Player Matchup

Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
I No ReLoaDz I
Cliodhna
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,419 Elo+
Solo
Medusa
Medusa
Imperium1314
Medusa
Level 125
God Stats
4W - 2L
1,679 SR
Queue Stats
125W - 122L
1,529 Elo+
Solo
Ganesha
Ganesha
WDferdyy
Ganesha
Level 149
God Stats
0W - 2L
1,212 SR
Queue Stats
140W - 129L
1,500 Elo+
Solo
Ravana
Ravana
cheesebfeedin
Ravana
Level 55
God Stats
0W - 1L
1,258 SR
Queue Stats
178W - 164L
1,522 Elo+
Solo
Team Averages
Level 101
1,430 SR
1,494 Elo+

VS

Team Averages
Level 113
1,497 SR
1,510 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TheShanglish
Cthulhu
Level 58
God Stats
7W - 0L
1,629 SR
Queue Stats
166W - 154L
1,486 Elo+
Party 1
Eset
Eset
Wavỵ
Eset
Level 159
God Stats
3W - 0L
1,589 SR
Queue Stats
81W - 76L
1,524 Elo+
Party 1
Zhong Kui
Zhong Kui
trexyarms
Zhong Kui
Level 89
God Stats
5W - 10L
1,265 SR
Queue Stats
155W - 140L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 5 / 12
7,582
842
7,960
16,311
20,032
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cliodhna
14
5 / 6 / 7
8,630
959
13,134
12,833
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
15
5 / 7 / 6
9,204
1,023
12,488
11,763
4,109
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
WDferdyy
Ganesha
13
0 / 5 / 16
7,485
832
6,746
11,587
13,438
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 4 / 9
8,704
967
7,792
9,097
4,077
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 3 / 17
8,866
985
11,034
8,763
3,551
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
 
Hercules
15
3 / 2 / 16
8,845
983
7,683
14,571
15,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
TheShanglish
Cthulhu
14
3 / 4 / 19
9,110
1,012
6,136
11,371
9,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
Wavỵ
Eset
15
9 / 4 / 11
9,580
1,064
14,864
10,111
4,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
trexyarms
Zhong Kui
16
10 / 4 / 13
9,802
1,089
13,694
13,898
9,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
103
17
Kills
27
27
Deaths
17
50
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
12
1.6
W
Nu Wa
 
Nu Wa
2
3
17
3.5
W
Hercules
 
Hercules
3
2
16
5.5
L
Cliodhna
5
6
7
1.42
L
Medusa
5
7
6
1.14
W
Cthulhu
TheShanglish
Cthulhu
3
4
19
3.13
L
Ganesha
WDferdyy
Ganesha
0
5
16
1.6
W
Eset
Wavỵ
Eset
9
4
11
3.63
L
5
4
9
2.38
W
Zhong Kui
trexyarms
Zhong Kui
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,120
Damage
53,411
61,591
Taken
58,714
46,383
Mitigated
42,565
15,021
Healing
23,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,960
945
1,527
4,598
16,311
20,032
103
10,499
5,812
0
16,482
W
Nu Wa
 
Nu Wa
11,034
5,961
1,047
1,329
8,763
3,551
1,881
924
7,839
26,791
0
W
Hercules
 
Hercules
7,683
2,366
1,414
5,288
14,571
15,509
688
1,306
13,265
0
13,508
L
Cliodhna
13,134
1,481
356
1,333
12,833
4,727
411
9,774
3,059
0
31,931
L
Medusa
12,488
4,444
937
2,940
11,763
4,109
351
10,280
1,483
0
28,838
W
Cthulhu
TheShanglish
Cthulhu
6,136
521
1,791
1,386
11,371
9,055
914
2,284
9,087
13,755
0
L
Ganesha
WDferdyy
Ganesha
6,746
624
0
528
11,587
13,438
274
8,615
2,972
14,144
0
W
Eset
Wavỵ
Eset
14,864
2,401
4,477
2,265
10,111
4,946
1,121
731
9,380
29,213
0
L
7,792
950
1,503
1,299
9,097
4,077
550
6,560
2,537
0
14,454
W
Zhong Kui
trexyarms
Zhong Kui
13,694
640
233
4,547
13,898
9,504
1,255
1,501
12,397
21,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,605
Gold Earned
46,203
102
Minions Killed
99
0
Camps Cleared
0
827,556
Distance Traveled
878,211
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,582
842
11
1
0
194,974
4
W
Nu Wa
8,866
985
27
3
0
169,807
0
W
Hercules
8,845
983
11
1
0
202,781
1
L
Cliodhna
8,630
959
34
4
0
163,719
1
L
Medusa
9,204
1,023
34
4
0
164,576
0
W
Cthulhu
9,110
1,012
17
2
0
171,167
0
L
Ganesha
7,485
832
0
0
0
125,418
0
W
Eset
9,580
1,064
19
2
0
162,598
0
L
Ravana
8,704
967
23
3
0
178,869
0
W
Zhong Kui
9,802
1,089
25
3
0
171,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role