elo+
Ares
Ares
DanceParty04
Ares
Level 113
God Stats
2W - 1L
1,251 SR
Queue Stats
311W - 336L
1,450 Elo+
Solo
Odin
Odin
VALETUD
Odin
Level 125
God Stats
1W - 1L
1,299 SR
Queue Stats
19W - 29L
1,357 Elo+
Solo
Jormungandr
Jormungandr
XxBubby2007xX
Jormungandr
Level 88
God Stats
2W - 2L
1,148 SR
Queue Stats
56W - 56L
1,402 Elo+
Party 1
Anubis
Anubis
elijahb84
Anubis
Level 142
God Stats
8W - 3L
1,658 SR
Queue Stats
378W - 383L
1,475 Elo+
Party 1
Bakasura
Bakasura
ragingyoda001
Bakasura
Level 60
God Stats
2W - 4L
1,431 SR
Queue Stats
350W - 389L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
2 / 7 / 10
10,140
724
21,053
15,064
4,837
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
 
Bacchus
17
2 / 6 / 8
9,871
705
11,890
17,956
25,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Benson092
Morgan Le Fay
16
3 / 7 / 6
9,842
703
12,550
13,999
4,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
JSteeze94
Arachne
17
4 / 10 / 5
9,974
712
9,657
17,417
6,441
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
KING KLIPPY
Jing Wei
17
4 / 6 / 6
10,204
729
13,052
13,629
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 20
11,538
824
17,651
16,415
22,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
VALETUD
Odin
19
4 / 2 / 26
11,139
796
10,167
20,272
21,506
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
XxBubby2007xX
Jormungandr
18
13 / 5 / 16
11,683
835
17,374
16,514
15,616
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anubis
elijahb84
Anubis
20
9 / 2 / 23
12,452
889
23,243
14,136
10,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
ragingyoda001
Bakasura
15
0 / 3 / 17
9,452
675
3,516
16,740
19,443
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
138
15
Kills
36
36
Deaths
15
35
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
7
10
1
L
Bacchus
 
Bacchus
2
6
8
1
L
Morgan Le Fay
Benson092
Morgan Le Fay
3
7
6
0.86
W
10
3
20
6.67
L
Arachne
JSteeze94
Arachne
4
10
5
0.65
L
Jing Wei
KING KLIPPY
Jing Wei
4
6
6
1.17
W
Odin
VALETUD
Odin
4
2
26
8.5
W
Jormungandr
XxBubby2007xX
Jormungandr
13
5
16
4.2
W
Anubis
elijahb84
Anubis
9
2
23
10.25
W
Bakasura
ragingyoda001
Bakasura
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,202
Damage
71,951
78,065
Taken
84,077
45,393
Mitigated
89,332
16,852
Healing
31,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
21,053
6,932
946
1,935
15,064
4,837
0
10,482
4,273
0
40,194
L
Bacchus
 
Bacchus
11,890
1,028
958
2,773
17,956
25,045
0
12,947
3,941
23,542
0
L
Morgan Le Fay
Benson092
Morgan Le Fay
12,550
1,291
622
2,303
13,999
4,854
0
10,536
3,318
22,807
0
W
17,651
1,058
1,669
2,459
16,415
22,578
173
5,377
11,038
27,306
0
L
Arachne
JSteeze94
Arachne
9,657
7,425
681
2,632
17,417
6,441
0
12,611
4,478
0
17,663
L
Jing Wei
KING KLIPPY
Jing Wei
13,052
10,228
1,500
2,502
13,629
4,216
0
10,418
3,029
0
26,293
W
Odin
VALETUD
Odin
10,167
3,374
1,246
8,524
20,272
21,506
751
7,529
12,743
555
20,736
W
Jormungandr
XxBubby2007xX
Jormungandr
17,374
2,567
2,322
2,586
16,514
15,616
383
2,762
13,752
32,782
0
W
Anubis
elijahb84
Anubis
23,243
1,058
1,116
6,256
14,136
10,189
1,514
3,593
10,543
50,658
0
W
Bakasura
ragingyoda001
Bakasura
3,516
1,858
1,610
3,451
16,740
19,443
985
5,179
11,561
0
6,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,031
Gold Earned
56,264
140
Minions Killed
159
0
Camps Cleared
0
1,119,581
Distance Traveled
1,222,044
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,140
724
46
3
0
196,682
3
L
Bacchus
9,871
705
12
1
0
261,138
1
L
Morgan Le Fay
9,842
703
26
2
0
210,156
0
W
Ares
11,538
824
24
2
0
250,730
1
L
Arachne
9,974
712
20
1
0
251,381
1
L
Jing Wei
10,204
729
36
3
0
200,224
1
W
Odin
11,139
796
23
2
0
283,743
1
W
Jormungandr
11,683
835
27
2
0
225,919
0
W
Anubis
12,452
889
71
5
0
211,467
0
W
Bakasura
9,452
675
14
1
0
250,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role