Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ImGoingForJungle
Baron Samedi
Level 28
God Stats
16W - 0L
2,052 SR
Queue Stats
72W - 10L
1,857 Elo+
Party 2
Gilgamesh
Gilgamesh
TakeThisJungle
Gilgamesh
Level 37
God Stats
14W - 3L
1,821 SR
Queue Stats
105W - 24L
1,889 Elo+
Party 2
Team Averages
Level 71
1,791 SR
1,748 Elo+

VS

Team Averages
Level 59
1,559 SR
1,454 Elo+
Ra
Ra
MBB1012
Ra
Level 153
God Stats
3W - 1L
1,676 SR
Queue Stats
52W - 37L
1,538 Elo+
Party 1
Bacchus
Bacchus
WhopperJrDeluxe
Bacchus
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 13L
1,720 Elo+
Party 1
Bellona
Bellona
olicraft
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
6 / 0 / 7
10,477
806
7,690
14,641
13,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
ImGoingForJungle
Baron Samedi
14
6 / 1 / 7
9,629
741
13,862
10,073
4,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
TakeThisJungle
Gilgamesh
13
2 / 2 / 11
9,305
716
6,968
13,364
12,662
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 2
8,343
642
9,528
12,916
4,145
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 1
8,819
678
7,775
16,097
18,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
olicraft
Bellona
7
1 / 1 / 0
7,014
540
2,354
3,277
1,915
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
3
3
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
0
7
9.5
W
Baron Samedi
ImGoingForJungle
Baron Samedi
6
1
7
9.5
L
1
8
2
0.25
W
Gilgamesh
TakeThisJungle
Gilgamesh
2
2
11
3.75
L
1
5
1
0.3
L
Bellona
olicraft
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,520
Damage
19,657
38,078
Taken
32,290
30,850
Mitigated
24,258
20,789
Healing
4,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,690
707
0
6,404
14,641
13,681
840
5,736
8,905
21,673
0
W
Baron Samedi
ImGoingForJungle
Baron Samedi
13,862
1,056
3,609
5,627
10,073
4,507
934
7,011
3,062
49,008
0
L
9,528
994
878
1,237
12,916
4,145
0
9,149
3,561
34,464
0
W
Gilgamesh
TakeThisJungle
Gilgamesh
6,968
1,587
1,368
3,781
13,364
12,662
859
5,512
7,852
0
27,879
L
7,775
678
0
515
16,097
18,198
0
10,099
5,470
22,887
0
L
Bellona
olicraft
Bellona
2,354
300
191
1,245
3,277
1,915
0
1,642
1,458
0
3,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,411
Gold Earned
24,176
150
Minions Killed
103
7
Camps Cleared
1
749,299
Distance Traveled
512,166
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,477
806
31
2
1
263,053
3
W
Baron Samedi
9,629
741
73
6
3
248,437
4
L
Ra
8,343
642
61
5
0
192,478
4
W
Gilgamesh
9,305
716
46
4
3
237,809
3
L
Bacchus
8,819
678
38
3
1
232,591
3
L
Bellona
7,014
540
4
0
0
87,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role