Player Matchup

Freya
Freya
BigPeenBren
Freya
Level 129
God Stats
32W - 13L
1,778 SR
Queue Stats
475W - 303L
1,626 Elo+
Party 2
Jing Wei
Jing Wei
Forgivethierry
Jing Wei
Level 23
God Stats
1W - 2L
1,615 SR
Queue Stats
29W - 20L
1,585 Elo+
Party 1
Ullr
Ullr
TheMitchPiece
Ullr
Level 6
God Stats
14W - 5L
1,500 SR
Queue Stats
191W - 90L
1,609 Elo+
Party 2
Mulan
Mulan
Zeprimate
Mulan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,515 Elo+
Party 1
Jormungandr
Jormungandr
xArthurRevengex
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 283L
1,520 Elo+
Solo
Team Averages
Level 43
1,579 SR
1,571 Elo+

VS

Team Averages
Level 20
1,585 SR
1,593 Elo+
Discordia
Discordia
IHasTheClap
Discordia
Level 8
God Stats
13W - 10L
1,659 SR
Queue Stats
30W - 32L
1,632 Elo+
Solo
Hun Batz
Hun Batz
Jikomu
Hun Batz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 3
Vulcan
Vulcan
KarlitaUwU
Vulcan
Level 26
God Stats
2W - 4L
1,552 SR
Queue Stats
77W - 56L
1,609 Elo+
Solo
Bellona
Bellona
ZAYSMURFF
Bellona
Level 19
God Stats
1W - 2L
1,579 SR
Queue Stats
56W - 57L
1,462 Elo+
Solo
Hachiman
Hachiman
testdummuy
Hachiman
Level 26
God Stats
1W - 1L
1,638 SR
Queue Stats
8W - 3L
1,763 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 3
10,135
633
15,027
14,572
6,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
13
4 / 6 / 4
8,833
552
7,872
12,154
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 10
8,062
504
8,049
11,793
4,224
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mulan
Zeprimate
Mulan
15
2 / 1 / 4
9,094
568
5,736
11,677
8,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
xArthurRevengex
Jormungandr
12
2 / 1 / 9
8,423
526
6,078
12,257
11,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IHasTheClap
Discordia
12
2 / 4 / 2
7,302
456
6,535
7,438
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Jikomu
Hun Batz
11
1 / 6 / 4
7,076
442
5,376
14,396
7,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
KarlitaUwU
Vulcan
16
4 / 1 / 2
9,651
603
12,068
7,361
3,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ZAYSMURFF
Bellona
11
0 / 7 / 4
6,731
421
7,168
16,579
10,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
testdummuy
Hachiman
15
8 / 5 / 2
9,561
598
10,169
12,912
3,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
22
Kills
15
15
Deaths
23
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
12
2
3
6.75
W
Jing Wei
4
6
4
1
L
Discordia
IHasTheClap
Discordia
2
4
2
0.75
L
Hun Batz
Jikomu
Hun Batz
1
6
4
0.5
L
Vulcan
KarlitaUwU
Vulcan
4
1
2
5
W
2
5
10
1.4
L
Bellona
ZAYSMURFF
Bellona
0
7
4
0.29
W
Mulan
Zeprimate
Mulan
2
1
4
4
L
Hachiman
testdummuy
Hachiman
8
5
2
1.8
W
Jormungandr
xArthurRevengex
Jormungandr
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,762
Damage
41,316
62,453
Taken
58,686
34,707
Mitigated
28,252
22,377
Healing
12,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,027
4,754
0
8,510
14,572
6,481
0
4,629
9,691
63,681
10,863
W
Jing Wei
7,872
5,968
0
2,831
12,154
3,983
1,198
1,032
11,068
0
60,891
L
Discordia
IHasTheClap
Discordia
6,535
74
0
948
7,438
2,289
45
3,098
4,295
44,745
0
L
Hun Batz
Jikomu
Hun Batz
5,376
1,527
0
1,856
14,396
7,632
0
4,293
10,103
0
29,955
L
Vulcan
KarlitaUwU
Vulcan
12,068
3,581
0
1,235
7,361
3,561
0
3,013
4,016
67,603
0
W
8,049
3,002
0
409
11,793
4,224
736
3,811
7,491
0
34,553
L
Bellona
ZAYSMURFF
Bellona
7,168
2,414
0
4,086
16,579
10,997
0
4,830
11,654
0
35,178
W
Mulan
Zeprimate
Mulan
5,736
264
0
6,576
11,677
8,520
0
5,472
5,456
6,215
51,331
L
Hachiman
testdummuy
Hachiman
10,169
5,033
0
4,307
12,912
3,773
1,722
4,779
8,044
0
50,848
W
Jormungandr
xArthurRevengex
Jormungandr
6,078
2,059
714
3,337
12,257
11,499
0
2,014
10,017
33,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,547
Gold Earned
40,321
427
Minions Killed
415
0
Camps Cleared
0
1,495,271
Distance Traveled
1,539,464
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,135
633
108
7
0
334,013
1
W
Jing Wei
8,833
552
96
6
0
266,908
1
L
Discordia
7,302
456
87
5
0
298,621
5
L
Hun Batz
7,076
442
53
3
0
309,375
3
L
Vulcan
9,651
603
128
8
0
338,792
4
W
Ullr
8,062
504
50
3
0
284,025
0
L
Bellona
6,731
421
53
3
0
301,470
3
W
Mulan
9,094
568
124
8
0
331,586
5
L
Hachiman
9,561
598
94
6
0
291,206
0
W
Jormungandr
8,423
526
49
3
0
278,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role