Player Matchup

Chaac
Chaac
Datrxlcrxy
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,425 Elo+
Party 3
Cabrakan
Cabrakan
LygerZeroJager1
Cabrakan
Level 29
God Stats
21W - 14L
1,551 SR
Queue Stats
36W - 29L
1,406 Elo+
Solo
Xbalanque
Xbalanque
NateDoesRandom
Xbalanque
Level 22
God Stats
2W - 5L
1,511 SR
Queue Stats
2W - 6L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
NumNuTzZz5305
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,472 Elo+
Party 1
Bastet
Bastet
V Wclkin
Bastet
Level 40
God Stats
1W - 1L
1,698 SR
Queue Stats
131W - 163L
1,418 Elo+
Party 3
Team Averages
Level 21
1,552 SR
1,439 Elo+

VS

Team Averages
Level 23
1,455 SR
1,369 Elo+
Gilgamesh
Gilgamesh
EqualsE
Gilgamesh
Level 10
God Stats
4W - 3L
1,430 SR
Queue Stats
12W - 17L
1,318 Elo+
Solo
Tsukuyomi
Tsukuyomi
IsRaxg
Tsukuyomi
Level 29
God Stats
17W - 17L
1,528 SR
Queue Stats
107W - 118L
1,449 Elo+
Party 2
Cthulhu
Cthulhu
Kaneki ken1782
Cthulhu
Level 29
God Stats
16W - 14L
1,514 SR
Queue Stats
99W - 91L
1,449 Elo+
Party 2
Danzaburou
Danzaburou
OmgitsTapout
Danzaburou
Level 26
God Stats
15W - 22L
1,391 SR
Queue Stats
36W - 50L
1,310 Elo+
Solo
Olorun
Olorun
stevensjguilamo
Olorun
Level 23
God Stats
12W - 14L
1,410 SR
Queue Stats
28W - 44L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
0 / 7 / 4
5,572
398
2,602
9,231
4,716
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
14
7 / 2 / 1
8,627
616
11,200
7,364
4,131
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
NateDoesRandom
Xbalanque
11
0 / 9 / 2
6,451
461
4,061
11,021
2,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
6
0 / 9 / 0
4,870
348
2,080
8,967
3,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bastet
V Wclkin
Bastet
10
4 / 5 / 1
6,444
460
8,808
11,551
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EqualsE
Gilgamesh
10
0 / 5 / 2
6,522
466
3,032
10,962
5,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
IsRaxg
Tsukuyomi
13
10 / 2 / 4
8,582
613
11,779
10,538
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 0 / 12
7,967
569
7,451
7,685
6,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
OmgitsTapout
Danzaburou
14
11 / 1 / 5
8,980
641
7,703
6,853
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
6 / 4 / 4
8,240
589
5,225
9,732
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
11
Kills
32
32
Deaths
12
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
7
4
0.29
W
Gilgamesh
EqualsE
Gilgamesh
0
5
2
0.2
W
Tsukuyomi
IsRaxg
Tsukuyomi
10
2
4
6
W
5
0
12
11
L
Cabrakan
7
2
1
3.75
L
Xbalanque
NateDoesRandom
Xbalanque
0
9
2
0.11
L
Cthulhu
0
9
0
0
W
Danzaburou
OmgitsTapout
Danzaburou
11
1
5
13.5
L
Bastet
V Wclkin
Bastet
4
5
1
0.9
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,751
Damage
35,190
48,134
Taken
45,770
18,229
Mitigated
22,319
5,881
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
2,602
938
0
1,359
9,231
4,716
0
2,036
7,154
0
12,092
W
Gilgamesh
EqualsE
Gilgamesh
3,032
1,174
0
424
10,962
5,714
423
5,638
5,324
672
23,382
W
Tsukuyomi
IsRaxg
Tsukuyomi
11,779
4,113
0
4,290
10,538
3,471
474
1,507
8,990
0
52,086
W
7,451
639
0
694
7,685
6,046
1,040
1,036
6,534
31,160
0
L
Cabrakan
11,200
1,367
0
968
7,364
4,131
1,254
1,545
5,543
56,119
0
L
Xbalanque
NateDoesRandom
Xbalanque
4,061
1,632
0
571
11,021
2,980
174
3,678
6,903
0
33,321
L
Cthulhu
2,080
313
0
333
8,967
3,431
208
3,518
5,161
8,141
0
W
Danzaburou
OmgitsTapout
Danzaburou
7,703
5,041
59
2,068
6,853
2,447
2,234
733
5,928
0
45,827
L
Bastet
V Wclkin
Bastet
8,808
4,038
0
2,650
11,551
2,971
0
1,305
10,208
0
31,264
W
5,225
2,475
300
2,643
9,732
4,641
2,591
3,981
5,714
39,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,964
Gold Earned
40,291
290
Minions Killed
353
0
Camps Cleared
0
1,141,828
Distance Traveled
1,324,223
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,572
398
30
2
0
215,893
0
W
Gilgamesh
6,522
466
55
4
0
235,603
0
W
Tsukuyomi
8,582
613
92
7
0
329,780
0
W
Cthulhu
7,967
569
56
4
0
299,181
0
L
Cabrakan
8,627
616
128
9
0
240,454
1
L
Xbalanque
6,451
461
63
5
0
226,276
0
L
Cthulhu
4,870
348
17
1
0
176,105
0
W
Danzaburou
8,980
641
76
5
0
224,858
2
L
Bastet
6,444
460
52
4
0
283,100
0
W
Olorun
8,240
589
74
5
0
234,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role