Player Matchup

Cliodhna
Cliodhna
Froloks
Cliodhna
Level 3
God Stats
0W - 2L
1,317 SR
Queue Stats
1W - 2L
1,231 Elo+
Party 1
Jormungandr
Jormungandr
FrostyLoks44
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,231 Elo+
Party 1
Ra
Ra
Memeloks
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 1
Team Averages
Level 4
1,439 SR
1,231 Elo+

VS

Team Averages
Level 59
1,541 SR
1,416 Elo+
Sol
Sol
CrzyBlair
Sol
Level 29
God Stats
16W - 28L
1,324 SR
Queue Stats
119W - 207L
1,324 Elo+
Party 2
Khepri
Khepri
Crzybersrker
Khepri
Level 143
God Stats
1W - 2L
1,536 SR
Queue Stats
77W - 112L
1,363 Elo+
Party 2
Bastet
Bastet
smitethyfools
Bastet
Level 6
God Stats
2W - 0L
1,764 SR
Queue Stats
4W - 3L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Froloks
Cliodhna
10
0 / 11 / 1
7,126
548
8,396
15,639
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
FrostyLoks44
Jormungandr
12
2 / 3 / 0
8,429
648
8,650
18,179
15,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 12 / 1
7,054
543
2,556
11,113
2,690
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 17
9,530
733
10,370
9,464
3,219
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
14
7 / 0 / 16
9,970
767
6,000
8,409
7,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
15 / 0 / 10
11,256
866
21,487
12,090
5,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
69
2
Kills
26
26
Deaths
2
2
Assists
43
Player
Kills
Deaths
Assists
KDA
W
4
2
17
6.25
W
Khepri
7
0
16
15
L
Cliodhna
Froloks
Cliodhna
0
11
1
0.05
L
Jormungandr
FrostyLoks44
Jormungandr
2
3
0
0.67
L
0
12
1
0.04
W
15
0
10
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,602
Damage
37,857
44,931
Taken
29,963
21,868
Mitigated
16,479
5,973
Healing
11,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,370
2,559
420
3,650
9,464
3,219
1,142
3,786
5,678
44,593
0
W
Khepri
6,000
756
426
1,639
8,409
7,974
523
2,351
6,058
23,473
1,171
L
Cliodhna
Froloks
Cliodhna
8,396
1,145
108
1,938
15,639
4,107
0
5,644
9,995
0
19,529
L
Jormungandr
FrostyLoks44
Jormungandr
8,650
1,744
329
2,557
18,179
15,071
0
6,737
11,442
36,371
0
L
2,556
617
332
709
11,113
2,690
28
4,238
6,875
10,724
0
W
21,487
8,081
652
5,037
12,090
5,286
1,552
5,439
6,651
0
38,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,609
Gold Earned
30,756
93
Minions Killed
137
2
Camps Cleared
7
608,145
Distance Traveled
737,962
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,530
733
47
4
3
228,028
0
W
Khepri
9,970
767
44
3
2
248,080
0
L
Cliodhna
7,126
548
14
1
0
200,986
2
L
Jormungandr
8,429
648
55
4
2
226,408
2
L
Ra
7,054
543
24
2
0
180,751
1
W
Bastet
11,256
866
46
4
2
261,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role