Player Matchup

Agni
Agni
 
Agni
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Lv25 Cubone
Cthulhu
Level 108
God Stats
12W - 14L
1,456 SR
Queue Stats
180W - 343L
1,287 Elo+
Party 1
Fenrir
Fenrir
vG TanGo
Fenrir
Level 82
God Stats
9W - 9L
1,486 SR
Queue Stats
97W - 244L
1,233 Elo+
Party 1
Gilgamesh
Gilgamesh
vG Vulpix
Gilgamesh
Level 109
God Stats
9W - 28L
1,253 SR
Queue Stats
253W - 450L
1,267 Elo+
Party 1
Izanami
Izanami
vGBigBoss
Izanami
Level 43
God Stats
23W - 21L
1,547 SR
Queue Stats
74W - 108L
1,333 Elo+
Party 1
Team Averages
Level 89
1,448 SR
1,324 Elo+

VS

Team Averages
Level 73
1,599 SR
1,453 Elo+
Olorun
Olorun
 
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Hellsraptor2132
Erlang Shen
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,496 Elo+
Party 2
Ra
Ra
TrapmanThrows
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,358 Elo+
Party 3
Kali
Kali
XoticUsesR301
Kali
Level 62
God Stats
0W - 1L
1,770 SR
Queue Stats
161W - 158L
1,513 Elo+
Party 3
Bellona
Bellona
sidhie
Bellona
Level 31
God Stats
0W - 1L
1,726 SR
Queue Stats
2W - 3L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
6 / 2 / 3
9,001
600
7,340
6,077
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Lv25 Cubone
Cthulhu
13
9 / 2 / 7
8,271
551
10,680
9,607
7,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
vG TanGo
Fenrir
14
7 / 1 / 4
8,768
585
6,822
10,317
4,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
vG Vulpix
Gilgamesh
14
0 / 1 / 4
7,889
526
5,294
8,067
6,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
vGBigBoss
Izanami
14
4 / 3 / 9
8,659
577
10,104
10,653
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
1 / 3 / 3
7,857
524
5,764
7,854
3,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Erlang Shen
Hellsraptor2132
Erlang Shen
10
2 / 9 / 3
6,963
464
5,174
14,842
9,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 8 / 1
6,144
410
3,194
11,411
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 5 / 0
8,091
539
7,774
13,133
3,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
sidhie
Bellona
12
1 / 2 / 0
6,968
465
3,775
10,673
10,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
26
Kills
9
9
Deaths
27
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
2
3
3.75
L
Olorun
 
Olorun
1
3
3
0.83
L
Erlang Shen
Hellsraptor2132
Erlang Shen
2
9
3
0.39
W
Cthulhu
Lv25 Cubone
Cthulhu
9
2
7
6.25
L
1
8
1
0.19
L
4
5
0
0.8
L
Bellona
sidhie
Bellona
1
2
0
0.5
W
Fenrir
vG TanGo
Fenrir
7
1
4
9
W
Gilgamesh
vG Vulpix
Gilgamesh
0
1
4
2
W
Izanami
vGBigBoss
Izanami
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,240
Damage
25,681
44,721
Taken
57,913
23,059
Mitigated
29,786
12,586
Healing
15,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,340
367
0
1,520
6,077
1,897
0
1,925
4,152
54,430
0
L
Olorun
 
Olorun
5,764
2,133
100
2,130
7,854
3,107
0
4,955
2,813
45,147
4,537
L
Erlang Shen
Hellsraptor2132
Erlang Shen
5,174
1,864
0
1,937
14,842
9,421
0
4,710
9,503
6,125
16,392
W
Cthulhu
Lv25 Cubone
Cthulhu
10,680
891
0
1,649
9,607
7,374
554
4,400
4,927
28,209
0
L
3,194
486
568
1,855
11,411
2,807
458
4,742
6,279
27,810
0
L
7,774
4,318
0
4,796
13,133
3,995
938
2,210
10,843
0
38,894
L
Bellona
sidhie
Bellona
3,775
603
0
4,574
10,673
10,456
732
1,406
8,408
0
28,917
W
Fenrir
vG TanGo
Fenrir
6,822
2,555
576
4,735
10,317
4,634
684
1,008
9,295
0
40,566
W
Gilgamesh
vG Vulpix
Gilgamesh
5,294
692
0
2,503
8,067
6,060
0
75
7,992
8,034
32,477
W
Izanami
vGBigBoss
Izanami
10,104
7,527
0
1,603
10,653
3,094
1,930
2,483
8,068
0
51,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,588
Gold Earned
36,023
388
Minions Killed
314
0
Camps Cleared
0
1,388,321
Distance Traveled
1,399,810
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,001
600
103
7
0
302,086
4
L
Olorun
7,857
524
105
7
0
271,952
2
L
Erlang Shen
6,963
464
39
3
0
274,620
1
W
Cthulhu
8,271
551
39
3
0
298,621
2
L
Ra
6,144
410
53
4
0
249,981
0
L
Kali
8,091
539
66
4
0
299,209
3
L
Bellona
6,968
465
51
3
0
304,048
0
W
Fenrir
8,768
585
75
5
0
287,682
1
W
Gilgamesh
7,889
526
71
5
0
251,144
5
W
Izanami
8,659
577
100
7
0
248,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role