Player Matchup

Medusa
Medusa
ElitexYukix
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,629 Elo+
Party 1
Pele
Pele
I5Enzo
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,282 Elo+
Party 1
Susano
Susano
jude0705
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 8
1,500 SR
1,470 Elo+

VS

Team Averages
Level 60
1,554 SR
1,403 Elo+
Baron Samedi
Baron Samedi
KOUGA159
Baron Samedi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 86L
1,394 Elo+
Solo
Geb
Geb
Praimus2
Geb
Level 47
God Stats
3W - 0L
1,741 SR
Queue Stats
35W - 41L
1,416 Elo+
Solo
Loki
Loki
StrawHatAlek
Loki
Level 29
God Stats
1W - 1L
1,422 SR
Queue Stats
36W - 56L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 6 / 2
8,719
793
7,774
12,613
3,909
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
I5Enzo
Pele
11
2 / 11 / 1
7,473
679
3,607
12,849
3,839
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
jude0705
Susano
7
0 / 11 / 2
6,523
593
2,782
10,022
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KOUGA159
Baron Samedi
14
18 / 1 / 9
10,430
948
15,287
10,084
4,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 1 / 21
9,431
857
6,080
12,320
11,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
7 / 2 / 13
9,109
828
6,686
8,193
2,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
71
4
Kills
28
28
Deaths
4
5
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
6
2
0.5
L
Pele
I5Enzo
Pele
2
11
1
0.23
W
Baron Samedi
KOUGA159
Baron Samedi
18
1
9
22.5
W
3
1
21
13.5
W
7
2
13
6.75
L
Susano
jude0705
Susano
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,163
Damage
28,053
35,484
Taken
30,597
10,416
Mitigated
18,624
738
Healing
10,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,774
2,701
0
0
12,613
3,909
168
7,510
4,678
0
24,750
L
Pele
I5Enzo
Pele
3,607
621
0
638
12,849
3,839
238
7,954
4,419
0
18,277
W
Baron Samedi
KOUGA159
Baron Samedi
15,287
559
1,384
6,026
10,084
4,623
690
0
10,084
34,339
0
W
6,080
588
0
2,637
12,320
11,195
498
837
11,483
17,891
0
W
6,686
1,173
0
402
8,193
2,806
565
219
7,974
0
28,473
L
Susano
jude0705
Susano
2,782
708
0
100
10,022
2,668
70
4,953
4,809
0
9,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,715
Gold Earned
28,970
79
Minions Killed
103
1
Camps Cleared
5
492,329
Distance Traveled
641,816
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,719
793
50
5
1
187,735
1
L
Pele
7,473
679
19
2
0
183,102
0
W
Baron Samedi
10,430
948
38
3
0
210,998
3
W
Geb
9,431
857
27
2
0
230,766
0
W
Loki
9,109
828
38
3
5
200,052
4
L
Susano
6,523
593
10
1
0
121,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role