Player Matchup

Zhong Kui
Zhong Kui
Chuy277069
Zhong Kui
Level 64
God Stats
51W - 33L
1,522 SR
Queue Stats
257W - 298L
1,394 Elo+
Party 3
Terra
Terra
CubicalSKULL
Terra
Level 26
God Stats
4W - 1L
1,723 SR
Queue Stats
61W - 67L
1,397 Elo+
Party 3
Bellona
Bellona
IThe Weekent
Bellona
Level 87
God Stats
16W - 10L
1,632 SR
Queue Stats
450W - 417L
1,445 Elo+
Party 3
The Morrigan
The Morrigan
Loboasesino1120
The Morrigan
Level 61
God Stats
13W - 18L
1,440 SR
Queue Stats
218W - 256L
1,358 Elo+
Party 3
Mulan
Mulan
crisgamer1059
Mulan
Level 78
God Stats
29W - 27L
1,539 SR
Queue Stats
377W - 387L
1,442 Elo+
Party 3
Team Averages
Level 63
1,571 SR
1,407 Elo+

VS

Team Averages
Level 69
1,550 SR
1,426 Elo+
Loki
Loki
E-Toli
Loki
Level 32
God Stats
1W - 1L
1,360 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Olorun
Olorun
HoriBle_gEnji_69
Olorun
Level 28
God Stats
8W - 9L
1,664 SR
Queue Stats
234W - 255L
1,428 Elo+
Party 1
Chang'e
Chang'e
Triickyy x
Chang'e
Level 109
God Stats
6W - 8L
1,462 SR
Queue Stats
262W - 267L
1,401 Elo+
Party 2
Gilgamesh
Gilgamesh
Voltaire_indeed
Gilgamesh
Level 109
God Stats
3W - 4L
1,766 SR
Queue Stats
243W - 245L
1,456 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iCoggy
Cu Chulainn
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chuy277069
Zhong Kui
16
2 / 3 / 13
11,712
509
15,295
20,338
14,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 13
11,745
511
7,272
28,344
33,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
IThe Weekent
Bellona
20
19 / 1 / 6
15,365
668
22,542
16,301
12,201
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Loboasesino1120
The Morrigan
19
6 / 1 / 15
14,083
612
11,029
10,794
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 0 / 13
14,164
616
12,823
16,548
15,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
E-Toli
Loki
15
4 / 9 / 1
9,509
413
7,479
13,463
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 9 / 6
9,590
417
9,321
21,366
7,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Triickyy x
Chang'e
15
0 / 9 / 0
8,951
389
5,965
17,242
4,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Voltaire_indeed
Gilgamesh
18
3 / 2 / 4
11,273
490
12,557
24,034
20,968
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
iCoggy
Cu Chulainn
13
0 / 11 / 1
8,740
380
5,680
19,230
12,479
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
22
39
Kills
10
10
Deaths
40
60
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Chuy277069
Zhong Kui
2
3
13
2.83
W
2
5
13
1.7
L
Loki
E-Toli
Loki
4
9
1
0.5
L
3
9
6
0.67
W
Bellona
IThe Weekent
Bellona
19
1
6
22
W
The Morrigan
Loboasesino1120
The Morrigan
6
1
15
13.5
L
Chang'e
Triickyy x
Chang'e
0
9
0
0
L
Gilgamesh
Voltaire_indeed
Gilgamesh
3
2
4
2.5
W
10
0
13
16.5
L
Cu Chulainn
iCoggy
Cu Chulainn
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,961
Damage
41,002
92,325
Taken
95,335
81,327
Mitigated
49,206
42,892
Healing
19,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Chuy277069
Zhong Kui
15,295
1,589
0
9,569
20,338
14,238
1,992
7,178
13,152
72,165
0
W
7,272
1,038
3,326
8,314
28,344
33,951
853
7,865
20,439
29,121
0
L
Loki
E-Toli
Loki
7,479
2,106
0
1,340
13,463
3,878
0
3,974
9,404
0
36,045
L
9,321
5,152
807
7,293
21,366
7,109
865
8,505
12,756
53,802
0
W
Bellona
IThe Weekent
Bellona
22,542
8,265
0
8,660
16,301
12,201
6,642
4,063
12,130
0
126,106
W
The Morrigan
Loboasesino1120
The Morrigan
11,029
1,443
25
2,948
10,794
5,293
2,687
5,006
5,450
74,178
8,222
L
Chang'e
Triickyy x
Chang'e
5,965
398
134
3,616
17,242
4,772
72
3,883
13,225
59,418
0
L
Gilgamesh
Voltaire_indeed
Gilgamesh
12,557
2,069
429
5,603
24,034
20,968
60
9,200
14,702
14,124
61,448
W
12,823
831
0
10,050
16,548
15,644
4,554
2,666
13,825
15,639
84,370
L
Cu Chulainn
iCoggy
Cu Chulainn
5,680
758
0
622
19,230
12,479
11
4,615
13,980
5,080
43,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,069
Gold Earned
48,063
615
Minions Killed
428
0
Camps Cleared
0
2,274,317
Distance Traveled
1,986,849
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,712
509
101
4
0
398,348
0
W
Terra
11,745
511
39
2
0
441,320
4
L
Loki
9,509
413
56
2
0
416,137
0
L
Olorun
9,590
417
95
4
0
383,733
0
W
Bellona
15,365
668
183
8
0
516,360
2
W
The Morrigan
14,083
612
140
6
0
452,261
6
L
Chang'e
8,951
389
100
4
0
323,982
4
L
Gilgamesh
11,273
490
103
4
0
514,585
3
W
Mulan
14,164
616
152
7
0
466,028
1
L
Cu Chulainn
8,740
380
74
3
0
348,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role