Player Matchup
Medusa
Masters
Level 83
God Stats
130W - 19L
1,894 SR
Queue Stats
237W - 71L
3,119
MMR
Team Averages
Masters
Average Tier
Level 83
1,894 SR
3,119
MMR
VS
Team Averages
Diamond I
Average Tier
Level 116
1,748 SR
2,513
MMR
Ao Kuang
Diamond I
Level 116
God Stats
24W - 16L
1,748 SR
Queue Stats
86W - 54L
2,513
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
RodneshaClark
Medusa
8
3 / 0 / 0
4,324
1,441
2,129
1,402
473
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
YaBattyGyal
Ao Kuang
4
0 / 3 / 0
2,788
929
834
2,301
771
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Y10 Tiny Trinket
+25
Magical Power
+4%
Magical Lifesteal
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
4,324
1,441
35
12
3
59,108
2
L
2,788
929
0
0
0
29,035
1